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2018-02-22Merge pull request #16915 from sudoio/masterPoommetee Ketson
Insert proper copy icon to debugger
2018-02-22Merge pull request #16888 from GodotExplorer/debugger-improvement-2Rémi Verschelde
Fix builtin script cannot open from debug stacks
2018-02-22Insert proper copy icon to debuggerArtem Varaksa
2018-02-21Icons updateDaniel J. Ramirez
includes new enum, MeshInstance2D, Skeleton2D, Cut, Copy and Paste icons.
2018-02-212D Skeletons WORK IN PROGRESSJuan Linietsky
2018-02-21Fix typos with codespellluz.paz
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ```
2018-02-21Merge pull request #16890 from Chaosus/ctrlsnapRémi Verschelde
Enable snapping in 3D when control key pressed
2018-02-21Enable snapping when control key pressedChaosus
2018-02-21Merge pull request #16881 from fzwoch/gltf_embeddedRémi Verschelde
gltf: improve embedded data discovery
2018-02-21Fix builtin script cannot open from debug stacksgeequlim
2018-02-21Was missing clearing computed UVs, sorry, realized late.Juan Linietsky
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-02-21Don't print error message when select debugger stacks if the debugger is ↵geequlim
stopped. Clear debugger stack inspector if the debugger is stopped when selected stack changed.
2018-02-21gltf: improve embedded data discoveryFlorian Zwoch
Some editors seems to use the image resource's mime type (e.g. "image/png") for data embedded uris instead of "application/octet-stream".
2018-02-21Merge pull request #16772 from damarindra/tileset_editor_improvementRémi Verschelde
Tileset Editor Improvement
2018-02-21Godot now allows built-in irrespective of the filepath.Anish
Since the file in the filepath is irrelevant when setting the file as built-in, changes have been made to allow setting to built-in even if the file in the path exists. Fixes #16425
2018-02-21Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debugRémi Verschelde
Fix Automatic switch to viewport when playing a scene
2018-02-20Fixed Remote Tree not drawing relationship lines unless the setting is changed.Michael Alexsander Silva Dias
2018-02-20Tileset Editor ImprovementDamar Indra
2018-02-20Draw relationship line on scene tree dock if option is onvolzhs
2018-02-20Merge pull request #16455 from volzhs/close-docsRémi Verschelde
Keep to show current script when closing all docs
2018-02-20Keep to show current script when closing all docsvolzhs
also fix error when removing multiple tabs from TabContainer at same frame. like closing multiple docs at once. Fix #16403
2018-02-20Made the Debugger's Stack Frames items reselectable.Michael Alexsander Silva Dias
2018-02-19Added an auto quit and auto build flag to the command line options.Nathan Warden
2018-02-19Merge pull request #16709 from willnationsdev/autoload-editRémi Verschelde
Enable EditorPlugin to add/remove autoloads
2018-02-19Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_updateRémi Verschelde
Makes 3D editor grid color update without restart.
2018-02-19Add show path button to project managerBernhard Liebl
2018-02-19Fixing folder/file case sensitive renaming issueStephen Traskal
Example: Could not rename "Objects" to "objects" or vice versa
2018-02-19Merge pull request #16241 from Chaosus/zoomlabelRémi Verschelde
Added zoom label to code editor
2018-02-19Merge pull request #16430 from dragmz/download_tpl_to_fileRémi Verschelde
Download export templates to a file (instead of memory) using separate thread
2018-02-19Merge pull request #16491 from Chaosus/update_status_bar_fontRémi Verschelde
Make status bar label fonts updateable
2018-02-19Merge pull request #16583 from ShyRed/obj-import-scaleRémi Verschelde
Add import option "scale_mesh" to obj file importer
2018-02-19Merge pull request #16696 from BTaskaya/masterRémi Verschelde
PEP3101 applied with changing old type string formatting as new ones
2018-02-19Merge pull request #16697 from ianb96/script_list_no_sortRémi Verschelde
Add Option to disable sort in script list
2018-02-19Merge pull request #16566 from groud/gui_input_reworkRémi Verschelde
2D Editor GUI input rework
2018-02-19Merge pull request #16752 from Yanpas/dellinesRémi Verschelde
Delete all selected lines using the "delete line" shortcut in script editor
2018-02-19Improve error reporting of ProjectSettings::setup()Rémi Verschelde
And use it to better report errors in the console and project manager when a project.godot file is corrupted. Fixes #14963.
2018-02-18Fix Automatic switch to viewport when playing a scene #16357Unknown
2018-02-18Fix infinite recursion with editor import pluginsGeorge Marques
2018-02-18Merge pull request #15235 from sersoong/master-batchtoggleRémi Verschelde
Enhanced Toggle Visibility button in scene tree editor
2018-02-18Merge pull request #16774 from sudoio/fix-16773Poommetee Ketson
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-17Delete all selected lines using the delete line shortcut in script editorYan Pas
2018-02-17Clean up some bad words from code commentsArtem Varaksa
2018-02-17Fix #16773 (Rename "Install" to "Download" in AssetLib)Artem Varaksa
2018-02-16Merge pull request #16748 from Chaosus/fixscriptpreviewRémi Verschelde
Fix script previews
2018-02-16Fix script previewsChaosus
2018-02-16fix crash autotile edit modedamarindra
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
- The input handling is done into several distinct functions, and the code is more consistent. - The actions' history is more precise ("Edited CanvasItem" is now "Rotated CanvasItem","Moved CanvasItem",etc...) - Fixed a little bug about input key events not forwarded correctly to plugins - IK is followed by default when you move a bone node, the alt-key allow you to move it normally
2018-02-15Merge pull request #16693 from marcelofg55/compile_fixRémi Verschelde
Fix for a possible compile error under OS X
2018-02-14Enable EditorPlugin to add/remove autoloadsWill Nations