Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo | |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo | |
2017-11-27 | Merge pull request #13342 from Noshyaar/just_godot | Rémi Verschelde | |
EditorAbout: single-column'd some section, monospace | |||
2017-11-27 | Some improvements to file/dir open/save dialogs: | Dmitry Koteroff | |
1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons. 2. Added "go to parent folder" (^) button to Save a File dialog. 3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308, wasn't optimal in context of performance) 4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export". 5. Now you can deselect items by clicking on empty space in Open a Directory dialog. | |||
2017-11-27 | EditorAbout: single-column'd some section, monospace | Poommetee Ketson | |
- Show ItemLists in single column if not enough item, or is a special section (Gold/Platinum sponsors) - Add a space before and after names so that it looks a bit better for long names adjacent to another - License text in monospace | |||
2017-11-27 | add "add point" and "select point" handles to polygon 2d editor | Bernhard Liebl | |
2017-11-27 | Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect | Rémi Verschelde | |
Scene Tree Dock: added ability to deselect items when clicking on empty space | |||
2017-11-26 | Focus on sprite animation list after adding a new one to allow renaming with f2 | bncastle | |
After adding a new sprite animation, focus on the sprite animation list to allow renaming the animation with f2 instead of having to click on the sprite name again. | |||
2017-11-27 | Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint | Rémi Verschelde | |
Makes possible to interpret comma as decimal point in editor | |||
2017-11-27 | Merge pull request #13252 from Krakean/file_dialogs_small_tweaks | Rémi Verschelde | |
A few adjustments to file/dir open dialogs | |||
2017-11-26 | Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes | Rémi Verschelde | |
Tweak editor help font sizes for better readability | |||
2017-11-26 | Makes possible to interpret comma as decimal point in editor | Dmitry Koteroff | |
2017-11-26 | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2 | Rémi Verschelde | |
Inspector: Implemented a collapse/expand all (v2) | |||
2017-11-26 | Merge pull request #13246 from volzhs/memory-format | Rémi Verschelde | |
Better number format for memory usage | |||
2017-11-26 | Merge pull request #13247 from groud/fix_this_stupid_setting_I_added | Rémi Verschelde | |
Remove option for the rulers graduations font size | |||
2017-11-26 | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385 | Rémi Verschelde | |
Restore scenes on startup, issue 2385 | |||
2017-11-26 | Merge pull request #13298 from YeldhamDev/translation_layout | Rémi Verschelde | |
Fix not being able to select an editor layout created in another language | |||
2017-11-26 | Ask users to explore official projects when none is loaded. | Juan Linietsky | |
2017-11-26 | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | |
Onion skinning | |||
2017-11-26 | Scene Tree Dock: added ability to deselect items when clicking on empty space | Dmitry Koteroff | |
2017-11-26 | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias | |
2017-11-25 | Tweak the default editor camera settings | Hugo Locurcio | |
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters | |||
2017-11-25 | -Fixed height fog (was broken) | Juan Linietsky | |
-Make sure materials are named in OBJ importer, so they can be saved outside as resources. | |||
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez | |
2017-11-25 | Merge pull request #13263 from sersoong/master-test | Rémi Verschelde | |
3.0beta - Fixed doesn't close open a file window bug | |||
2017-11-25 | Fix doesn't close open a file window bug | sersoong | |
2017-11-25 | Add importer option to make meshes bakeable by default. | Juan Linietsky | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-25 | Improve/fix SpatialEditor state saving/restoring | Pedro J. Estébanez | |
2017-11-24 | Restore scenes on startup, issue 2385 | Paulb23 | |
2017-11-24 | Fixes bug where enumeration is not being saved | Juan Linietsky | |
2017-11-24 | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | |
- Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. | |||
2017-11-24 | Tweak editor help font sizes for better readability | Hugo Locurcio | |
2017-11-24 | A few small adjustments to file dialogs: | Dmitry Koteroff | |
a) Added Backspace key support for Tree-based file dialog. b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead). c) Open Directory mode: changed "Open" to "Select Current Folder" d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode) | |||
2017-11-25 | Better number format for memory usage | volzhs | |
2017-11-24 | Fix block where setter/getters are cached to be skipped | Juan Linietsky | |
2017-11-24 | Add a bit space around the .import [deps] tag to make it more readable. | Juan Linietsky | |
2017-11-24 | Changed reimport logic to also check md5 before reimporting, fixes #13135 | Juan Linietsky | |
Has the nice side effect that you can share your .import folder or rename your project and godot wont reimport stuff. | |||
2017-11-24 | Attempt to remove setters/getters from doc data | Juan Linietsky | |
2017-11-24 | Remove option for the rulers graduations font size | Gilles Roudiere | |
2017-11-24 | Implemented a collapse/expand all feature request for Inspector (issue ↵ | Dmitry Koteroff | |
#9427) via popup of "Object properties" button. Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default. Cosmetics fixes due to @Reduz notes. | |||
2017-11-24 | Fix context menu of first node in a new scene | sersoong | |
2017-11-23 | Improved update for remote scene tree and remote object. | geequlim | |
2017-11-22 | Merge pull request #12301 from MarianoGnu/master | Rémi Verschelde | |
Implement auto-tiling | |||
2017-11-22 | Merge pull request #13181 from GodotExplorer/debugger-settings | Rémi Verschelde | |
Allow keep show local scene tree while debugger start | |||
2017-11-22 | Add editor setting to allow keep show local scene tree while debugger start. | geequlim | |
Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval. | |||
2017-11-22 | i18n: Sync translation templates with current source | Rémi Verschelde | |
[ci skip] | |||
2017-11-22 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Adds Serbian (Cyrillic) translation. | |||
2017-11-21 | Merge pull request #13153 from YeldhamDev/remote_relationships | Rémi Verschelde | |
Fixed the Remote tab not complying with the "Draw Relationship Lines" setting | |||
2017-11-21 | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | |
Allow for getting/setting "dotted" properties of objects |