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2019-08-09Improve node Change Type optionTomasz Chabora
2019-08-09Merge pull request #31225 from YeldhamDev/editor_help_matchesRémi Verschelde
Show matches found when searching the docs
2019-08-09Merge pull request #31223 from creikey/fix-csg-crashRémi Verschelde
Button object used after pressed is called
2019-08-09Merge pull request #31222 from YeldhamDev/editplugins_cosmetic_changesRémi Verschelde
Minor cosmetic changes in some editor plugins
2019-08-09Merge pull request #31220 from YeldhamDev/goto_single_menuRémi Verschelde
Move "Go to Function/Line" to "Go To" menu
2019-08-09Show matches found when searching the docsMichael Alexsander Silva Dias
2019-08-09Merge pull request #31193 from creikey/cpuparticles-gizmoRémi Verschelde
Add particles icon to CPUParticles
2019-08-08Button object used after pressed is calledCameron Reikes
- by queueing for deletion node can call own cleanup methods
2019-08-08Minor cosmetic changes in some editor pluginsMichael Alexsander Silva Dias
2019-08-08Move "Go to Function/Line" to "Go To" menuMichael Alexsander Silva Dias
2019-08-08Add particles icon to CPUParticlesCameron Reikes
2019-08-08Merge pull request #31042 from iwek7/fixColorPickerInEditorRémi Verschelde
Fixes color picker in code editor - it now only changes one color
2019-08-08Merge pull request #31212 from YeldhamDev/script_editor_icon_updateRémi Verschelde
Update icons in script editor when theme changes
2019-08-08Fix incorrect search member in visual shadersYuri Roubinski
2019-08-08Fixes color picker in code editor - now it only changes one coloriwek7
2019-08-08Update icons in script editor when theme changesMichael Alexsander Silva Dias
2019-08-08Merge pull request #31087 from Calinou/editor-improve-light-theme-colorsRémi Verschelde
Improve light theme colors in the editor for better readability
2019-08-08Merge pull request #31178 from Chaosus/vs_copy_between_graphsRémi Verschelde
Allow copy/paste nodes between vertex/fragment/light modes in vshaders
2019-08-08Merge pull request #31196 from bojidar-bg/31115-asset-library-save-errorRémi Verschelde
Handle all download errors in the asset library
2019-08-08Handle all download errors in the asset libraryBojidar Marinov
Addresses part of #31115
2019-08-07Fix error when going to a text file by clicking in a result from "Find in files"Michael Alexsander Silva Dias
2019-08-07Allow copy/paste nodes between vertex/fragment/light modes in visual shadersYuri Roubinski
2019-08-07Merge pull request #31077 from qarmin/coverity_bugsRémi Verschelde
Change some code proposed by Coverity and Cppcheck
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-08-07Merge pull request #31173 from sparkart/search_in_tscnRémi Verschelde
Fix Find in Files Not Working Properly
2019-08-07Merge pull request #30804 from hbina/fix_issue_30160Rémi Verschelde
Fixed crash when making subresource unique in inspector dock
2019-08-06Fix Find in Files Not Working ProperlyEmmanuel Barroga
When using the "Find in Files" option to search in non-script files (e.g. .tscn), the search does not work properly.
2019-08-07Merge pull request #31057 from Chaosus/vs_mix_improvementsRémi Verschelde
Some improvements to Mix visual shader function
2019-08-06add forgotten calls to inspector_dock->update(...).Hanif Bin Ariffin
I believe many calls to the said function was mistakenly left out leading to InspectorDock having a pointer to deleted values. As such, this commit introduces many such calls to inspector_dock where I believe is appropriate...
2019-08-06Merge pull request #31121 from willnationsdev/plugin-select-editorRémi Verschelde
Let EditorPlugins set editor/distraction-free mode
2019-08-06Let EditorPlugins set editor/distraction-free modeWill Nations
2019-08-06Tweak range steps in the animation editorHugo Locurcio
This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input.
2019-08-06Some improvements to Mix visual shader functionYuri Roubinski
2019-08-06Improve snapping in the animation editorHugo Locurcio
Snapping can now be toggled temporarily by holding the Ctrl key. Toggling timeline snapping is now done with the "Snap" checkbox rather than by setting the animation's "Step" setting to 0. The timeline cursor can no longer exit the animation's boundaries if the animation's "Step" is set to 0.
2019-08-05Merge pull request #31116 from sparkart/add_quit_shortcutRémi Verschelde
Add Shortcut Settings for Quitting Editor
2019-08-05Add Shortcut Settings for Quitting EditorEmmanuel Barroga
Adds the ability to change the shortcut keys in Editor Settings for quitting the editor.
2019-08-05Remove Editor dependency from SceneTreemerumelu
2019-08-05Merge pull request #31081 from Calinou/animation-editor-larger-keyframesRémi Verschelde
Make keyframes easier to select in the animation editor
2019-08-05Fix opening of sub-resource properties in visual shadersYuri Roubinski
2019-08-05Merge pull request #31085 from sparkart/fix_redundant_navpolygonsRémi Verschelde
Fix Redundant Navigation Polygons
2019-08-05Merge pull request #31063 from rzllmr/fix-tilemap-orderRémi Verschelde
Fix row-column-swap in TileMap palette
2019-08-05Merge pull request #31053 from aaronfranke/vector2i-cleanupRémi Verschelde
Some minor Vector2i usage cleanup
2019-08-05Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-heightRémi Verschelde
Fix 3D manipulator the gizmo growing too large on small viewports
2019-08-05Improve light theme colors in the editor for better readabilityHugo Locurcio
This tweaks existing color conversions and adds new conversions for animation track icon colors.
2019-08-04Fix Redundant Navigation PolygonsEmmanuel Barroga
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04Make keyframes easier to select in the animation easierHugo Locurcio
Keyframe SVG icons are now 10×10 instead of 8×8 (except for Bezier-related icons). This makes them easier to select since the empty space is part of the clickable area. Selected keyframes are now also visually larger to make them easier to distinguish from unselected keyframes. This closes #27276.
2019-08-03Fix row-column-swap in TileMap paletterzllmr
Due to the TileSet coordinates using x for columns and y for rows, the columns are assigned to the rows in the TileMap palette and distort the order. Thus the default sorting algorithm prioritizing x is replaced with a custom one prioritizing y. Fixes #24751
2019-08-03Return back spacer for non-expression nodes in visual shaderYuri Roubinski
2019-08-03Some Vector2i usage cleanupAaron Franke
Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes.
2019-08-03Fix 3D manipulator the gizmo growing too large on small viewportsHugo Locurcio
This closes #27112. This closes #19116.