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2022-03-10Merge pull request #58972 from reduz/expose-more-gdextensionRémi Verschelde
2022-03-10Merge pull request #56476 from gerhean/fix_shortcut_collapse_after_editRémi Verschelde
2022-03-10Merge pull request #58735 from ↵Fabio Alessandrelli
Calinou/editor-visual-profiler-tweak-frame-time-label Tweak editor visual profiler frame time label for consistency
2022-03-10Discern between virtual and abstract class bindingsreduz
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
2022-03-10Merge pull request #58969 from timothyqiu/ani-editor-themeRémi Verschelde
Fix some Animation panel icons not updating after theme change
2022-03-10Fix some Animation panel icons not updating after theme changeHaoyu Qiu
2022-03-10Fix TextureRegion editor grid color for light themesHaoyu Qiu
2022-03-09Merge pull request #58907 from novaplusplus/gutter_spam_fixRémi Verschelde
2022-03-09Merge pull request #58929 from reduz/remove-variant-arg-macrosRémi Verschelde
Remove VARIANT_ARG* macros
2022-03-09Merge pull request #58865 from timothyqiu/more-i18nRémi Verschelde
Add missing i18n to various strings
2022-03-09Remove VARIANT_ARG* macrosreduz
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 751769ed45f835e96eedb7cf1aa47733b342d969)
2022-03-09Fix Autoload capitalization inconsistencyHaoyu Qiu
2022-03-09Replace `TabBar`'s `min_width` with `max_tab_width` and expose itMichael Alexsander
2022-03-08Add check to prevent "p_gutter = -1" error spamnova++
2022-03-08Add `_get_func_code/_is_available` virtual functions to custom nodesYuri Roubinsky
2022-03-08Merge pull request #58896 from timothyqiu/locks-n-groupsRémi Verschelde
2022-03-08Merge pull request #58892 from groud/avoid_toasters_mise_en_abymeRémi Verschelde
2022-03-08Don't show Lock & Group buttons for nodes hidden by CanvasLayerHaoyu Qiu
2022-03-08Avoid recursive errors in EditorToasterGilles Roudière
2022-03-08fix deselect behavior for Skeleton gizmoSilc 'Tokage' Renew
2022-03-08Avoid gizmo crashes in cases where the points are null.K. S. Ernest (iFire) Lee
fix for pose editor
2022-03-07Add missing i18n to various stringsHaoyu Qiu
2022-03-07Merge pull request #58761 from techiepriyansh/fix-multiple-instancesRémi Verschelde
2022-03-07Merge pull request #58854 from Chaosus/vs_varying_fixYuri Roubinsky
2022-03-07Merge pull request #58847 from KoBeWi/editor_settings_messRémi Verschelde
2022-03-07Fix _update_varyings call in visual shaderYuri Roubinsky
2022-03-07Merge pull request #58750 from Chaosus/vs_varyingsRémi Verschelde
Add varying support to visual shaders
2022-03-07Merge pull request #58719 from Chaosus/vs_builtinsRémi Verschelde
Adds few more input/output built-ins to visual shader
2022-03-06Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedbackRémi Verschelde
Added visual feedback when drag and dropping from scene tree to filesystem
2022-03-06Remove duplicate editor settings definitionskobewi
2022-03-06Added visual feedback when drag and dropping from scene tree to file systemIgor Kordiukiewicz
2022-03-06Improve some DirAccess usagekobewi
2022-03-06fix same project opening mutliple times from project managerPriyansh Rathi
2022-03-06Merge pull request #58800 from rcorre/blender-navRémi Verschelde
Disable blender-style transforms in freelook.
2022-03-06Merge pull request #58783 from KoBeWi/change_in_peaceRémi Verschelde
Fix color pickers closing in editor settings
2022-03-06Merge pull request #58821 from ↵Rémi Verschelde
IgorKordiukiewicz/extend-script-popup-without-script Fixed issue where Extend Script option would show up even without script attached to the node
2022-03-06Fixed issue where Extend Script option would show up even without script ↵Igor Kordiukiewicz
attached to the node
2022-03-06Remove set_as_minsize()kobewi
2022-03-06Merge pull request #58788 from reduz/rename-streamtextureRémi Verschelde
Rename StreamTexture* to CompressedTexture*
2022-03-05Various code and documentation improvementskobewi
2022-03-05Disable blender-style tranforms in freelook.Ryan Roden-Corrent
It's common to bind instant_scale to s, which conflicts with WASD bindings in freelook mode. Fixes #58502.
2022-03-05Rename StreamTexture* to CompressedTexture*reduz
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05Fix animation resource name after duplicationHaoyu Qiu
2022-03-05Fix color pickers closing in editor settingskobewi
2022-03-05Merge pull request #53839 from EricEzaM/editor-settings-changed-settingsRémi Verschelde
Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification.
2022-03-05Made use of EditorSettings 'settings changed' to optimise settings changed ↵Eric M
notifications.
2022-03-05Added ability to retrieve array of changed settings changed when it is saved.Eric M
2022-03-05Make name of editor file dialog filters translatableHaoyu Qiu
2022-03-04Merge pull request #58770 from YeldhamDev/some_crumbles_leftRémi Verschelde
Replace some bits of code left to work with the new `TabContainer`