Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-19 | Tweaks to improve the Project Manager display at small sizes | Aaron Franke | |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke | |
2022-05-19 | Tweak minsize of editor ColorPickerButtons | kobewi | |
2022-05-19 | Merge pull request #61142 from bruvzg/rtl_threaded | Rémi Verschelde | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-19 | [RTL] Add support for shaping in background thread. | bruvzg | |
2022-05-19 | Add dedicated macros for property name extraction | Haoyu Qiu | |
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros | |||
2022-05-18 | Merge pull request #61148 from Jummit/drop-unique-nodes | Rémi Verschelde | |
2022-05-18 | Merge pull request #60774 from TokageItLab/root-seek-mode | Rémi Verschelde | |
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot` | |||
2022-05-18 | Use % when dropping unique scene nodes into script | Jummit | |
This expands uppon #60708, using `get_node("%NodeName")` for nodes that have a unique scene name to avoid having to change the onready statements when the paths of the nodes change. | |||
2022-05-17 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit caeae1f94964587fde62e397e27d01af7fc0567b) | |||
2022-05-17 | Merge pull request #61115 from KoBeWi/don't_quote_me_on_that | Rémi Verschelde | |
2022-05-17 | Fix editor crash in built-in help when script inheritance chain changes. | K. S. Ernest (iFire) Lee | |
2022-05-17 | Include quotes conditionally for dropped paths | kobewi | |
2022-05-17 | Merge pull request #55134 from KoBeWi/script_pillow_or_something | Rémi Verschelde | |
Always soft-reload scripts | |||
2022-05-17 | Merge pull request #60708 from timothyqiu/drop-onready | Rémi Verschelde | |
2022-05-17 | Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param | Rémi Verschelde | |
2022-05-17 | Merge pull request #61001 from derammo/derammo_popup_conditional_hide | Rémi Verschelde | |
2022-05-17 | Add node list param to `GraphEdit::delete_nodes_request` signal | Yuri Rubinsky | |
2022-05-17 | Bind EditorFileSystem::reimport_files and improve docs | Lyuma | |
reimport_files offers a way for scripts to modify imported resources directly. For example, images, sounds or glTF documents which are written by an external program. It is much faster than `scan`, and can allow scripts to synchronously proceed after import finishes. | |||
2022-05-17 | Merge pull request #59242 from Sauermann/fix-editor-select-toplevel | Rémi Verschelde | |
Fix that Top Level CanvasItems are unselectable in editor | |||
2022-05-17 | Create onready variables when dropping nodes and holding Ctrl | Haoyu Qiu | |
2022-05-17 | Fix that Top Level CanvasItems are unselectable in editor | Markus Sauermann | |
Previously the parent Transform2D was included in the calculation | |||
2022-05-16 | Merge pull request #60086 from fire-forge/editorspinslider-hide-slider | Rémi Verschelde | |
2022-05-16 | Merge pull request #60507 from bruvzg/textmesh | Rémi Verschelde | |
Implement TextMesh. | |||
2022-05-16 | Merge pull request #60463 from Geometror/improve-vs-1 | Rémi Verschelde | |
2022-05-16 | Merge pull request #60986 from fire-forge/capitalism | Rémi Verschelde | |
2022-05-16 | Merge pull request #61068 from ↵ | Rémi Verschelde | |
Calinou/editor-gpuparticles3d-tweak-attractor-gizmo | |||
2022-05-16 | Merge pull request #61071 from timothyqiu/leading-stylebox | Rémi Verschelde | |
2022-05-16 | Fix crash when editing pinned StyleBox | Haoyu Qiu | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-05-16 | Use a different color for GPUParticlesAttractor3D editor gizmos | Hugo Locurcio | |
This makes attractor gizmos (orange) distinguishable from collision gizmos (blue). | |||
2022-05-14 | Merge pull request #61016 from macjuul/mono-script-editor-fix | Rémi Verschelde | |
Fix script editor opening when external editor is configured for C# | |||
2022-05-14 | Fix script editor opening when external editor is configured | Julian Mills | |
2022-05-13 | popup deferred hide suppressed if reopened | derammo | |
popup no longer tries to close itself a second time popup no longer closes after having been reopened fixed bug in RenameDialog not calling base (by inspection) fixes #59181 fixes #60921 reverts #59287 | |||
2022-05-13 | Merge pull request #60978 from fire-forge/shader-caps | Yuri Rubinsky | |
Capitalize AO, AA, UV, and UV2 in visual shader output ports | |||
2022-05-13 | Capitalize output port names in visual shader | FireForge | |
2022-05-13 | Implement TextMesh resource. | bruvzg | |
Apply simulated slant and embolden to the TextServer `gont_get_glyph_contours` results. | |||
2022-05-12 | Merge pull request #59498 from ↵ | Rémi Verschelde | |
adamscott/add-custom-type-check-before-hiding-type [Fix #58248] Add custom type check before hiding type | |||
2022-05-12 | Merge pull request #60539 from snailrhymer/class-desc-select-fix | Rémi Verschelde | |
Fix _class_desc_select to handle Variant.Type | |||
2022-05-12 | Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes | Rémi Verschelde | |
2022-05-12 | Capitalize/fix some property enum hints | FireForge | |
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde | |
2022-05-12 | Basic 3D rendering | clayjohn | |
2022-05-12 | Fix _class_desc_select to handle Variant.Type | SnailRhymer | |
Change the order of checks in _class_desc_select to first try checking current page and GlobalScope before resorting to slicing either side of ".". Bug was caused by assumption that no enums or constants in @GlobalScope would contain ".". This is still assumed elsewhere in the file, so bugs may persist. Format some comments. | |||
2022-05-12 | Merge pull request #60970 from Chaosus/gds_fix_signal_completion | Rémi Verschelde | |
2022-05-12 | Show list of groups in node tooltip | kobewi | |
2022-05-12 | Fix signal completion in GDScript editor | Yuri Rubinsky | |
2022-05-12 | Add a new HashMap implementation | reduz | |
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<> | |||
2022-05-11 | Fix ownership of nodes created by the MeshInstance3DEditorPlugin | SaracenOne | |
and Skeleton3DEditorPlugin when used on foreign nodes. Make gizmos visible upon creation rather than having to select them first. Make UV2 unwrapping and PhysicalBone creation properly subject to UndoRedo. |