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2023-01-20Merge pull request #71688 from TokageItLab/clean-bsp2editRémi Verschelde
Remove a duplicated unnecessary line from BlendSpace2DEditor
2023-01-20Merge pull request #71071 from gshadows/project_converter_updatesRémi Verschelde
Add missed OS window settings to project converter
2023-01-19Merge pull request #71418 from TokageItLab/restart-anim-treeRémi Verschelde
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
Implement BiDi override mode for GDScript source.
2023-01-19Merge pull request #71649 from raulsntos/array-indexerRémi Verschelde
Add property usage to array indexer
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
Cleanup unused engine code v2
2023-01-20Remove a duplicated unnecessary line from BlendSpace2DEditorSilc Renew
2023-01-19Add missed OS window settings to project converter, fix fullscreen indents.G-Shadow
Add conversion for OS.window_maximized, vsync_enabled, window_resizable, window_borderless, get_screen_count and set_current_screen. Fix OS.window_fullscreen conversion corrupted line indents.
2023-01-19Merge pull request #71673 from reduz/further-fixes-to-global-class-parsingRémi Verschelde
Further fixes to global script class parsing
2023-01-19Add property usage to array indexerRaul Santos
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation.
2023-01-19Further fixes to global script class parsingJuan Linietsky
Bugs were introduced on first parse by #71628 This should fix everything remaining. No errors of any type were observed.
2023-01-19Merge pull request #71664 from groud/solve_few_problems_with_tile_animationsRémi Verschelde
Fix a few issues with tile animations
2023-01-19Merge pull request #69288 from bruvzg/gde_low_level_funcsRémi Verschelde
[GDExtension] Expose some low level functions and String operators.
2023-01-19Merge pull request #71443 from TechnoPorg/fix-resource-conversion-pluginsRémi Verschelde
Make EditorResourceConversionPlugin usable.
2023-01-19Merge pull request #71662 from MarioLiebisch/fix-coff-obj-importRémi Verschelde
Avoid importing MSVC obj files
2023-01-19Cleanup unused engine code v2kobewi
2023-01-19[GDExtension] Expose some low level functions and String operators.bruvzg
2023-01-19Fix a few issues with tile animationsGilles Roudière
2023-01-19Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsingRémi Verschelde
Clean up EditorFileSystem script parsing
2023-01-19Avoid importing MSVC obj filesMario Liebisch
Currently Godot tries to import any file with the extension "obj" as a Wavefront OBJ model in text format. This will fail and potentially crash the editor, if the obj file is actually binary, like a MSVC build artifact/object file. While the COFF header at the start of the obj file is subject to change, this change should cover all potential/typical target machines possible right now. This fixes #71656.
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
in favour of texture hints
2023-01-18Merge pull request #71648 from clayjohn/ED-UV-scaleRémi Verschelde
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18Use a fixed width of 1 pixel for editor debug UV drawingclayjohn
2023-01-18Merge pull request #71627 from KoBeWi/big_dockRémi Verschelde
Increase default size of docks
2023-01-18Merge pull request #71626 from groud/fix_add_tileset_layer_undoRémi Verschelde
Fixes TileSet layer addition not being undoable
2023-01-18Clean up EditorFileSystem script parsingJuan Linietsky
* Optimize only update modified/added/removed files. * Clean up documentation parsing.
2023-01-19Allow AnimationNodes to restart when transitioning to the same stateSilc Renew
2023-01-18Implement BiDi override mode for GDScript source.bruvzg
2023-01-18Merge pull request #71379 from KoBeWi/destruction_of_compatibility_functionRémi Verschelde
Remove set_drag_forwarding_compat()
2023-01-18Merge pull request #71618 from groud/fix_tileset_popup_wrong_positionRémi Verschelde
Fix right-click on tilset atlas popup wrong position
2023-01-18Merge pull request #71580 from bruvzg/rem_dbg_btnRémi Verschelde
Disable remote debug button if no remote debug preset found.
2023-01-18Increase default size of dockskobewi
2023-01-18Fix right-click on tilset atlas popup wrong positionGilles Roudière
Fix similar bug in AnimationLibraryEditor
2023-01-18Fixes TileSet layer addition not being undoableGilles Roudière
2023-01-18Disable remote debug button if no remote debug preset found.bruvzg
2023-01-18Merge pull request #71582 from ↵Rémi Verschelde
Calinou/advanced-import-settings-improve-actions-visibility Improve visibility of Actions button in Advanced import settings dialog
2023-01-18Merge pull request #71025 from DarkMessiah/enable_column_clip_contentRémi Verschelde
Enable column clip content in ConnectionDock and FilesystemDock
2023-01-17Improve visibility of Actions button in Advanced import settings dialogHugo Locurcio
2023-01-17Merge pull request #71563 from groud/limit_toaster_widthRémi Verschelde
Limit toasts' width
2023-01-17Provide more information about the 'Support' filter when no result was foundMarius Hanl
Avoid possible confusion by showing more information about the 'Support' filter
2023-01-17Merge pull request #71528 from snakept/missing-path-external-editor-errorRémi Verschelde
Checking path variable if empty before opening external editor to fix…
2023-01-17Limit toasts' widthGilles Roudière
2023-01-17Checking path variable if empty before opening external editor to fix #71528Christoh Prenissl
2023-01-17Merge pull request #70630 from asmaloney/importer-crash-null-mesh-nodeRémi Verschelde
Fix crash in SceneImportSettings::_select when a mesh has a null mesh node
2023-01-17Merge pull request #71545 from groud/fix_rect_draw_tilesetRémi Verschelde
Fixes rectangle painting weird behavior when dragging outside the atlas area
2023-01-17Merge pull request #71517 from groud/tile_data_editor_shortcut_consistencyRémi Verschelde
Make keyboard shortcuts in tile data editors consistent with tilemap editor.
2023-01-17Fixes rectangle painting when dragging outside the atlas areaGilles Roudière
2023-01-16obj: Avoid empty names and meshesrsjtdrjgfuzkfg
This commit updates the obj importer to properly name imported meshes and permits it to skip meshes that do not contain geometry. This fixes at least one crash and several warnings and avoids unnecessary meshes being generated when importing obj files that do not contain geometry that is not assigned to a named object (such as when exporting from Blender).
2023-01-16Make keyboard shortcuts in tile data editors consistent with tilemap editor. ↵Gilles Roudière
Fix a bug with collision shapes painting.
2023-01-16Merge pull request #70557 from KoBeWi/class_yeetRémi Verschelde
Move global script class cache to separate file