Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-21 | Show method override icon in script editor gutter | RedMser | |
Combines with the connection slot icon when both apply. Can be clicked to jump to the method declaration (or documentation for built-in classes). | |||
2022-09-20 | Run svgcleaner on MemberAnnotation.svg | RedMser | |
2022-09-20 | [macOS] Add an option to align window buttons in "extend to title" mode. | bruvzg | |
2022-09-20 | Merge pull request #65541 from clayjohn/renderer-setting | Rémi Verschelde | |
Split rendering driver project setting into renderer_name and rendering_driver | |||
2022-09-20 | Merge pull request #66127 from RedMser/vs-cleanup | Rémi Verschelde | |
Further cleanup of VisualScript references | |||
2022-09-19 | Merge pull request #65134 from Mickeon/editor-unique-name-toggle | Rémi Verschelde | |
Make "Access as Unique Name" a shortcut | |||
2022-09-19 | Merge pull request #66108 from Zylann/editor_inspector_get_selected_path | Rémi Verschelde | |
Expose `EditorInspector.get_selected_path` | |||
2022-09-19 | Further cleanup of VisualScript references | RedMser | |
2022-09-19 | Split rendering driver project setting into renderer_name and ↵ | clayjohn | |
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). | |||
2022-09-19 | Make "Access as Unique Name" a shortcut | Micky | |
The shortcut's name is "scene_tree/toggle_unique_name", not mapped to anything by default. It also dynamically changes the text based on whether or not the unique name is going to be enabled or disabled. Finally, it spaces the shortcut in the menu close to "Copy Node Path" if possible. | |||
2022-09-19 | Expose `EditorInspector.get_selected_path` | Marc Gilleron | |
2022-09-19 | Merge pull request #65630 from aaronfranke/no-defer-ste-warn-ch | Rémi Verschelde | |
_warning_changed` signal connection | |||
2022-09-19 | Merge pull request #65271 from KoBeWi/FirAccess🌲 | Rémi Verschelde | |
Replace File/Directory with FileAccess/DirAccess | |||
2022-09-19 | Merge pull request #66101 from KoBeWi/help,_it_crashed | Rémi Verschelde | |
Fix possible crash in editor help | |||
2022-09-19 | Merge pull request #66080 from Zylann/editor_property_set_read_only | Rémi Verschelde | |
Expose `EditorProperty._set_read_only` virtual method | |||
2022-09-19 | Merge pull request #65995 from MinusKube/tileset-size-bug | Rémi Verschelde | |
Fix atlas view drawing roots having zoom applied twice | |||
2022-09-19 | Fix possible crash in editor help | kobewi | |
2022-09-19 | Expose `EditorProperty._set_read_only` virtual method | Marc Gilleron | |
2022-09-19 | Replace File/Directory with FileAccess/DirAccess | kobewi | |
2022-09-18 | Change UndoRedo to use Callables | kobewi | |
2022-09-18 | Merge pull request #66040 from ↵ | Yuri Rubinsky | |
jeffres/fix-closing-shader-file-with-middle-mouse-click | |||
2022-09-18 | Merge pull request #44143 from KoBeWi/callable_multiplayer | Rémi Verschelde | |
2022-09-18 | Close shader under cursor when middle mouse clicking in editor list | jeffres | |
Previously middle mouse clicking resulted in the currently selected file to be closed, which is not the behavior commonly expected. | |||
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora | |
2022-09-18 | Merge pull request #62417 from willnationsdev/gdres-quickopen | Rémi Verschelde | |
Enable QuickOpen to see scripted resources | |||
2022-09-18 | Merge pull request #62413 from willnationsdev/gdres-inspector | Rémi Verschelde | |
Script-class-aware Inspector & related controls. | |||
2022-09-18 | Merge pull request #66031 from qarmin/compile_regex_editor | Rémi Verschelde | |
Add missing constructor, to compile editor without regex module | |||
2022-09-18 | Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name | Rémi Verschelde | |
Fix inconsistent scene file name casing | |||
2022-09-18 | Add missing constructor, to compile editor without regex module | Rafał Mikrut | |
2022-09-17 | Enable QuickOpen to see scripted resources. | willnationsdev | |
2022-09-18 | Fix inconsistent scene file name casing by moving existing Name_Casing code ↵ | ryburnj | |
to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. | |||
2022-09-17 | Script-class-aware Inspector & related controls. | willnationsdev | |
2022-09-18 | Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history' | Rémi Verschelde | |
Remove unused `_clear_undo_history` method | |||
2022-09-18 | Merge pull request #66004 from bruvzg/hb52 | Rémi Verschelde | |
Update to version 5.2.0, add new Unicode 15 blocks and scripts. | |||
2022-09-18 | Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop | Rémi Verschelde | |
Fix loop mode button update in the Animation editor | |||
2022-09-18 | Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix | Rémi Verschelde | |
color of Command Palette shortcut text not visible in Light theme | |||
2022-09-17 | HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts. | bruvzg | |
2022-09-17 | Remove unused _clear_undo_history method | kobewi | |
2022-09-17 | Fix atlas view drawing roots having zoom applied twice | MinusKube | |
2022-09-17 | Fix selected shader file not being highlighted in shader editor list | jeffres | |
2022-09-16 | Command Palette shortcut_text: font color | EliasVincent | |
2022-09-16 | Fix loop mode button update in the Animation editor | Yuri Sizov | |
2022-09-16 | Merge pull request #60786 from Rindbee/update-editor-property-status | Rémi Verschelde | |
Update checked based on the variant type of the value | |||
2022-09-16 | Merge pull request #65868 from timothyqiu/metadata-crash | Rémi Verschelde | |
Fix crash open opening Add Metadata dialog | |||
2022-09-16 | Merge pull request #65846 from clayjohn/mem-leak | Rémi Verschelde | |
Free preview sun and environement on editor close | |||
2022-09-16 | Merge pull request #65854 from YeldhamDev/add_element_fix | Rémi Verschelde | |
Fix empty text in the add button when editing nodes with items | |||
2022-09-16 | Merge pull request #65325 from TokageItLab/refactor-variant-for-anim | Rémi Verschelde | |
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween` | |||
2022-09-15 | Free preview sun and environement on editor close. | clayjohn | |
Previously, they would only be freed if they were in the editor node tree. | |||
2022-09-16 | Fix crash open opening Add Metadata dialog | Haoyu Qiu | |
2022-09-15 | Fix empty text in the add button when editing nodes with items | Michael Alexsander | |