Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-13 | Merge pull request #57892 from TechnicalSoup/ProjManager-Patch | Rémi Verschelde | |
Center initial position of project manager window | |||
2022-02-13 | Center initial position project manager window | TechnicalSoup | |
Ensure that the project manager window is centered on the screen if any resizing is performed due to DPI scaling. Resizing and repositioning code has been moved to after the initialisation of the window contents to improve UI response/presentation. | |||
2022-02-13 | Merge pull request #58033 from jmb462/fix-mouse-wheel-animation-track-zoom | Rémi Verschelde | |
Fix AnimationTrack mouse wheel zooming at low zoom level | |||
2022-02-13 | Fix AnimationTrack mouse wheel zooming at low zoom level | jmb462 | |
2022-02-12 | Fix Project Manager crash on exit. | bruvzg | |
Fix editor settings loading / saving by Project Manager. | |||
2022-02-12 | Merge pull request #57993 from Calinou/sky-tweak-default-values | Rémi Verschelde | |
2022-02-12 | Use EditorFileDialog instead of FileDialog in the project manager | Hendrik Brucker | |
2022-02-12 | Merge pull request #57997 from Calinou/texture-import-rename-hdr-as-srgb | Rémi Verschelde | |
2022-02-12 | Merge pull request #57994 from jmb462/polygon2d-handles | Rémi Verschelde | |
2022-02-12 | Merge pull request #57641 from Geometror/compilation-time-improvements-1 | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-12 | Rename Hdr as Srgb texture import option to be lowercase | Hugo Locurcio | |
Unlike all other import options, Hdr As Srgb was internally spelled out with uppercase characters. | |||
2022-02-12 | Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance | Hugo Locurcio | |
- Tweak colors to be less saturated and more balanced (in terms of hue). The cool blue sky is balanced by a warm brown ground, which makes reflections look closer to how they'd look like when using an HDRI panorama texture. - Make the ground color dark on both ProceduralSkyMaterial and PhysicalSkyMaterial to reduce indoor light leaking, especially when using GI. - Tweak the PhysicalSkyMaterial colors to be as close as possible to ProceduralSkyMaterial (with the default sun orientation). - Tweak editor environment defaults to be identical to the default ProceduralSkyMaterial colors. Previously, the default editor sky color was different from the colors of a newly created ProceduralSkyMaterial resource. Both new skies were tested without GI, with SDFGI and with VoxelGI. They were tuned to look best when using ACES tonemapping with a whitepoint set to 6, but they still look good with other tonemapping operators. | |||
2022-02-11 | Hide Polygon2D lines and handles when node is not visible in tree. | Jean-Michel Bernard | |
2022-02-11 | Merge pull request #57984 from jmb462/collisionshape_handles | Rémi Verschelde | |
2022-02-11 | Merge pull request #57982 from trollodel/fix_disabled_visualscript | Rémi Verschelde | |
2022-02-11 | Fix editor compile error when VisualScript is disabled | trollodel | |
2022-02-11 | Hide CollisionShape2D handles when node is not visible in tree. | Jean-Michel Bernard | |
2022-02-11 | Add an explicit way to remove a theme type | Yuri Sizov | |
2022-02-11 | Merge pull request #57919 from mbrlabs/region-select-fixes | JFonS | |
Fixed issues with 3D region-select in the editor | |||
2022-02-11 | Fixed issues with 3D region-select in the editor | Marcus Brummer | |
2022-02-10 | Fix selecting keys in Track Edit | Francois Belair | |
2022-02-10 | Merge pull request #57902 from aaronfranke/canvas-editor-scale | Rémi Verschelde | |
2022-02-10 | Merge pull request #55157 from pycbouh/control-inspector-reorg | Rémi Verschelde | |
2022-02-10 | Reorganize inspector layout workflow for Control nodes | Yuri Sizov | |
2022-02-10 | Merge pull request #57912 from rcorre/fix-blender | Rémi Verschelde | |
2022-02-10 | Merge pull request #57886 from KoBeWi/icon.png_drop | Rémi Verschelde | |
2022-02-10 | Fix texture file dropping in 2D editor | kobewi | |
2022-02-10 | Don't block input after cancelling transform. | Ryan Roden-Corrent | |
After starting an instant transform and cancelling it, the mouse was blocked because cancel_transform did not set _edit.instant back to false. This refactors all the cleanup into a separate function that both cancel_transform and commit_transform can call. Fixes #57868. | |||
2022-02-10 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists. | |||
2022-02-10 | Fix CanvasItemEditor scale editor not using the editor methods | Aaron Franke | |
2022-02-10 | Merge pull request #57866 from fire-forge/better_array_editor | Rémi Verschelde | |
2022-02-09 | Implement drawing and editing all anim beziers | Francois Belair | |
* Move bezier edit from track to button in toolbar * Draw, edit all bezier curves simultaneously * Add click on curve to select tracks * Tie track editor's filter view to bezier editor * Implement visibility and locking * Fix editor spacing issues * Fix track buttons spacing * Add keyframe focus and (de)select all key handling | |||
2022-02-09 | Merge pull request #55899 from groud/fix_rotation_track_wrong_type | Rémi Verschelde | |
Fixes rotation 3D track inspector not using the correct type | |||
2022-02-09 | Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers | Rémi Verschelde | |
[Debugger] Move most profilers to ServersDebugger, fix core includes. | |||
2022-02-09 | Improved region-select in the 3D editor viewport | Marcus Brummer | |
2022-02-09 | Merge pull request #57817 from akien-mga/version-hash-cpp | Rémi Verschelde | |
2022-02-09 | Revert "Show the 3D transform gizmo in the center when otherwise offscreen" | Rémi Verschelde | |
This reverts commit 4234a72b256a95cc345dfa2289fe0a3b588631b6. There are some errors which are problematic to have in 4.0 alpha 2. The PR can be redone with fixes and merged again after the dev release. Fixes #57839. | |||
2022-02-09 | Core: Move generated `VERSION_HASH` to a `.cpp` file | Rémi Verschelde | |
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes. | |||
2022-02-09 | Unify array, dictionary, and inspector array editors | FireForge | |
2022-02-09 | Add AudioStreamRandomizer, replacing AudioStreamRandomPitch | Ellen Poe | |
Add additional randomization options. | |||
2022-02-08 | Merge pull request #57627 from JFonS/occluder_improvements | Rémi Verschelde | |
2022-02-08 | Show the 3D transform gizmo in the center when otherwise offscreen | Aaron Franke | |
2022-02-08 | Merge pull request #55584 from KoBeWi/twoids | Rémi Verschelde | |
2022-02-08 | Improve rotation in the 3D transform gizmo | jfons | |
* Get rid of deadzones. * Make it easier to select rotation handles at very oblique angles. * Handle rotation for axes that are perpendicular to the camera. | |||
2022-02-08 | Fix navigation in 3D viewport | jfons | |
The incorrect initialization of EditData::instant to true was preventing the navigation code to run until the transform gizmo was used. | |||
2022-02-08 | Fix uid conflict when duplicating resource | kobewi | |
2022-02-08 | Merge pull request #57807 from KoBeWi/ninja_methods | Rémi Verschelde | |
2022-02-08 | Merge pull request #57808 from KoBeWi/named_inspector | Rémi Verschelde | |
2022-02-08 | Merge pull request #57626 from Calinou/3d-editor-rename-debug-draw-modes | Rémi Verschelde | |