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AgeCommit message (Expand)Author
2022-07-29Export: Fix template path for PC (Windows, Linux)Rémi Verschelde
2022-07-29Merge pull request #62629 from linkpy/masterRémi Verschelde
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
2022-07-29Merge pull request #63161 from PrecisionRender/masterRémi Verschelde
2022-07-29Merge pull request #62164 from DeeJayLSP/oggrammarRémi Verschelde
2022-07-29Make the alternative tile control correctly handle right-click dragging.Estelle Linkpy Reid
2022-07-28Merge pull request #63586 from akien-mga/editor-paths-create-export_templatesRémi Verschelde
2022-07-28Rename every instance of "OGG" to "Ogg"DeeJayLSP
2022-07-28Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde
2022-07-28Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde
2022-07-28EditorPaths: Fix creating 'export_templates' folder.Rémi Verschelde
2022-07-28Merge pull request #60957 from DeeJayLSP/sample_pcmRémi Verschelde
2022-07-28Add ShapeCast3D nodePrecisionRender
2022-07-28Rename AudioStreamSample to a more discoverable nameDeeJayLSP
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
2022-07-28Improvements to shader editorkobewi
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
2022-07-28Merge pull request #58361 from V-Sekai/tileset_editor_selectionRémi Verschelde
2022-07-28Merge pull request #62350 from Valeryn4/fix_animation_state_machineRémi Verschelde
2022-07-28Validate AnimationNode name in AnimationStateMachineValerii
2022-07-28Merge pull request #48995 from KoBeWi/advanced_animationRémi Verschelde
2022-07-28Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde
2022-07-28Merge pull request #63558 from TokageItLab/skel-validatorRémi Verschelde
2022-07-28Merge pull request #56597 from V-Sekai/material_drag_and_dropRémi Verschelde
2022-07-28Merge pull request #63543 from TokageItLab/fix-skeleton-renamerRémi Verschelde
2022-07-28Make BoneMapper validation stricterSilc 'Tokage' Renew
2022-07-28Fix SkeletonRenamer & Organizer for non bone animations (BlendShape)Silc Renew
2022-07-27Merge pull request #63351 from fire-forge/array-colorsRémi Verschelde
2022-07-27Fix code font usage in EditorPropertyMultilineTextFireForge
2022-07-27Merge pull request #58443 from object71/fix-editor-properties-deleted-by-mistakeRémi Verschelde
2022-07-27Reduce contrast in inspector array element backgroundsFireForge
2022-07-27Merge pull request #63138 from TokageItLab/normalize-position-trackRémi Verschelde
2022-07-27i18n: Sync editor translations with WeblateRémi Verschelde
2022-07-27Merge pull request #62973 from bruvzg/sysfont_supportRémi Verschelde
2022-07-27Merge pull request #63121 from aaronfranke/editor-export-splitRémi Verschelde
2022-07-27Add a Window visibility toggle button to the Scene treeHaoyu Qiu
2022-07-27Merge pull request #62888 from Calinou/editor-material-preview-improve-appear...Hugo Locurcio
2022-07-26Keep crash handler status on editor restartPedro J. Estébanez
2022-07-26Merge pull request #63496 from groud/fix_tile_set_not_savingRémi Verschelde
2022-07-26Fix TileSet not loading correctly when embedded in a sceneGilles Roudière
2022-07-26Move project export and export template manager into export folderAaron Franke
2022-07-26Split up editor export code into multiple filesAaron Franke
2022-07-26fix unmarked unique when make localSilc Renew
2022-07-26add position track normalization & post process key value for retargetSilc Renew
2022-07-26Merge pull request #63096 from aaronfranke/exp-template-namesRémi Verschelde
2022-07-26Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-insp...Rémi Verschelde
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-26Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg
2022-07-26Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ...Rindbee
2022-07-25When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Scrip...Alfred R. Baudisch