Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-24 | glTF: Fixed mistake with root node calculation in skin_verify | Marios Staikopoulos | |
Was not actually grabbing the computed roots for comparison, but instead was grabbing the disjoint_set representatives. | |||
2019-09-24 | Merge pull request #32307 from neikeq/mesege | Rémi Verschelde | |
Fix wrong defval in EditorSpatialGizmo.add_mesh method bind | |||
2019-09-24 | Fix wrong defval in EditorSpatialGizmo.add_mesh method bind | Ignacio Etcheverry | |
The type of the parameter 'skeleton' was changed from 'RID' to 'SkinReference', yet the default value remained 'RID()'. | |||
2019-09-24 | doc: Fix parsing of self-closing XML tags | Rémi Verschelde | |
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`. | |||
2019-09-24 | Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs | Rémi Verschelde | |
Add overriden properties to the documentation | |||
2019-09-24 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few missing bindings or unspecified argument names and default values. | |||
2019-09-24 | Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes | Rémi Verschelde | |
Small fixes for the Tile/GridMap editors | |||
2019-09-24 | Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvements | Rémi Verschelde | |
Small improvements to the inspector dock | |||
2019-09-24 | Merge pull request #32267 from YeldhamDev/fix_tab_icons | Rémi Verschelde | |
Fix various problems with tab-related icons | |||
2019-09-24 | Merge pull request #32283 from Calinou/project-manager-no-open-ctrl-double-click | Rémi Verschelde | |
Don't open a project in the list if Ctrl is held while double-clicking | |||
2019-09-24 | Merge pull request #32288 from CorattiS86/fixing_#32263 | Rémi Verschelde | |
Fix Hide Console Window stores opposite value | |||
2019-09-24 | Merge pull request #31970 from HaSa1002/i18n | Rémi Verschelde | |
Fixed out of range crash on remapping files for translation | |||
2019-09-24 | Merge pull request #32225 from Calinou/improve-editor-help-display | Rémi Verschelde | |
Improve the editor help display | |||
2019-09-24 | Merge pull request #32224 from KoBeWi/not_so_smart_lines | Rémi Verschelde | |
Initialize snap_target and make sure it disappears | |||
2019-09-23 | Merge pull request #32029 from nekomatata/bezier-track-fixes | Rémi Verschelde | |
Fixes in AnimationTrackEditor around bezier curves | |||
2019-09-23 | Fix #32263 - Hide Console Window stores opposite value | Stefano Coratti | |
2019-09-23 | Merge pull request #32021 from Calinou/editor-audio-bus-snapping | Rémi Verschelde | |
Implement snapping in the audio bus editor | |||
2019-09-23 | Merge pull request #32277 from Calinou/override-for-add-feature-tags | Rémi Verschelde | |
Add some missing feature tags to the "Override For..." menu | |||
2019-09-23 | Don't open a project in the list if Ctrl is held while double-clicking | Hugo Locurcio | |
2019-09-23 | Merge pull request #31975 from codecustard/fixes_subresource_showing_deselection | Rémi Verschelde | |
Fixes Subresource Showing While Unselected | |||
2019-09-23 | Add some missing feature tags to the "Override For..." menu | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2782. | |||
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde | |
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes | |||
2019-09-23 | Merge pull request #32238 from Paulb23/reset_array_dict_crash | Rémi Verschelde | |
Fix crash when reverting an exported array / dict to NULL | |||
2019-09-23 | Merge pull request #32266 from Calinou/project-manager-autofocus-search | Rémi Verschelde | |
Focus the project manager's search box automatically on startup | |||
2019-09-23 | Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux | Rémi Verschelde | |
Improve the debugger shortcut UX | |||
2019-09-23 | Fixes in AnimationTrackEditor around bezier curves | PouleyKetchoupp | |
- Undo add bezier track (#31695) - Undo insert keys for several properties - Insert keys for several properties using bezier curves (#31698) - Insert keys for 2d rotation using bezier curve (#28429) - Insert keys for existing bezier track (#31697) - Auto-insert keys for bezier track (#31696) - Number of tracks in insert keys confirmation message | |||
2019-09-23 | Merge pull request #32074 from KoBeWi/ninja_reload | Rémi Verschelde | |
Preserve folding when sub-scene is changed | |||
2019-09-23 | Merge pull request #32055 from qarmin/some_code_fixes | Rémi Verschelde | |
Changed some code found by Clang Tidy and Coverity | |||
2019-09-23 | Merge pull request #32036 from Calinou/improve-soft-body-editor-icon | Rémi Verschelde | |
Improve the SoftBody node editor icon | |||
2019-09-23 | Merge pull request #32043 from guilhermefelipecgs/fuzzy_help_search | Rémi Verschelde | |
Adds fuzzy search for help search dialog | |||
2019-09-23 | Merge pull request #32040 from Calinou/editor-help-shift-find-previous | Rémi Verschelde | |
Find the previous match in the editor help when pressing Shift + Enter | |||
2019-09-23 | Merge pull request #32035 from YeldhamDev/new_icons | Rémi Verschelde | |
Add some missing icons | |||
2019-09-23 | Merge pull request #32020 from Calinou/editor-audio-bus-display-tooltip | Rémi Verschelde | |
Display audio buses' current volume in a tooltip when hovering slider | |||
2019-09-23 | Merge pull request #32011 from Calinou/editor-easing-property-drag | Rémi Verschelde | |
Make editor inspector easing lines use the accent color when dragged | |||
2019-09-23 | Merge pull request #32010 from puthre/fix_undo_animation_bezier | Rémi Verschelde | |
Animation Bezier Editor : fix double inserts on undo | |||
2019-09-23 | Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop | Rémi Verschelde | |
Add ability to reorder animation frames via drag and drop | |||
2019-09-23 | Merge pull request #32007 from nekomatata/sprite-frames-editor-delete | Rémi Verschelde | |
SpriteFramesEditor improvements around deleting animations | |||
2019-09-23 | Merge pull request #32049 from codecustard/fix_remoteview_navto_inspected | Rémi Verschelde | |
Fix Remote Tree Navigate to Inspected | |||
2019-09-23 | Merge pull request #31061 from Abstract-Everything/input-actions-reorder-ui | Rémi Verschelde | |
Input actions can be reordered by drag and drop. | |||
2019-09-22 | Fix various problems with tab-related icons | Michael Alexsander Silva Dias | |
2019-09-23 | Focus the project manager's search box automatically on startup | Hugo Locurcio | |
This allows the user to search projects as soon as the project manager opens, without having to click on the search field first. | |||
2019-09-22 | GLTF: Fixed some issues with skin groups joining incorrectly and removed ↵ | Marios Staikopoulos | |
unused code - Skin groups now merge more cleanly together - Skins whose highest nodes are siblings of another skin now get merged also - Skin nodes who have children of another skin now also fuse together - Removed the re-rooting of IBM code, as it is no longer needed with the Skin system | |||
2019-09-22 | Merge pull request #29895 from ptrojahn/menukey | Rémi Verschelde | |
Support menu key in TextEdit and LineEdit controls | |||
2019-09-22 | Merge pull request #32247 from KoBeWi/the_new_order | Rémi Verschelde | |
Perform reparent if position changes | |||
2019-09-22 | Improve the debugger shortcut UX | Hugo Locurcio | |
- Display the shortcut in the button tooltips by defining the shortcut on the buttons as well. - Swap "Step Over" and "Step Into" in the Debug menu to match the button order in the Debugger bottom panel. | |||
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin | |
2019-09-22 | Perform reparent if position changes | Tomasz Chabora | |
2019-09-22 | Support menu key in TextEdit and LineEdit controls | Paul Trojahn | |
Related to #15542 | |||
2019-09-21 | More GLTF Fixes | Marios Staikopoulos | |
1: Depth draw mode set for transparent materials (iFire) 2: Skeletons - Bone names now unique and seperate from scene names - Due to mixture of fake joints and joints, new bone sanitizing for names added - Fixed an issue where some disjoint skins were not being joined due to a logic error - Deterministic and Depth-first bone creation order 3: Skins - Removed duplicate skins when possible 4: Animations - Fixed invalid morph target names | |||
2019-09-21 | GLTF Importer - Add more Index types and const-ed up the code | Marios Staikopoulos | |