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2022-11-25[Editor] Add button to keep the debug server open.Fabio Alessandrelli
The setting is stored in the project editor metadata, and the server is automatically started/stopped when the option change (only stopped if no session is currently active). The CLI option `--debug-server` now also forces the server to stay open (without saving the state, unlike the menu option). This commit also removes the "Keep debugger open" option in the script editor "debug" menu. That option was really confusing, it used to hide the bottom panel if and only if the debugger pane was selected, so if you had your output log open instead (default when pressing play) it would effectively do nothing. Having an option to save a click in such a very specific case seems very overkill.
2022-11-25Merge pull request #69152 from TokageItLab/fix-anim-key-cant-editRémi Verschelde
Fix wrong `AnimationTrackKeyEdit` update timing
2022-11-25Fix wrong AnimationTrackKeyEdit update timingSilc Renew
2022-11-25FIx debugger can't inspect sub objects.Zae
2022-11-24Merge pull request #69128 from Chaosus/vs_fix_custom_nodesRémi Verschelde
Fix custom visual shader nodes not being loaded at startup
2022-11-24Merge pull request #69127 from KoBeWi/redUNDOntRémi Verschelde
Cleanup remaining EditorUndoRedoManager usages
2022-11-24Merge pull request #69072 from souplamp/history-dock-check-connectedRémi Verschelde
Add history dock to default editor layout, and prevent signal connecting multiple times
2022-11-24Fix custom visual shader nodes not being loaded at startupYuri Rubinsky
2022-11-24Cleanup remaining EditorUndoRedoManager usageskobewi
2022-11-24Merge pull request #66574 from MewPurPur/search-results-improvementsRémi Verschelde
Fixes and improvements to Search Results dock
2022-11-24Merge pull request #68938 from brunosxs/fix/subresource-documentationRémi Verschelde
Fix for documentation not appearing in preview in editor inspector
2022-11-24History dock singleton, set default editor layout, ready notificationsouplamp
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear - change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout
2022-11-24Improve editor property capitalizationHugo Locurcio
- Don't capitalize stop words such as "at", "in" or "to". - Add more acronyms to capitalize. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-11-24Merge pull request #69105 from pkowal1982/opacityRémi Verschelde
Fix near one opacity in editor icons
2022-11-24[Editor] Fix float dock shows untranslated title.Zae
2022-11-24Fix near one opacity in editor iconsPaweł
2022-11-23Fix for documentation not appearing in preview in editor inspectorBrunoSXS
2022-11-23Merge pull request #69049 from pkowal1982/roundRémi Verschelde
Fix roundness of DebugSkipBreakpointsOff icon
2022-11-23Fix roundness of DebugSkipBreakpointsOff iconPaweł
2022-11-23Merge pull request #69056 from fire/skeleton-crashRémi Verschelde
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
2022-11-23Merge pull request #69048 from akien-mga/thorvg-better-errorsRémi Verschelde
ImageLoaderSVG: Improve error reporting
2022-11-23Merge pull request #68369 from Chaosus/fix_quick_openRémi Verschelde
Fix Quick Open window to use EDSCALE and save the size between popups
2022-11-23Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.K. S. Ernest (iFire) Lee
2022-11-23ImageLoaderSVG: Improve error reportingRémi Verschelde
2022-11-23Fix Quick Open window to use EDSCALE and save the size between popupsYuri Rubinsky
2022-11-23Merge pull request #68648 from KoBeWi/instancentianatate_scriptRémi Verschelde
Allow directly instantiate scripts in scene tree
2022-11-22Merge pull request #68354 from anvilfolk/cant-clear-scriptRémi Verschelde
Fixes inability to assign script after clearing
2022-11-22Allow directly instantiate scripts in scene treekobewi
2022-11-22Merge pull request #68964 from MewPurPur/tweak-gradient-editorRémi Verschelde
Fixes and improvements to Gradient preview
2022-11-21Fixes inability to assign script after clearingocean (they/them)
2022-11-21Fix Gradient preview issuesVolTer
2022-11-21Don't update EditorSettings dialog unnecessarilykobewi
2022-11-21Merge pull request #68946 from timothyqiu/setget-3to4Rémi Verschelde
Complete `setget` 3to4 conversion
2022-11-21Merge pull request #68943 from timothyqiu/vformat-argsRémi Verschelde
Fix not enough arguments error when validating 3to4 conversion
2022-11-21Complete setget 3to4 conversionHaoyu Qiu
2022-11-21Fix not enough arguments error when validating 3to4 conversionHaoyu Qiu
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables
2022-11-20Allow selecting text in shader compilation logsMarc Gilleron
2022-11-20Merge pull request #68922 from TokageItLab/fix-animtree-crashRémi Verschelde
Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()`
2022-11-21Fix AnimationTree crash & rename get_tree() to get_animation_tree()Silc Renew
2022-11-20Merge pull request #68902 from TokageItLab/fix-animation-changed-signalRémi Verschelde
Fix connection of animation "changed" signal in AnimationTrackEditor
2022-11-20Merge pull request #68904 from aaronfranke/texture-methodsRémi Verschelde
Rename TextureButton set_*_texture methods to set_texture_*
2022-11-20Double precision of `String.split_floats`Micky
2022-11-20Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-modeRémi Verschelde
Fix the behavior of focus selection in bezier editor
2022-11-20Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-pluginRémi Verschelde
Capitalize Skeleton3D's editor plugin dropdown options
2022-11-19Rename TextureButton set_*_texture methods to set_texture_*Aaron Franke
2022-11-20Fix connection of animation changed signal in AnimationTrackEditorSilc Renew
2022-11-19Fix the behavior of focus selection in bezier editorSilc Renew
2022-11-19Fix missing editor pluginsHaoyu Qiu
2022-11-18Merge pull request #68824 from TokageItLab/fix-root-assignRémi Verschelde
Make the root motion track candidates all the bones of the Skeleton existing in the tracks