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2021-09-30Merge pull request #52544 from JFonS/lod_fixesJuan Linietsky
Auto LOD fixes and improvements
2021-09-30Merge pull request #53254 from Calinou/node-rename-filenameRémi Verschelde
Rename Node's `filename` property to `scene_file_path` for clarity
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-30Merge pull request #53112 from EricEzaM/better-breakpoint-gutterRémi Verschelde
2021-09-30Improved breakpoint gutter for CodeEdit.Eric M
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-29Merge pull request #52724 from groud/improve_tilemap_physicsRémi Verschelde
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Merge pull request #53062 from stebulba/4.0_undo_CloseCurveRémi Verschelde
2021-09-29Merge pull request #52172 from kleonc/scene-tree-dock-ensure-single-selectRémi Verschelde
2021-09-29Merge pull request #52573 from e8newallm/Save_Scene-52078Rémi Verschelde
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Merge pull request #53186 from groud/tiles_fixesRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-28Merge pull request #41855 from Razoric480/key_up_down_spin_sliderRémi Verschelde
2021-09-28Add up/down keys to inc/dec val in spin sliderFrancois Belair
Fixes #godotengine/godot-proposals#29
2021-09-28Merge pull request #53064 from YeldhamDev/template_manager_mirror_iconRémi Verschelde
2021-09-27Set dialog folder icon colornaeu
2021-09-27Auto LOD fixes and improvementsjfons
* Fixed LODs for shadow meshes. * Added a merging step before simplification. This helps with tesselated meshes that were previously left untouched. The angle difference at wich edges ar considered "hard" can be tweaked as an import setting. * LODs will now start with the highest decimation possible and keep doubling (approximately) the number of triangles from there. This makes sure that very low triangle counts are included when possible. * Given more weight to normal preservation. * Modified MeshOptimizer to report distance-based error instead of including attributes in the reported metrics. * Added attribute transference between the original mesh and the various LODs. Right now only normals are taken into account, but it could be expanded to other attributes in the future.
2021-09-26Fix tile size propertykobewi
2021-09-26Fix error when opening multiple debugger sessionsMichael Alexsander
2021-09-25Make some buttons in editor use the lighter version of the TabMenu iconMichael Alexsander
2021-09-25Add history navigation in the script editor using extra mouse buttonsHugo Locurcio
This feature is enabled by default, but it can be disabled in the editor settings in case it interferes with other uses of the extra buttons (such as push-to-talk in a VoIP program).
2021-09-25Merge pull request #53049 from AnilBK/dont-construct-2Rémi Verschelde
2021-09-25Construct values only when necessary.Anilforextra
2021-09-25TexturePreview Update text when texture is being changedkleonc
2021-09-24Fix GPUParticle3D emission point generationJohn Wigg
`emission_point_texture` is now correctly created from an image containing the emission points.
2021-09-24Merge pull request #52987 from Calinou/editor-debugger-color-error-warning-linesRémi Verschelde
2021-09-24Merge pull request #44352 from KoBeWi/ItemList🔥🔥🔥🔥🔥Rémi Verschelde
Add Delete All button to ItemList editor
2021-09-24Add Delete All button to ItemList editorkobewi
2021-09-24Merge pull request #52430 from AnilBK/vector2-replacementsRémi Verschelde
2021-09-24Merge pull request #52994 from YeldhamDev/dock_popup_arrow_fixRémi Verschelde
2021-09-23Fix arrow pointing in the wrong direction in the Dock Position popupMichael Alexsander
2021-09-24Color error and warning lines in the editor debugger's Errors panelHugo Locurcio
This improves readability when some errors/warnings are unfolded, as their stack traces will keep their original colors.
2021-09-24Merge pull request #52924 from ↵Rémi Verschelde
David1Socha/expose_import_keep_when_multiple_selected
2021-09-23export "Keep" import option when multiple files are selectedDavid Socha
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Implement animated tilesGilles Roudière
2021-09-23Merge pull request #51920 from ↵Rémi Verschelde
jmb462/missing-sname-macro-optimization-in-some-functions
2021-09-22Update Font advanced import dialog character ranges to Unicode 14. Fix ↵bruvzg
character range selector column number.
2021-09-22Merge pull request #52808 from AnilBK/simplify-logicRémi Verschelde
2021-09-22Use Rect2's get_end().Anilforextra
2021-09-22Merge pull request #52923 from SirQuartz/paint-toolRémi Verschelde
2021-09-21Fix paint tool duplicate shortcutNicholas Huelin
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-22Fix 3D view name typoHaoyu Qiu
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Merge pull request #52901 from nonunknown/masterRémi Verschelde
2021-09-21Fix alpha typo in code completion colornonunknown
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-21i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 323c3ee9db5414dbd79748a98e21446dddecb057)