Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-30 | Perform export after import is fully complete | Ruslan Mustakov | |
Previously command line export would go simultaneously with reimport, which caused final package to either miss something or contain outdated assets or perhaps even broken ones. | |||
2017-12-29 | Merge pull request #15117 from damarindra/master | Noshyaar | |
Autotile Enhancement | |||
2017-12-28 | Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in ↵ | Juan Linietsky | |
this case), fixes #13393 | |||
2017-12-28 | Autotile Enhancement | damarindra | |
2017-12-28 | Merge pull request #15104 from djrm/pr_visual_improvements | Noshyaar | |
Minor style fixes for editor help | |||
2017-12-27 | Reimport now checks source path changes and imported files and their md5, ↵ | Juan Linietsky | |
fixes #14728 | |||
2017-12-27 | Minor style fixes for editor help | Daniel J. Ramirez | |
2017-12-27 | Merge pull request #14991 from djrm/pr_fixes | Noshyaar | |
Show Options Dialog for NodePath and File in clicked button position. | |||
2017-12-27 | Merge pull request #15028 from YeldhamDev/editor_file_dialog_changes | Noshyaar | |
Changes to the Editor File Dialog | |||
2017-12-27 | Merge pull request #15032 from Noshyaar/pr | Noshyaar | |
EditorAbout: TTR workaround for "Project Manager" contexts | |||
2017-12-27 | Merge pull request #15081 from volzhs/fix-status-font | Noshyaar | |
Fix text editor status font | |||
2017-12-27 | Fix text editor status font | volzhs | |
mistake from https://github.com/godotengine/godot/commit/15986ea343#diff-e7b153431ed956907f3ee3ef07ac59dd | |||
2017-12-26 | Properly rename scenes and resources after renaming or moving files, should ↵ | Juan Linietsky | |
fix #13976 It's not tested, so please test. | |||
2017-12-26 | Fix 2D editor checkboxes with a new project | Gilles Roudiere | |
2017-12-25 | Add missing parameter names | Poommetee Ketson | |
2017-12-25 | Fix popup menu size in Inspector dock | volzhs | |
2017-12-25 | EditorAbout: TTR workaround for "Project Manager" contexts | Poommetee Ketson | |
2017-12-25 | Changes to the Editor File Dialog. | Michael Alexsander Silva Dias | |
2017-12-25 | Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem | Noshyaar | |
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) | |||
2017-12-25 | Merge pull request #14847 from YeldhamDev/3d_viewport_save | Noshyaar | |
Fixes for the Spatial Editor's Perspective options and dead code cleaning | |||
2017-12-25 | Merge pull request #14853 from MattUV/context-menu | Noshyaar | |
Adds an option to move cursor with right click in TextEdit | |||
2017-12-25 | Merge pull request #14846 from carlosfvieira/weird_gizmo_ortho | Noshyaar | |
Fixes gizmo huge scale immediately after change to orthogonal view | |||
2017-12-25 | Merge pull request #14732 from AndreaCatania/jgizmo | Noshyaar | |
Fixed joint gizmos drawing orientations | |||
2017-12-25 | Merge pull request #14827 from RayKoopa/editor_patchwork | Noshyaar | |
Some Editor UI patchwork | |||
2017-12-25 | Merge pull request #14808 from YeldhamDev/script_editor_fixes | Noshyaar | |
Some fixes for the Script Editor and dead code cleaning. | |||
2017-12-25 | Merge pull request #14908 from YeldhamDev/dialog_changes | Noshyaar | |
Fixes and modifications for some dialogs | |||
2017-12-24 | Added default close and title color to editor themed graph nodes | Daniel J. Ramirez | |
2017-12-23 | Show Options Dialog for NodePath and File in clicked button position. | Daniel J. Ramirez | |
Auto select newly created nodes. | |||
2017-12-23 | Add more translatable text for editor plugins. | geequlim | |
2017-12-23 | Fixed joint gizmos orientations | AndreaCatania | |
2017-12-23 | ProjectManager: enhance dialog ok button text | Poommetee Ketson | |
2017-12-21 | Merge pull request #14913 from poke1024/tooltip-shortcut-names | Rémi Verschelde | |
Consistent display of shortcut names in tooltips | |||
2017-12-21 | Consistent display of shortcut names in tooltips | poke1024 | |
2017-12-22 | Fix open directory in FileSystem dock | volzhs | |
2017-12-21 | Fixes and modifications for some dialogs. | Michael Alexsander Silva Dias | |
2017-12-21 | -Make capture dependent on a cell size, not subdivision. | Juan Linietsky | |
-Fixed a bug recently introduced when releasing mouse events and calling popups | |||
2017-12-21 | Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ↵ | carlosfvieira | |
those that are bound to keys) - this closes #14371 and closes #12409 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409 | |||
2017-12-20 | Merge pull request #14874 from volzhs/blurry-zoom | Rémi Verschelde | |
Fix blurry after zooming | |||
2017-12-20 | EditorSettings: Move scene tab options to their dedicated category | Rémi Verschelde | |
Fixes #14870. | |||
2017-12-20 | i18n: Sync translation templates with current source | Rémi Verschelde | |
2017-12-20 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Adds Icelandic and Tamil. | |||
2017-12-21 | Fix blurry after zooming | volzhs | |
2017-12-20 | Adds an option to move cursor with right click in TextEdit | MattUV | |
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml. | |||
2017-12-20 | Fixes for the Spatial Editor's Perspective options and dead code cleaning. | Michael Alexsander Silva Dias | |
2017-12-19 | #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836 | Carlos Vieira | |
2017-12-19 | Good while it lasted, restored full 3D for 2D viewport, as required for ↵ | Juan Linietsky | |
Canvas BG mode. Fixes #14540 | |||
2017-12-19 | Limit code editor minimum width, clear Scene node subresource menu before ↵ | Ray Koopa | |
refilling it | |||
2017-12-19 | Fixed bug where all file dialogs requested thumbnails even if hidden. | Juan Linietsky | |
2017-12-19 | Should no longer crash after rebaking, may be a solution to #14795 | Juan Linietsky | |
Not sure if this is the same problem, as reported, please test. | |||
2017-12-18 | Add method_descr again because it's required for classes that | Guilherme Felipe | |
don't have public methods. revert #14814 |