Age | Commit message (Collapse) | Author |
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Mark "Editor SSL Certificates" setting as require restart
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* When main screen's position in not (0,0) and editor scale is larger
than 1, the project manager window was not centered in main screen
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adamscott/add-gltf-dae-fbx-blend-shape-mask-array-format-enforcers
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
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Add _group_selected to callable methods
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Make resource unique when pasting to another scene
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Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
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* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.
This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
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taigi100/Feature-4244-Add-proper-filters-for-picking-export-template
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[Editor] Fix reloading editor theme on font / font size setting change.
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Decrease the default line spacing in the script editor
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Move the pseudolocalization editor setting to a debug section
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Fix getaddrinfo failed with undefined proxy config
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This brings the level of line spacing closer to what it was like
in Godot 3.x, which improves usability on small displays.
This also decreases the default line spacing for fixed-width texts
in the About dialog (license text).
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This moves the setting in question to the bottom of the Editor Settings,
which makes it less likely to be accidentally enabled.
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