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2017-08-31Merge pull request #10816 from toger5/style_box_texture_set_fillRémi Verschelde
unified draw_center naming for (9patch,StyleBoxes)
2017-08-31Merge pull request #10825 from toger5/fix_import_svg_scaleRémi Verschelde
updated import settings loader to 'svg/scale' fixes: #10815
2017-08-31updated import settings loader to 'svg/scale' fixes: #10815toger5
2017-08-31Merge pull request #10820 from toger5/imoporter_dock_update_labelRémi Verschelde
fixed update import label in importer dock
2017-08-31fixed update import label in importer docktoger5
2017-08-31Merge pull request #10814 from volzhs/editor-fonts-masterRémi Verschelde
Replace editor font to NotoSans and update source code pro font
2017-08-31unified draw_center naming for (9patch,StyleBoxes)toger5
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled
2017-08-31Contributors missing in project manager titleJuan Linietsky
2017-08-31Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thaivolzhs
2017-08-31Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979Juan Linietsky
2017-08-31Merge pull request #10096 from toger5/label_styleboxRémi Verschelde
fixed Import LineEdit to label + label stylebox
2017-08-31Merge pull request #10766 from poke1024/project-manager-dirRémi Verschelde
Adds default directory for default_project_path
2017-08-31Merge pull request #10382 from toger5/dark_iconsRémi Verschelde
Light Theme
2017-08-31Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde
Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-31Adds default directory for default_project_pathpoke1024
2017-08-30added setting for icon/font color: auto,dark,lighttoger5
2017-08-30added icon updating to most ui elementstoger5
2017-08-30renamed light_color to contrast_colortoger5
- added tab highlighting - other changes to the theme to make use of contrast color
2017-08-30White Themetoger5
- almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme
2017-08-30removed svg's in icons/darktoger5
2017-08-30Implement color conversion for dark SVG iconstoger5
2017-08-30moved 'scale import setting' into svg sectiontoger5
2017-08-30Fix a crash when an early dialog tries to appearHein-Pieter van Braam
This changes the order of creating some of the dialogs that may appear during project import/startup. It is possible for the 'accept' dialog to be required before it is initialized. This moves all of these dialogs to earlier in the constructor so this can't happen.
2017-08-30AutoUse Pencil on Polygon creationScayze
2017-08-30Merge pull request #10743 from djrm/pr_improved_spatial_gizmoRémi Verschelde
Better spatial gizmo.
2017-08-30Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signalRémi Verschelde
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-30Merge pull request #10774 from djrm/pr_gizmo_fixesRémi Verschelde
Fixed problem with highlight boxes not updating on translation
2017-08-29Changed defaults, as it seems to be obviousy better to keep materials ↵Juan Linietsky
outside by default..
2017-08-29Added nice icon to show when a file is broken on import.Juan Linietsky
2017-08-29Fix constant reimport on broken files, closes #9930Juan Linietsky
2017-08-29Merge pull request #10771 from neikeq/pr-improve-build-callbacksJuan Linietsky
Improve build callbacks
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
DocData and virtual method type hints fixes
2017-08-29Fixed problem with highlight boxes not updating on translationDaniel J. Ramirez
2017-08-29Improved and added some iconsDaniel J. Ramirez
2017-08-29Improve build callbacksIgnacio Etcheverry
- Build callbacks now return bool to determine if the build was successful. If the build fails, the editor won't run the game. - Makes sure build callbacks are called after saving the scene ("Save Before Running" option).
2017-08-29Fixes two glitches in polygon2d wip mode introduced with #10614poke1024
2017-08-29Makes built-in vararg methods actual vararg methodsIgnacio Etcheverry
- Removes hardcoded parameters from built-in vararg methods and adds METHOD_FLAG_VARARG to them. - Makes EditorHelp display built-in vararg methods correctly.
2017-08-29DocData and type hints fixesIgnacio Etcheverry
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29Renamed 'script_changed' signal in the script editor plugin to ↵Wilson E. Alvarez
'edited_script_changed'
2017-08-29removed DISCARD built in variable, replaced by actual discard GLSL ↵Juan Linietsky
instruction, fixes #9677
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
-Fix to gridmap cell size (wrong property type)
2017-08-29Merge pull request #10716 from Noshyaar/pr-updateRémi Verschelde
Change editor update_mode to boolean (update_always)
2017-08-29Merge pull request #10704 from Noshyaar/pr-sceneRémi Verschelde
EditorNode: enhance open scene error dialog
2017-08-29Merge pull request #10705 from djrm/pr_gizmo_iconsRémi Verschelde
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-29Merge pull request #10731 from Noshyaar/pr-saveRémi Verschelde
EditorNode: fix scene save over others
2017-08-28Better spatial gizmo.Daniel J. Ramirez
Now it is posible to move spatial nodes along a plane.
2017-08-29Change editor update_mode to booleanPoommetee Ketson
Fix potential issues when MenuOptions enum or the entry in project metadata file is altered.
2017-08-29EditorNode: fix scene save over othersPoommetee Ketson
2017-08-29EditorNode: enhance open scene error dialogPoommetee Ketson
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
Adds realtime updates to polygon 2d editing