summaryrefslogtreecommitdiff
path: root/editor
AgeCommit message (Expand)Author
2021-08-13Merge pull request #51607 from aaronfranke/includesRémi Verschelde
2021-08-13Merge pull request #50767 from KoBeWi/no_head_no_saveRémi Verschelde
2021-08-13Don't save project on startup in headless modekobewi
2021-08-13Fix duplicate conditions.Anilforextra
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-12Merge pull request #51572 from Chaosus/vs_fix_transform_instanceYuri Roubinsky
2021-08-12Fix printing error about unsupported modifier on `TransformUniform`Yuri Roubinsky
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
2021-08-12Merge pull request #50771 from naithar/feature/platform-export-refactoring-4.0Rémi Verschelde
2021-08-12i18n: Sync translations with WeblateRémi Verschelde
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-12Allow additional cpp files to be added for export templateSergey Minakov
2021-08-12Cleanup and bind remaing methods in TextEditPaulb23
2021-08-12Cleanup and expose viewport / scrolling methodsPaulb23
2021-08-12Rename readonly to editablePaulb23
2021-08-12Protect internal CodeEdit --> TextEdit APIPaulb23
2021-08-12Cleanup TextEdit selection methodsPaulb23
2021-08-12Expose and cleanup TextEdit line wrap APIPaulb23
2021-08-12Cleanup and rename caret operationsPaulb23
2021-08-12Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0Rémi Verschelde
2021-08-12Merge pull request #51541 from timothyqiu/reset-crashRémi Verschelde
2021-08-12Fixes crash when AnimationPlayer reset on saveHaoyu Qiu
2021-08-11Focus the scene tree dock after hitting one of the "Create Root Node:" buttonsLightning_A
2021-08-11Make radius & height in CapsuleShape3D independentPouleyKetchoupp
2021-08-11Changed `TransformMult` node to `TransformOp` in visual shadersYuri Roubinsky
2021-08-11Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0Rémi Verschelde
2021-08-11Merge pull request #41634 from KoBeWi/the_independenceRémi Verschelde
2021-08-11Implement editor grid performance improvementsGordon MacPherson
2021-08-11Make radius & height in CapsuleShape2D independentTomasz Chabora
2021-08-11corrected method name `set_event`Bhuvan Vemula
2021-08-11Few improvements for constants in visual shaderYuri Roubinsky
2021-08-11Merge pull request #47378 from aaronfranke/use-input-enumsRémi Verschelde
2021-08-11Merge pull request #51497 from Chaosus/vs_fix_addnode_zoomedRémi Verschelde
2021-08-11Fix incorrect position of the created VisualShader nodes on zoomed graphYuri Roubinsky
2021-08-11Merge pull request #51490 from nekomatata/clean-character-bodyRémi Verschelde
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-10Merge pull request #49343 from theoway/node_auto_arrangement_graph_editK. S. Ernest (iFire) Lee
2021-08-11Automatic arrangement of nodes in VisualScript/VisualShaders editorsUmang Kalra
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-10Improve drag and drop by supporting more file types & node typesfoxydevloper
2021-08-10Improve naming of a couple shortcutsfox
2021-08-10Merge pull request #49417 from Bhu1-V/gsoc-cmd-pltRémi Verschelde
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-08-10Merge pull request #50682 from aaronfranke/basis-looking-atRémi Verschelde
2021-08-09Some work on double supportAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09Change PrismMesh editor icon to look like a prism.John Wigg
2021-08-09Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tileRémi Verschelde
2021-08-09Merge pull request #51431 from Chaosus/vs_cosmeticYuri Roubinsky
2021-08-09Added small offset to the content of nodes in VisualShaderYuri Roubinsky