Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-19 | Autofilled path gets set properly on animation subresources | Sl3dge78 | |
2020-06-18 | Merge pull request #39638 from mrushyendra/editor_preview | Rémi Verschelde | |
Fix editor texture preview for certain specific dimensions | |||
2020-06-18 | Fix editor texture preview for certain specific dimensions | Maganty Rushyendra | |
Ensures no error is issued when attempting to preview a resource that may be scaled down to <1 pixel when resizing to fit the thumbnail. | |||
2020-06-18 | Merge pull request #39614 from hinlopen/fix-search-highlight | Rémi Verschelde | |
Search result highlights follow font size | |||
2020-06-18 | Merge pull request #39626 from bojidar-bg/x-tileset-editor-crash | Rémi Verschelde | |
Fix a random crash in the TileSet editor | |||
2020-06-17 | Fix a random crash in the TileSet editor | Bojidar Marinov | |
Occurred when selecting polygon collision mode, then drawing a single point, then selecting rectangle mode, and finally trying to select a rectangle. | |||
2020-06-17 | Restore previous mouse position when leaving the editor freelook mode | Hugo Locurcio | |
- Remove the crosshair as it no longer serves a purpose (the cursor will now appear where the user "expects" it to). This closes https://github.com/godotengine/godot-proposals/issues/1076. | |||
2020-06-17 | DocData: Skip language-specific ClassDoc without methods/constants | Rémi Verschelde | |
Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries. | |||
2020-06-17 | Search result highlights follow font size | Stijn Hinlopen | |
2020-06-16 | Fix code editor Replace tool to work with 'Selection Only' option | Maganty Rushyendra | |
Ensures that when the `Selection Only` option is selected, the Replace tool replaces occurrences of the search phrase only within the selected region, and in order of occurrence. | |||
2020-06-16 | Merge pull request #39307 from KoBeWi/move_n_dup | Rémi Verschelde | |
Allow duplicating files when holding Control | |||
2020-06-16 | Merge pull request #39517 from Calinou/editor-display-freelook-speed-zoom | Rémi Verschelde | |
Display freelook speed and zoom in units in the 3D editor viewport | |||
2020-06-16 | Display freelook speed and zoom in units in the 3D editor viewport | Hugo Locurcio | |
Now that the 3D editor grid is infinite and adjusts its step automatically, this helps people get a better sense of scale when moving around in the 3D viewport. This also fixes the indicator bar drawing on hiDPI displays. | |||
2020-06-16 | Merge pull request #39126 from TwistedTwigleg/GSOC_2020_Working_Branch | Rémi Verschelde | |
Skeleton and Skeleton inspector low-level changes | |||
2020-06-16 | Merge pull request #38934 from KoBeWi/where_to_setget | Rémi Verschelde | |
Link exposed setters/getters in property descriptions | |||
2020-06-16 | Change in-editor documentation style to be closer to online docs. | bruvzg | |
2020-06-15 | Made low level changes to the Skeleton3D class and Skeleton3D inspector. ↵ | TwistedTwigleg | |
Changes listed below: * Added helper functions to Skeleton3D for converting transforms from bone space to global space, and vice versa. * Updated the Skeleton3D class reference. * Changed the icon used for bones in the Skeleton3D inspector to use BoneAttachement3D's icon. * Changed the Skeleton3D inspector to use EditorPropertyTransform and EditorPropertyVector3 when possible. * Placed the Transform/Matrix for each bone in a sub-section, so it is visually similar to the Node3D inspector. | |||
2020-06-15 | Link exposed set/getters in property descriptions | Tomasz Chabora | |
2020-06-15 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Remove 'de_CH' translation (4% complete) to default to the 100% complete 'de' one. Fixes #32625. (cherry picked from commit 35a5ebb44d534683da4e2e6b774fe7e1d165a24b) | |||
2020-06-15 | Merge pull request #39479 from akien-mga/classdb-default-property-unique | Rémi Verschelde | |
Object: Add usage hint to instantiate Object properties in editor | |||
2020-06-15 | Merge pull request #39503 from hilfazer/fav-proj-godot4 | Rémi Verschelde | |
Fixed "Favourite Project" button in Project Manager | |||
2020-06-15 | Merge pull request #39543 from Sawrr/master | Rémi Verschelde | |
Unhide Skeleton3D menu button | |||
2020-06-15 | Merge pull request #39534 from Calinou/remove-2d-pixel-import-preset | Rémi Verschelde | |
Remove the obsolete "2D Pixel" import preset | |||
2020-06-15 | Merge pull request #39549 from KoBeWi/deletebuseffectinator | Rémi Verschelde | |
Delete bus effect with Delete key | |||
2020-06-15 | Fix match count for whole word search in editor | Maganty Rushyendra | |
Check if a match borders a new line char when incrementing match counts. | |||
2020-06-15 | Delete bus effect with Delete key | Tomasz Chabora | |
2020-06-14 | Unhide Skeleton3D menu button | Sawrr | |
2020-06-14 | Remove the obsolete "2D Pixel" import preset | Hugo Locurcio | |
Texture filtering is now defined on a per-node basis, thanks to bindless textures provided by Vulkan. This closes #37057. | |||
2020-06-13 | Fixed "Favourite Project" button in Project Manager | hilfazer | |
2020-06-12 | Object: Add usage hint to instantiate Object properties in editor | Rémi Verschelde | |
Fixes #36372 as Path2D/Path3D's `curve` property no longer uses a Curve instance as default value, but instead it gets a (unique) default Curve instance when created through the editor (CreateDialog). ClassDB gets a sanity check to ensure that we don't do the same mistake for other properties in the future, but instead use the dedicated property usage hint. Fixes #36372. Fixes #36650. Supersedes #36644 and #36656. Co-authored-by: Thakee Nathees <thakeenathees@gmail.com> Co-authored-by: simpuid <utkarsh.email@yahoo.com> | |||
2020-06-12 | Fix whole word search slowdown in editor | Maganty Rushyendra | |
Reduce repeated iteration through the full text when counting the number of occurrences of whole words while searching a file in the editor. | |||
2020-06-12 | Merge pull request #39468 from KoBeWi/cpp_type_the_sequel | Rémi Verschelde | |
Fix custom types in node list search | |||
2020-06-11 | Fix custom types in node list search | Tomasz Chabora | |
2020-06-11 | Add GLTF light import | Aaron Franke | |
Co-authored-by: K.S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2020-06-11 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit d68e631566e953e09e71438558b9f1376648d025) | |||
2020-06-11 | Merge pull request #39355 from SaviHex/better-docs-links | Rémi Verschelde | |
Added a "title" attribute for the link tag in the docs xml | |||
2020-06-11 | Merge pull request #39434 from mrushyendra/export_update_files_master | Rémi Verschelde | |
Account for file deletion and renaming in Export Presets | |||
2020-06-10 | Added a "title" attribute for the link tag in the docs xml | SaviHex | |
2020-06-11 | Account for file deletion and renaming in Export Presets | Maganty Rushyendra | |
Ensure that presets are updated with the latest files when starting up or opening the Project Export dialog. Fixes the error where Godot would attempt to export deleted files that were previously selected. | |||
2020-06-10 | Fix custom property editor layout | Yuri Roubinsky | |
2020-06-10 | Merge pull request #39423 from Phischermen/fix-new-text-file-crash | Rémi Verschelde | |
Fix crash when creating new text file with no name | |||
2020-06-09 | Fix scene tree showing up when the root selection is present | Michael Alexsander | |
2020-06-09 | Fix crash when creating new text file with no name | Phischermen | |
2020-06-09 | Merge pull request #39372 from aaronfranke/editor-cam-rot | Rémi Verschelde | |
Change the default editor camera rotation to position it in +X +Y +Z | |||
2020-06-09 | Tweak the invalid preset error message to mention `export_presets.cfg` | Hugo Locurcio | |
2020-06-08 | Merge pull request #39389 from akien-mga/packedscene-root-aint-got-parents | Rémi Verschelde | |
PackedScene: Prevent crash when root node has `parent` attribute | |||
2020-06-08 | Merge pull request #39152 from abustin/fbx_mesh_compression_fix_master | Rémi Verschelde | |
Respect 'mesh compression' editor import option in Assimp and glTF importers [master] | |||
2020-06-08 | PackedScene: Prevent crash when root node has `parent` attribute | Rémi Verschelde | |
The crash happens further down when setting an invalid owner in `Node::_set_owner_nocheck` but I couldn't figure out how to fix it. But here the proper fix is to catch the invalid scene file early on and fail loading it. Part of #17372. | |||
2020-06-08 | Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltip | Rémi Verschelde | |
Add an editor tooltip to document gizmo visibility options | |||
2020-06-07 | Re-apply basis of newly added node (via drag-n-drop) in editor viewport | Marcus Brummer | |