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AgeCommit message (Expand)Author
2020-05-18Merge pull request #38800 from YeldhamDev/icons_completeRémi Verschelde
2020-05-17Merge pull request #38804 from m4gr3d/android_plugin_config_masterRémi Verschelde
2020-05-17Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio
2020-05-17Add more missing node iconsMichael Alexsander
2020-05-17Merge pull request #38695 from dreamsComeTrue/node-swap-order-argumentsRémi Verschelde
2020-05-16Merge pull request #38451 from eduardonunesp/feature/command-comma-preferencesRémi Verschelde
2020-05-15Merge pull request #38764 from YeldhamDev/icons_missingRémi Verschelde
2020-05-15Replace 'add_child_below_node' with 'add_sibling' in NodeDominik 'dreamsComeTrue' Jasiński
2020-05-15Add more missing iconsMichael Alexsander
2020-05-15Hide editor_spin_slider grabber when closing Editor's windowsDominik 'dreamsComeTrue' Jasiński
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Style: Fix missing/invalid copyright headersRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-13Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde
2020-05-13Update game controller enums.Marcel Admiraal
2020-05-12Support multiple debug protocols.Fabio Alessandrelli
2020-05-12Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio
2020-05-12Update the editor icons README to remove outdated informationHugo Locurcio
2020-05-11Tweak the error message displayd when a post-import script failsHugo Locurcio
2020-05-11thirdparty: Cleanup after #38386, document provenance and copyrightRémi Verschelde
2020-05-11Merge pull request #38386 from reduz/new-lightmapperRémi Verschelde
2020-05-11Using command + comma on macOS as default shortcut for editor settingsEduardo Nunes Pereira
2020-05-11Merge pull request #38592 from Calinou/debugger-error-warning-iconRémi Verschelde
2020-05-11Merge pull request #38594 from Calinou/rename-clear-script-actionRémi Verschelde
2020-05-11Merge pull request #38631 from Calinou/editor-log-selection-color-themeRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Tweak the editor log selection color to match the current editor themeHugo Locurcio
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-10Style: Add missing copyright headersRémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-05-09Rename the Clear Script editor action to Detach ScriptHugo Locurcio
2020-05-09Use a different icon for the debugger tab with both warnings and errorsHugo Locurcio
2020-05-09Rename Lineshapes d to distanceMarcus Elg
2020-05-08Merge pull request #38555 from ThakeeNathees/rotation-gizmo-visible-fixRémi Verschelde
2020-05-08rotation gizmo visible = false; when camera previewThakee Nathees
2020-05-07Keep mouse inside 3D viewport rotation widgetJFonS
2020-05-06Merge pull request #38488 from EricEzaM/adjust-stretch-ratio-value-range-and-...Rémi Verschelde
2020-05-06Updated editor spin slider to have better behaviour and adjusted control's si...Eric M
2020-05-06Merge pull request #38393 from nekomatata/printerr-remote-debugger-4.0Rémi Verschelde
2020-05-06Merge pull request #38427 from EricEzaM/fix-custom-property-revert-implementa...Rémi Verschelde
2020-05-06Merge pull request #38475 from Chaosus/vs_qualsRémi Verschelde
2020-05-05Merge pull request #37293 from Janglee123/ctrl-click-improvementsRémi Verschelde
2020-05-05i18n: Sync translations with WeblateRémi Verschelde
2020-05-05Some fixes for canvas item visual shader inputsYuri Roubinsky