Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-20 | Merge pull request #71688 from TokageItLab/clean-bsp2edit | Rémi Verschelde | |
Remove a duplicated unnecessary line from BlendSpace2DEditor | |||
2023-01-20 | Merge pull request #71071 from gshadows/project_converter_updates | Rémi Verschelde | |
Add missed OS window settings to project converter | |||
2023-01-19 | Merge pull request #71418 from TokageItLab/restart-anim-tree | Rémi Verschelde | |
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state | |||
2023-01-19 | Merge pull request #71598 from bruvzg/gdscript_bidi_override | Rémi Verschelde | |
Implement BiDi override mode for GDScript source. | |||
2023-01-19 | Merge pull request #71649 from raulsntos/array-indexer | Rémi Verschelde | |
Add property usage to array indexer | |||
2023-01-19 | Merge pull request #44596 from KoBeWi/🧹🧹🧹 | Rémi Verschelde | |
Cleanup unused engine code v2 | |||
2023-01-20 | Remove a duplicated unnecessary line from BlendSpace2DEditor | Silc Renew | |
2023-01-19 | Add missed OS window settings to project converter, fix fullscreen indents. | G-Shadow | |
Add conversion for OS.window_maximized, vsync_enabled, window_resizable, window_borderless, get_screen_count and set_current_screen. Fix OS.window_fullscreen conversion corrupted line indents. | |||
2023-01-19 | Merge pull request #71673 from reduz/further-fixes-to-global-class-parsing | Rémi Verschelde | |
Further fixes to global script class parsing | |||
2023-01-19 | Add property usage to array indexer | Raul Santos | |
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation. | |||
2023-01-19 | Further fixes to global script class parsing | Juan Linietsky | |
Bugs were introduced on first parse by #71628 This should fix everything remaining. No errors of any type were observed. | |||
2023-01-19 | Merge pull request #71664 from groud/solve_few_problems_with_tile_animations | Rémi Verschelde | |
Fix a few issues with tile animations | |||
2023-01-19 | Merge pull request #69288 from bruvzg/gde_low_level_funcs | Rémi Verschelde | |
[GDExtension] Expose some low level functions and String operators. | |||
2023-01-19 | Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins | Rémi Verschelde | |
Make EditorResourceConversionPlugin usable. | |||
2023-01-19 | Merge pull request #71662 from MarioLiebisch/fix-coff-obj-import | Rémi Verschelde | |
Avoid importing MSVC obj files | |||
2023-01-19 | Cleanup unused engine code v2 | kobewi | |
2023-01-19 | [GDExtension] Expose some low level functions and String operators. | bruvzg | |
2023-01-19 | Fix a few issues with tile animations | Gilles Roudière | |
2023-01-19 | Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing | Rémi Verschelde | |
Clean up EditorFileSystem script parsing | |||
2023-01-19 | Avoid importing MSVC obj files | Mario Liebisch | |
Currently Godot tries to import any file with the extension "obj" as a Wavefront OBJ model in text format. This will fail and potentially crash the editor, if the obj file is actually binary, like a MSVC build artifact/object file. While the COFF header at the start of the obj file is subject to change, this change should cover all potential/typical target machines possible right now. This fixes #71656. | |||
2023-01-18 | Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE | clayjohn | |
in favour of texture hints | |||
2023-01-18 | Merge pull request #71648 from clayjohn/ED-UV-scale | Rémi Verschelde | |
Use a fixed width of 1 pixel for editor debug UV drawing | |||
2023-01-18 | Use a fixed width of 1 pixel for editor debug UV drawing | clayjohn | |
2023-01-18 | Merge pull request #71627 from KoBeWi/big_dock | Rémi Verschelde | |
Increase default size of docks | |||
2023-01-18 | Merge pull request #71626 from groud/fix_add_tileset_layer_undo | Rémi Verschelde | |
Fixes TileSet layer addition not being undoable | |||
2023-01-18 | Clean up EditorFileSystem script parsing | Juan Linietsky | |
* Optimize only update modified/added/removed files. * Clean up documentation parsing. | |||
2023-01-19 | Allow AnimationNodes to restart when transitioning to the same state | Silc Renew | |
2023-01-18 | Implement BiDi override mode for GDScript source. | bruvzg | |
2023-01-18 | Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function | Rémi Verschelde | |
Remove set_drag_forwarding_compat() | |||
2023-01-18 | Merge pull request #71618 from groud/fix_tileset_popup_wrong_position | Rémi Verschelde | |
Fix right-click on tilset atlas popup wrong position | |||
2023-01-18 | Merge pull request #71580 from bruvzg/rem_dbg_btn | Rémi Verschelde | |
Disable remote debug button if no remote debug preset found. | |||
2023-01-18 | Increase default size of docks | kobewi | |
2023-01-18 | Fix right-click on tilset atlas popup wrong position | Gilles Roudière | |
Fix similar bug in AnimationLibraryEditor | |||
2023-01-18 | Fixes TileSet layer addition not being undoable | Gilles Roudière | |
2023-01-18 | Disable remote debug button if no remote debug preset found. | bruvzg | |
2023-01-18 | Merge pull request #71582 from ↵ | Rémi Verschelde | |
Calinou/advanced-import-settings-improve-actions-visibility Improve visibility of Actions button in Advanced import settings dialog | |||
2023-01-18 | Merge pull request #71025 from DarkMessiah/enable_column_clip_content | Rémi Verschelde | |
Enable column clip content in ConnectionDock and FilesystemDock | |||
2023-01-17 | Improve visibility of Actions button in Advanced import settings dialog | Hugo Locurcio | |
2023-01-17 | Merge pull request #71563 from groud/limit_toaster_width | Rémi Verschelde | |
Limit toasts' width | |||
2023-01-17 | Provide more information about the 'Support' filter when no result was found | Marius Hanl | |
Avoid possible confusion by showing more information about the 'Support' filter | |||
2023-01-17 | Merge pull request #71528 from snakept/missing-path-external-editor-error | Rémi Verschelde | |
Checking path variable if empty before opening external editor to fix… | |||
2023-01-17 | Limit toasts' width | Gilles Roudière | |
2023-01-17 | Checking path variable if empty before opening external editor to fix #71528 | Christoh Prenissl | |
2023-01-17 | Merge pull request #70630 from asmaloney/importer-crash-null-mesh-node | Rémi Verschelde | |
Fix crash in SceneImportSettings::_select when a mesh has a null mesh node | |||
2023-01-17 | Merge pull request #71545 from groud/fix_rect_draw_tileset | Rémi Verschelde | |
Fixes rectangle painting weird behavior when dragging outside the atlas area | |||
2023-01-17 | Merge pull request #71517 from groud/tile_data_editor_shortcut_consistency | Rémi Verschelde | |
Make keyboard shortcuts in tile data editors consistent with tilemap editor. | |||
2023-01-17 | Fixes rectangle painting when dragging outside the atlas area | Gilles Roudière | |
2023-01-16 | obj: Avoid empty names and meshes | rsjtdrjgfuzkfg | |
This commit updates the obj importer to properly name imported meshes and permits it to skip meshes that do not contain geometry. This fixes at least one crash and several warnings and avoids unnecessary meshes being generated when importing obj files that do not contain geometry that is not assigned to a named object (such as when exporting from Blender). | |||
2023-01-16 | Make keyboard shortcuts in tile data editors consistent with tilemap editor. ↵ | Gilles Roudière | |
Fix a bug with collision shapes painting. | |||
2023-01-16 | Merge pull request #70557 from KoBeWi/class_yeet | Rémi Verschelde | |
Move global script class cache to separate file |