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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-24
[Editor] Fix float dock shows untranslated title.
Zae
2022-11-24
Fix near one opacity in editor icons
Paweł
2022-11-23
Fix for documentation not appearing in preview in editor inspector
BrunoSXS
2022-11-23
Merge pull request #69049 from pkowal1982/round
Rémi Verschelde
2022-11-23
Fix roundness of DebugSkipBreakpointsOff icon
Paweł
2022-11-23
Merge pull request #69056 from fire/skeleton-crash
Rémi Verschelde
2022-11-23
Merge pull request #69048 from akien-mga/thorvg-better-errors
Rémi Verschelde
2022-11-23
Merge pull request #68369 from Chaosus/fix_quick_open
Rémi Verschelde
2022-11-23
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
K. S. Ernest (iFire) Lee
2022-11-23
ImageLoaderSVG: Improve error reporting
Rémi Verschelde
2022-11-23
Fix Quick Open window to use EDSCALE and save the size between popups
Yuri Rubinsky
2022-11-23
Merge pull request #68648 from KoBeWi/instancentianatate_script
Rémi Verschelde
2022-11-22
Merge pull request #68354 from anvilfolk/cant-clear-script
Rémi Verschelde
2022-11-22
Allow directly instantiate scripts in scene tree
kobewi
2022-11-22
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
Rémi Verschelde
2022-11-21
Fixes inability to assign script after clearing
ocean (they/them)
2022-11-21
Fix Gradient preview issues
VolTer
2022-11-21
Don't update EditorSettings dialog unnecessarily
kobewi
2022-11-21
Merge pull request #68946 from timothyqiu/setget-3to4
Rémi Verschelde
2022-11-21
Merge pull request #68943 from timothyqiu/vformat-args
Rémi Verschelde
2022-11-21
Complete setget 3to4 conversion
Haoyu Qiu
2022-11-21
Fix not enough arguments error when validating 3to4 conversion
Haoyu Qiu
2022-11-21
Code simplifications found by cppcheck
Markus Sauermann
2022-11-20
Allow selecting text in shader compilation logs
Marc Gilleron
2022-11-20
Merge pull request #68922 from TokageItLab/fix-animtree-crash
Rémi Verschelde
2022-11-21
Fix AnimationTree crash & rename get_tree() to get_animation_tree()
Silc Renew
2022-11-20
Merge pull request #68902 from TokageItLab/fix-animation-changed-signal
Rémi Verschelde
2022-11-20
Merge pull request #68904 from aaronfranke/texture-methods
Rémi Verschelde
2022-11-20
Double precision of `String.split_floats`
Micky
2022-11-20
Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-mode
Rémi Verschelde
2022-11-20
Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-plugin
Rémi Verschelde
2022-11-19
Rename TextureButton set_*_texture methods to set_texture_*
Aaron Franke
2022-11-20
Fix connection of animation changed signal in AnimationTrackEditor
Silc Renew
2022-11-19
Fix the behavior of focus selection in bezier editor
Silc Renew
2022-11-19
Add option to get_path_to() to get the shortest path with unique name
Silc Renew
2022-11-19
Fix missing editor plugins
Haoyu Qiu
2022-11-18
Merge pull request #68824 from TokageItLab/fix-root-assign
Rémi Verschelde
2022-11-18
Merge pull request #68821 from EricEzaM/68617-fix-event-text-and-jpmotion-dea...
Rémi Verschelde
2022-11-18
Merge pull request #60686 from trollodel/move_editor_registration
Rémi Verschelde
2022-11-18
capitalize skeleton3d plugin dropdown
souplamp
2022-11-18
Merge pull request #68799 from Chaosus/shader_fix
Rémi Verschelde
2022-11-18
Merge pull request #68801 from vincentmoreschi/vincentmoreschi/master
Rémi Verschelde
2022-11-18
change root motion track candidating method
Silc Renew
2022-11-18
Refactor `get_event_text` to a static method, remove high deadzone from event...
Eric M
2022-11-18
Move editor class and plugin registrations to a dedicated file
trollodel
2022-11-17
Add raise -> move_to_front rename line
Chenzo
2022-11-17
Add more call-to-action notes when documentation is missing
Yuri Sizov
2022-11-17
Prevent stack overflow when setting a shader global value
Yuri Rubinsky
2022-11-17
Fixup TileSet build after #66557
Rémi Verschelde
2022-11-17
Merge pull request #66557 from MisterMX/fix/tileset-custom-data-type-reload-e...
Rémi Verschelde
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