Age | Commit message (Collapse) | Author |
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Fix saving scenes when multi-closing scene tabs
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The handling code also had to be moved as this option was moved
to the Tools submenu.
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Add feature to show spaces in code editor
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Directories can now be dragged into the script editor
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Now able to "Copy Node Path" from the Remote tab. Fixes #28585.
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Make "Onion Skinning" toggle its own button
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Implement Lanczos image filter
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Adjusts the default color for search border
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Fixes #28903.
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Properly update script button when undoing a script addition
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Exclude link-local IPv4s from editor host list.
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Fixes #28870.
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Make possible to create inherited scenes via the RMB menu in the FileSystem dock
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AnimatedSprite: Add from spritesheets now work as expected. Fix #28030
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Open selected folder when pressing the "Open" option in the menu
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[EditorSpatialGizmo] Fix error in intersect_ray
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An attempt to fix #28798
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Fix #26041
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Adds Copy button to output panel
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This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing
changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f.
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Modify ResourceImporterScene to split animations with blendshapes.
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Fixes #28654.
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Make "Find in Files" always available in the script editor
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Add "disabled" icon for 'CheckButton'
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Fix build visual_shader_editor_plugin
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Update editor_settings.cpp
Update editor_themes.cpp
Update editor_settings.cpp
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Added missed inputs for other modes in visual shaders
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Handle spaces correctly for base / parent scripts in the "New Script" dialog
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Small fixes to static analyzer bugs
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