Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-25 | [Editor] Add button to keep the debug server open. | Fabio Alessandrelli | |
The setting is stored in the project editor metadata, and the server is automatically started/stopped when the option change (only stopped if no session is currently active). The CLI option `--debug-server` now also forces the server to stay open (without saving the state, unlike the menu option). This commit also removes the "Keep debugger open" option in the script editor "debug" menu. That option was really confusing, it used to hide the bottom panel if and only if the debugger pane was selected, so if you had your output log open instead (default when pressing play) it would effectively do nothing. Having an option to save a click in such a very specific case seems very overkill. | |||
2022-11-25 | Merge pull request #69152 from TokageItLab/fix-anim-key-cant-edit | Rémi Verschelde | |
Fix wrong `AnimationTrackKeyEdit` update timing | |||
2022-11-25 | Fix wrong AnimationTrackKeyEdit update timing | Silc Renew | |
2022-11-25 | FIx debugger can't inspect sub objects. | Zae | |
2022-11-24 | Merge pull request #69128 from Chaosus/vs_fix_custom_nodes | Rémi Verschelde | |
Fix custom visual shader nodes not being loaded at startup | |||
2022-11-24 | Merge pull request #69127 from KoBeWi/redUNDOnt | Rémi Verschelde | |
Cleanup remaining EditorUndoRedoManager usages | |||
2022-11-24 | Merge pull request #69072 from souplamp/history-dock-check-connected | Rémi Verschelde | |
Add history dock to default editor layout, and prevent signal connecting multiple times | |||
2022-11-24 | Fix custom visual shader nodes not being loaded at startup | Yuri Rubinsky | |
2022-11-24 | Cleanup remaining EditorUndoRedoManager usages | kobewi | |
2022-11-24 | Merge pull request #66574 from MewPurPur/search-results-improvements | Rémi Verschelde | |
Fixes and improvements to Search Results dock | |||
2022-11-24 | Merge pull request #68938 from brunosxs/fix/subresource-documentation | Rémi Verschelde | |
Fix for documentation not appearing in preview in editor inspector | |||
2022-11-24 | History dock singleton, set default editor layout, ready notification | souplamp | |
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear - change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout | |||
2022-11-24 | Improve editor property capitalization | Hugo Locurcio | |
- Don't capitalize stop words such as "at", "in" or "to". - Add more acronyms to capitalize. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-11-24 | Merge pull request #69105 from pkowal1982/opacity | Rémi Verschelde | |
Fix near one opacity in editor icons | |||
2022-11-24 | [Editor] Fix float dock shows untranslated title. | Zae | |
2022-11-24 | Fix near one opacity in editor icons | Paweł | |
2022-11-23 | Fix for documentation not appearing in preview in editor inspector | BrunoSXS | |
2022-11-23 | Merge pull request #69049 from pkowal1982/round | Rémi Verschelde | |
Fix roundness of DebugSkipBreakpointsOff icon | |||
2022-11-23 | Fix roundness of DebugSkipBreakpointsOff icon | Paweł | |
2022-11-23 | Merge pull request #69056 from fire/skeleton-crash | Rémi Verschelde | |
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | |||
2022-11-23 | Merge pull request #69048 from akien-mga/thorvg-better-errors | Rémi Verschelde | |
ImageLoaderSVG: Improve error reporting | |||
2022-11-23 | Merge pull request #68369 from Chaosus/fix_quick_open | Rémi Verschelde | |
Fix Quick Open window to use EDSCALE and save the size between popups | |||
2022-11-23 | Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | K. S. Ernest (iFire) Lee | |
2022-11-23 | ImageLoaderSVG: Improve error reporting | Rémi Verschelde | |
2022-11-23 | Fix Quick Open window to use EDSCALE and save the size between popups | Yuri Rubinsky | |
2022-11-23 | Merge pull request #68648 from KoBeWi/instancentianatate_script | Rémi Verschelde | |
Allow directly instantiate scripts in scene tree | |||
2022-11-22 | Merge pull request #68354 from anvilfolk/cant-clear-script | Rémi Verschelde | |
Fixes inability to assign script after clearing | |||
2022-11-22 | Allow directly instantiate scripts in scene tree | kobewi | |
2022-11-22 | Merge pull request #68964 from MewPurPur/tweak-gradient-editor | Rémi Verschelde | |
Fixes and improvements to Gradient preview | |||
2022-11-21 | Fixes inability to assign script after clearing | ocean (they/them) | |
2022-11-21 | Fix Gradient preview issues | VolTer | |
2022-11-21 | Don't update EditorSettings dialog unnecessarily | kobewi | |
2022-11-21 | Merge pull request #68946 from timothyqiu/setget-3to4 | Rémi Verschelde | |
Complete `setget` 3to4 conversion | |||
2022-11-21 | Merge pull request #68943 from timothyqiu/vformat-args | Rémi Verschelde | |
Fix not enough arguments error when validating 3to4 conversion | |||
2022-11-21 | Complete setget 3to4 conversion | Haoyu Qiu | |
2022-11-21 | Fix not enough arguments error when validating 3to4 conversion | Haoyu Qiu | |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann | |
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables | |||
2022-11-20 | Allow selecting text in shader compilation logs | Marc Gilleron | |
2022-11-20 | Merge pull request #68922 from TokageItLab/fix-animtree-crash | Rémi Verschelde | |
Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()` | |||
2022-11-21 | Fix AnimationTree crash & rename get_tree() to get_animation_tree() | Silc Renew | |
2022-11-20 | Merge pull request #68902 from TokageItLab/fix-animation-changed-signal | Rémi Verschelde | |
Fix connection of animation "changed" signal in AnimationTrackEditor | |||
2022-11-20 | Merge pull request #68904 from aaronfranke/texture-methods | Rémi Verschelde | |
Rename TextureButton set_*_texture methods to set_texture_* | |||
2022-11-20 | Double precision of `String.split_floats` | Micky | |
2022-11-20 | Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-mode | Rémi Verschelde | |
Fix the behavior of focus selection in bezier editor | |||
2022-11-20 | Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-plugin | Rémi Verschelde | |
Capitalize Skeleton3D's editor plugin dropdown options | |||
2022-11-19 | Rename TextureButton set_*_texture methods to set_texture_* | Aaron Franke | |
2022-11-20 | Fix connection of animation changed signal in AnimationTrackEditor | Silc Renew | |
2022-11-19 | Fix the behavior of focus selection in bezier editor | Silc Renew | |
2022-11-19 | Fix missing editor plugins | Haoyu Qiu | |
2022-11-18 | Merge pull request #68824 from TokageItLab/fix-root-assign | Rémi Verschelde | |
Make the root motion track candidates all the bones of the Skeleton existing in the tracks |