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2022-01-12Merge pull request #53185 from KoBeWi/viewing_panRémi Verschelde
2022-01-12Merge pull request #56696 from AnilBK/use-init-listsRémi Verschelde
2022-01-12Use List Initializations for Vectors.Anilforextra
2022-01-11Unify panning in sub-editors and make it configurablekobewi
2022-01-10Merge pull request #55225 from bruvzg/fix_ligature_cursor_and_ot_featuresRémi Verschelde
2022-01-10Merge pull request #56665 from bruvzg/macos_export_optionsRémi Verschelde
2022-01-10Merge pull request #55456 from KoBeWi/break_all_the_thingsRémi Verschelde
2022-01-10[macOS export] Improve code signing/notarization options validation.bruvzg
2022-01-09[TextServer] Improve ligature cursor handling.bruvzg
Fix mid-grapheme hit test. Fix OpenType features property handling, add default features override option. Enable mid-grapheme cursor by default.
2022-01-08Merge pull request #56617 from AnilBK/use_fillRémi Verschelde
Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08Use fill() to fill an entire image instead of setting pixels individually.Anilforextra
2022-01-08Display automatically chosen value for the internal toast editor settingHugo Locurcio
2022-01-07Rename TextureRect.expand to ignore_texture_sizekobewi
2022-01-07Merge pull request #56594 from Faless/editor/4.x_keying_signal_fixRémi Verschelde
[Editor] Fix inspector keying signals argument count.
2022-01-07Merge pull request #50864 from reduz/gen-doc-on-threadRémi Verschelde
2022-01-07Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhereRémi Verschelde
2022-01-07[Editor] Fix inspector keying signals argument count.Fabio Alessandrelli
The second parameter of the signals `EditorInspector.property_keyed` and `EditorProperty.property_keyed_with_value` can be NIL, causing the event to fire with less arguments when using `emit_signal` that accepts Variant arguments, so we use the pointer version instead.
2022-01-07Merge pull request #55352 from YeldhamDev/text_widget_undoRémi Verschelde
2022-01-07Generate editor docs on a threadreduz
* The main generation could not be moved to a thread, as it instantiates classes to get default values, interacts with ProjectSettings, etc. * Only uncompressing documentation and merging it is threaded. * Seems to improve editor load times by 0.5 seconds.
2022-01-07i18n: Sync template with current 3.x codebaseRémi Verschelde
Weblate will now track the state of `3.x` to prepare for the 3.5 release. (cherry picked from commit 02d9ac107158c8c5d95f1ecc48078d66e00c1a57)
2022-01-07i18n: Sync editor translations with Weblate (last 3.4 sync)Rémi Verschelde
Next sync will be with the `3.x` branch to prepare the 3.5 translations. (cherry picked from commit dd002197db63d0c4fd24c4ca005c83c60b3de1e8)
2022-01-07A small visual shader editor refactoringYuri Roubinsky
2022-01-07Merge pull request #56578 from KoBeWi/sibling_from_hellRémi Verschelde
2022-01-07Merge pull request #56367 from ↵Rémi Verschelde
Calinou/bakedlightmap-print-time-request-attention
2022-01-07Fix some more wrong node nameskobewi
2022-01-07Fix typos with codespellRémi Verschelde
Using codespell 2.1.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang ans ba curvelinear dof doubleclick fave findn gird inout leapyear lod merchantibility nd numer ois ony que readded seeked statics
2022-01-06Merge pull request #56566 from mortarroad/master-fix-import-dock-multipleRémi Verschelde
Fix the importer dock being blank when selecting multiple files.
2022-01-06Merge pull request #56145 from V-Sekai/auto_rm_3Rémi Verschelde
Move functionality automatically setting roughness/metallic on texture assignment to editor callback
2022-01-06Fix the importer dock being blank when selecting multiple files.Morris Tabor
Broken in cff0a1a896dfd825c4cccf1e3853ad5217261b40
2022-01-06Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne
callback.
2022-01-06Prevent saving branches in foreign scenesSaracenOne
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-06Merge pull request #56504 from Chaosus/fix_code_editor_goto_errorRémi Verschelde
2022-01-05Merge pull request #56479 from V-Sekai/import-optionsRémi Verschelde
2022-01-05Merge pull request #56398 from KoBeWi/cooler_pickerRémi Verschelde
2022-01-05Merge pull request #55293 from LlamaLad7/masterRémi Verschelde
2022-01-05Merge pull request #53684 from TokageItLab/orthogonal-modeRémi Verschelde
2022-01-05Merge pull request #56517 from bruvzg/fix_export_utf8Rémi Verschelde
2022-01-05Merge pull request #56047 from piiertho/feature/osx-sign-directoryRémi Verschelde
2022-01-05Fix decoding UTF-8 filenames on unzipping.bruvzg
2022-01-05Fix names of scenes dropped onto viewportkobewi
2022-01-05Merge pull request #56240 from KoBeWi/frankenstein's_PRRémi Verschelde
2022-01-05Merge pull request #52997 from dalexeev/callback-name-settingRémi Verschelde
2022-01-05options dict is now passed to _import_scene.K. S. Ernest (iFire) Lee
2022-01-05Merge pull request #56483 from vnen/gdscript-warning-annotationRémi Verschelde
Add annotation to ignore warnings
2022-01-05Prevent error emitting when clicking on error in code text editorYuri Roubinsky
2022-01-04Add Default Callback Name editor settingDanil Alexeev
Adds the "interface/editors/default_signal_callback_name" editor setting, which allows you to specify the format of the default callback name in the Signal Connection Dialog.
2022-01-04Merge pull request #56362 from V-Sekai/preview_node_sanitizeRémi Verschelde
Clean preview node of all nodes which are not derived from VisualInstances
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Remove action to ignore warning in the script editorGeorge Marques
The way to ignore warnings changed so this isn't valid anymore.