Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-20 | Merge pull request #22282 from ibrahn/spatial_editor_origin_init | Rémi Verschelde | |
fix branch on uninit in spatial_editor_plugin | |||
2018-09-20 | Merge pull request #22131 from DualMatrix/unique_res | Rémi Verschelde | |
Make inspector select the correct resource after making them unique | |||
2018-09-20 | Merge pull request #22163 from DualMatrix/create_extra | Rémi Verschelde | |
Automatically add extra args to function when creating it from create signal window | |||
2018-09-20 | Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY | Rémi Verschelde | |
Fixed empty item slipping into Search Classes dialog | |||
2018-09-20 | Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo | Rémi Verschelde | |
Fixed error spam in remote debugger | |||
2018-09-20 | Merge pull request #22244 from DualMatrix/debuging_the_debugger | Rémi Verschelde | |
Fixed Objects no longer showing ID in debugger. | |||
2018-09-20 | fix branch on uninit in spatial_editor_plugin | Ibrahn Sahir | |
Moved the initialisation of origin_enabled up a bit, to be inited before it's accessed in _init_grid. A step towards cleaner valgrind output and removes an opportunity for a random occurance of the origin/grid z-fighting issue. Also removed unused variable last_grid_snap to avoid later confusion. | |||
2018-09-20 | Merge pull request #22268 from DualMatrix/highlight_no_save | Rémi Verschelde | |
Fixed syntax highlighting setting not being saved | |||
2018-09-20 | Merge pull request #22270 from DualMatrix/locks_toggle_visible | Rémi Verschelde | |
Added ability to hide edit locks and groups in editor view | |||
2018-09-20 | Added ability to hide edit lock and groups in editor view | DualMatrix | |
Added ability to hide edit lock and groups in editor view | |||
2018-09-20 | Fixed syntax highlighting setting not being saved | DualMatrix | |
Fixed syntax highlighting setting not being saved | |||
2018-09-20 | Change viewport type after using create root menu | JFonS | |
Change viewport type (2D/3D) according to the type of node just created from the "Create Root Node" menu. | |||
2018-09-20 | Merge pull request #22267 from YeldhamDev/dict_array_type_fix | Rémi Verschelde | |
Properly setup EditorProperties in arrays and dictionaries | |||
2018-09-20 | Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves | Rémi Verschelde | |
Fix EditorSettings saving on draw calls | |||
2018-09-20 | Merge pull request #22234 from DualMatrix/favorites_not_saved | Rémi Verschelde | |
Fixed favorite nodes list not being saved | |||
2018-09-19 | Fix EditorSettings saving on draw calls | willnationsdev | |
2018-09-19 | Properly setup EditorProperties in arrays and dictionaries | Michael Alexsander Silva Dias | |
2018-09-19 | Fixes polygon editor blocking other editor actions (move, scale...) | groud | |
2018-09-19 | Fixed Objects no longer showing ID in debugger. | DualMatrix | |
Fixed Objects no longer showing ID in debugger. | |||
2018-09-19 | Fixed error spam in remote debugger | DualMatrix | |
Fixed error spam in remote debugger. | |||
2018-09-19 | Fixes selection of toplevel CanvasItems in the editor | groud | |
2018-09-19 | Merge pull request #22150 from Calinou/editor-theme-improved-checkboxes | Rémi Verschelde | |
Improve checkboxes in the default editor theme | |||
2018-09-19 | Merge pull request #22096 from elasota/fix-visual-shader-colors | Rémi Verschelde | |
Fix visual shader color constants not retaining edits | |||
2018-09-19 | Fixed favorite nodes list not being saved | DualMatrix | |
Fixed favorite nodes list not being saved | |||
2018-09-18 | Fixed clicking on Find/Replace doesn't set the focus on the text field | DualMatrix | |
Fixed clicking on Find/Replace doesn't set the focus on the text field | |||
2018-09-17 | Fixed empty item slipping into Search Classes dialog | DualMatrix | |
Fixed empty item slipping into Search Classes dialog. Phew tracking this down was weird. | |||
2018-09-16 | Automatically add extra args to func when creating it from create signal window | DualMatrix | |
Automatically add extra arguments to function when creating it from create signal window. They will be called extra_arg_1, extra_arg_2,... | |||
2018-09-16 | Improve checkboxes in the default editor theme | Hugo Locurcio | |
2018-09-15 | Remove unnecessary "OK"s text settings | Michael Alexsander Silva Dias | |
2018-09-16 | Make inspector select the correct resource after making them unique | DualMatrix | |
Make inspector select the correct resource after making them unique | |||
2018-09-16 | Merge pull request #22117 from Paulb23/colour_theme_crash_issue_21715 | Rémi Verschelde | |
Fix crash on colour theme change, issue 21715 | |||
2018-09-16 | Merge pull request #22111 from Chaosus/unification | Rémi Verschelde | |
Few unification fixes for canvas_item and spatial editor toolbars | |||
2018-09-16 | Merge pull request #22066 from Faless/bundle_certs | Rémi Verschelde | |
Bundle SSL certs with the templates | |||
2018-09-15 | Fix crash on colour theme change, issue 21715 | Paulb23 | |
2018-09-15 | Few unifications between canvas_item and spatial editors | Chaosus | |
2018-09-15 | Merge pull request #22069 from scayze/fix_reload_scripts | Rémi Verschelde | |
Fix scripts not reloading when edited externally | |||
2018-09-15 | Allow system certs file to be used by Editor. | Fabio Alessandrelli | |
Note, it will only used by the Editor, not when running the game. This allows package maintainer to compile Godot to use system installed certificates when accessing the AssetLib. | |||
2018-09-15 | Bundle SSL certs with the templates. | Fabio Alessandrelli | |
If this is undesired it can be avoided by specifying builtin_certs=no . Bundled SSL certs will be used unless you specify an override in: Project Settings -> SSL -> Certificates . | |||
2018-09-15 | Fix visual shader color constants not retaining edits | elasota | |
2018-09-15 | Fix video toggle UX issue | Rémi Verschelde | |
It was still functional but showing duplicate entries and thus "GLES2" for both GLES2 and GLES3 choices. Fixes #22089. | |||
2018-09-14 | Set default CanvasItemEditor zoom shortcut to KEY_EQUAL | Rémi Verschelde | |
At least on en_US QWERTY (and various QWERTY-derived variants) and fr_FR AZERTY, "+" is an indirect key obtained by pressing "Shift" + "=", so using "=" in the binding makes it easier to access. It doesn't work this way on other layouts like de_DE QWERTZ though, but since 'script_editor/zoom_in' also uses KEY_EQUAL, setting the same for consistency. Fixes #22067. | |||
2018-09-14 | Merge pull request #22074 from willnationsdev/plugin-description | Rémi Verschelde | |
Add EditorPlugin descriptions to their tooltip | |||
2018-09-14 | Add EditorPlugin descriptions to their tooltip | Will Nations | |
2018-09-14 | ProjectSettings: Fix InputMap editor on HiDPI | Rémi Verschelde | |
Fixes #20898. | |||
2018-09-14 | Merge pull request #22051 from fire/vs_expression_20885 | Rémi Verschelde | |
Update visual scripting to use new expression class #20885 | |||
2018-09-14 | fix scripts not reloading when edited externally | Manuel Strey | |
2018-09-14 | Refactor editor icon retrieval | willnationsdev | |
2018-09-13 | Update visual scripting to use new expression class #20885 | K. S. Ernest (iFire) Lee | |
2018-09-13 | Merge pull request #22027 from akien-mga/plain-text-gles-toggle | Rémi Verschelde | |
Use plain text instead of icons for video driver toggle | |||
2018-09-13 | Merge pull request #21540 from YeldhamDev/image_reimp_error_fix | Rémi Verschelde | |
Fix error when reimporting an Image resource |