Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-31 | Add console wrapper app to handle console i/o redirection on Windows. | bruvzg | |
2022-10-31 | Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert | Rémi Verschelde | |
Add alert in anim trees if resource load fails | |||
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #68079 from Mickeon/doc-help-hint | Rémi Verschelde | |
Add tooltip to method qualifiers in Documentation Help | |||
2022-10-31 | Add tooltip to method qualifiers in Documentation Help | Micky | |
2022-10-31 | Merge pull request #68073 from timothyqiu/marker-3d-extents | Rémi Verschelde | |
Make Marker3D gizmo resizable | |||
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-31 | Merge pull request #67489 from timothyqiu/auto-select-all | Rémi Verschelde | |
Allow selecting SpinBox & LineEdit text when focus enters | |||
2022-10-31 | Fix `EditorInspector.property_changed` signal connection | Danil Alexeev | |
2022-10-31 | Merge pull request #67055 from GuilhermeGSousa/custom-node-export | Rémi Verschelde | |
Added custom node export | |||
2022-10-31 | Merge pull request #67560 from timothyqiu/mp-default | Rémi Verschelde | |
Fix `SceneTreeEditor::_update_tree()` binding | |||
2022-10-31 | Merge pull request #67786 from EricEzaM/67743-script-editor-shortcuts | Rémi Verschelde | |
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused. | |||
2022-10-31 | Merge pull request #68064 from ↵ | Rémi Verschelde | |
kleonc/sprite-frames-editor-fix-frame-index-calculation `SpriteFramesEditor` Fix calculating frame index from mouse position | |||
2022-10-31 | Merge pull request #67888 from KoBeWi/overridead | Rémi Verschelde | |
Remove `override_selected_font_color` property | |||
2022-10-31 | Merge pull request #68003 from timothyqiu/camera-gizmo-select | Rémi Verschelde | |
Make Camera3D gizmo clickable | |||
2022-10-31 | Merge pull request #67445 from Zylann/rename_queue_delete | Rémi Verschelde | |
Rename queue_delete => queue_free | |||
2022-10-31 | Merge pull request #67805 from TokageItLab/fix-postimport-anim-arg | Rémi Verschelde | |
Fix passed dictionary to `internal_process()` in importer plugin for animation | |||
2022-10-31 | Merge pull request #65118 from Mickeon/editor-remote-tree-buttons | Rémi Verschelde | |
Add a few buttons in Remote Scene Tree | |||
2022-10-31 | Merge pull request #67580 from KoBeWi/little_things | Rémi Verschelde | |
Minor code improvements | |||
2022-10-31 | Make Marker3D gizmo resizable | Haoyu Qiu | |
2022-10-30 | `SpriteFramesEditor` Fix calculating frame index from mouse position | kleonc | |
2022-10-29 | Make Camera3D gizmo clickable | Haoyu Qiu | |
2022-10-29 | Allow selecting SpinBox & LineEdit text when focus enters | Haoyu Qiu | |
2022-10-28 | ResourceImporterLayeredTexture: rename compress modes to match enum | DeeJayLSP | |
2022-10-27 | Merge pull request #67834 from Klowner/collada-closed-curves-16658 | Clay John | |
Handle closed splines in Collada importer | |||
2022-10-27 | Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts | Clay John | |
Remove unnecessary casts | |||
2022-10-27 | Merge pull request #66383 from aaronfranke/basis-from-euler | Clay John | |
Clean up Basis from Euler code | |||
2022-10-26 | Add math operators to Visual Shader node names | Alfred Reinold Baudisch | |
This change makes it easy, in the "Create Shader Node" dialog, to search for VS nodes by just typing the operator. For example, instead of typing "multiply", you can just type "*" and multiply nodes will be listed. This feature is inspired by Unreal Engine node graph editor's UX. Implements and closes https://github.com/godotengine/godot-proposals/issues/5663 | |||
2022-10-26 | Remove override_selected_font_color property | kobewi | |
2022-10-25 | Set the shortcut context for the edit/search/goto menus to the ScriptEditor ↵ | Eric M | |
so that shortcuts continue to work when FindReplaceBar is focused. | |||
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-24 | Handle closed splines in Collada importer | Mark Riedesel | |
2022-10-24 | Remove unnecessary casts | Markus Sauermann | |
button_add_item and button_add are both Button p_parent is a Node3D CanvasItem can never be cast to Viewport | |||
2022-10-23 | Merge pull request #67390 from groud/more_conservative_terrain_painting | Clay John | |
Make terrain painting not change neighbors centers bits | |||
2022-10-24 | Fix passed dict to internal_process() in importer plugin for animation | Silc Renew | |
2022-10-21 | Merge pull request #67426 from MrBlockers/blurry-texture-preview | Clay John | |
Make texture preview filter setting content aware | |||
2022-10-22 | Merge pull request #67725 from TokageItLab/add-tuts-link-retarget | Max Hilbrunner | |
Add a tutorial link to `BoneMap` and `SkeletonProfile` | |||
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-22 | Add a tutorial link to Retarget Classes | Silc Renew | |
2022-10-21 | Merge pull request #67314 from anvilfolk/quote-fix | Max Hilbrunner | |
Fix single-quotes incorrectly escaped when dragging into script editor | |||
2022-10-20 | Make texture preview and picker use mipmap filter | MrBlockers | |
2022-10-20 | Add buttons in Remote Scene Tree | Micky | |
A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene. A toggle visibility button is also available. | |||
2022-10-20 | Make terrain painting not change neighbors centers bits | Gilles Roudière | |
2022-10-19 | Merge pull request #66940 from aaronfranke/doc-get-tr-aabb | Max Hilbrunner | |
Remove the global space `get_transformed_aabb` helper method | |||
2022-10-19 | Merge pull request #67543 from clayjohn/PLU-default | Max Hilbrunner | |
Use CameraAttributesPractical in the editor default environment | |||
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Use CameraAttributesPractical in the editor default environment | clayjohn | |
This avoids forcing DoF in the editor when physical light units are enabled | |||
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-18 | Minor code improvements | kobewi | |
2022-10-18 | Remove the global space `get_transformed_aabb` helper method | Aaron Franke | |