Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-01 | Merge pull request #18434 from YeldhamDev/animation_autoplay_fix | Rémi Verschelde | |
Fixed deleting an animation marked to autoplay in the editor affecting the creation of one with the same name | |||
2018-05-01 | Merge pull request #18380 from groud/fix_spacebar_panning | Rémi Verschelde | |
Fixes 2d editor panning not working | |||
2018-05-01 | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code | Rémi Verschelde | |
Fixes logically dead code (Coverity) | |||
2018-04-30 | Merge pull request #18373 from KidRigger/working | Max Hilbrunner | |
Replaces CTRL with CMD in TileMapEditor for MacOS. | |||
2018-04-30 | Merge pull request #18381 from groud/fix_hard_to_select_node2d | Max Hilbrunner | |
Fixes hard to select Node2D | |||
2018-04-30 | Merge pull request #18489 from Calinou/tweak-property-hint-ranges | Max Hilbrunner | |
Tweak the property hint ranges of caret blink and line length guideline | |||
2018-04-30 | Merge pull request #18506 from AlexHolly/export-more-specific-error-message | Max Hilbrunner | |
Added a more specific error message on export | |||
2018-04-30 | Merge pull request #18515 from djrm/pr_icons | Max Hilbrunner | |
Updated icons, add CSG icons | |||
2018-04-29 | Add option to renormalize mipmaps when generating them for normalmaps. | Juan Linietsky | |
Reduces some aliasing. | |||
2018-04-29 | Updated icons, | Daniel J. Ramirez | |
Added CSG icons and other action icons [ci-skip] | |||
2018-04-29 | Merge pull request #18455 from neikeq/export-pck-zip-debug | Hein-Pieter van Braam | |
Make 'Export PCK/ZIP' work well with EditorExportPlugin | |||
2018-04-29 | Added a more specific error message on export | Alexander Holland | |
2018-04-28 | Merge pull request #18425 from RandomShaper/fix-theme-editor-samples | Hein-Pieter van Braam | |
Fix theme editor sample widgets | |||
2018-04-28 | Tweak the property hint ranges of caret blink and line length guideline | Hugo Locurcio | |
This allows for more precise adjustments. | |||
2018-04-28 | Fix how snapping is applied to 3D polygon editing, make it more friendly. | Juan Linietsky | |
2018-04-27 | CSG Support for Godot! | Juan Linietsky | |
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing! | |||
2018-04-27 | Made the Pin button disable when no AnimationPlayer is selected. | Michael Alexsander Silva Dias | |
2018-04-27 | Fixed deleting an animation marked to autoplay in the editor affecting the ↵ | Michael Alexsander Silva Dias | |
creation of one with the same name. | |||
2018-04-27 | Fix theme editor sample widgets | Pedro J. Estébanez | |
2018-04-27 | Fix use64 used without being initialized | Marcelo Fernandez | |
2018-04-26 | Numerous changes to the Animation Editor. | Michael Alexsander Silva Dias | |
2018-04-26 | Make 'Export PCK/ZIP' work well with EditorExportPlugin | Ignacio Etcheverry | |
Add debug flag to the 'Export PCK/ZIP' option Make 'Export PCK/ZIP' notify when the export process begins. This is necessary to receive the 'EditorExportPlugin::_export_begin' callback | |||
2018-04-26 | Adds shortcuts for zooming in the 2D editor | Gilles Roudiere | |
2018-04-23 | Fix AnimationPlayer edited scene bug | Peter Folkins | |
2018-04-23 | Fixes hard to select Node2D | groud | |
2018-04-23 | Fixes 2d editor panning not working | groud | |
2018-04-23 | Replaces CTRL with CMD in TileMapEditor for MacOS. | Anish | |
Replacing CTRL with CMD makes sense dure to consistency with MacOS and avoiding conflict with the accessibility hotkey (ctrl+lmb = rmb) Fixes: #18238 | |||
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio | |
2018-04-21 | Fixes logically dead code (Coverity) | Crazy-P | |
Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment. | |||
2018-04-18 | Fixes left/up axis not mappable as actions | Gilles Roudiere | |
2018-04-18 | Merge pull request #18261 from flashyincceo/export-project-default-filename | Rémi Verschelde | |
Set default file name for exported projects | |||
2018-04-18 | Merge pull request #18168 from Chaosus/fixcrash | Rémi Verschelde | |
Fix possible crash when clicking on Skeleton2D or Sprite editor options | |||
2018-04-18 | Set default file name for exported projects | Peter Folkins | |
2018-04-18 | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | |
2018-04-18 | Merge pull request #16902 from groud/analog_action_system | Juan Linietsky | |
Allow actions to provide an analog value | |||
2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere | |
2018-04-13 | Merge pull request #18156 from RandomShaper/fix-messed-pr | Rémi Verschelde | |
Revert "Unify http- and percent- encode/decode" | |||
2018-04-13 | Merge pull request #17502 from groud/2Deditor_rect | Juan Linietsky | |
Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent | |||
2018-04-12 | Revert "Unify http- and percent- encode/decode" | Pedro J. Estébanez | |
This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f. | |||
2018-04-09 | Merge pull request #16473 from ianb96/move_tab | Rémi Verschelde | |
Drag to Rearrange Editor Docks | |||
2018-04-09 | Merge pull request #18054 from Mintormo/bugfix-inconsistent-sort-in-file-manager | Rémi Verschelde | |
Fixed bug #17929. Inconsistent sort in file manager. | |||
2018-04-08 | Drag to rearrange Tabs and TabContainer | ianb96 | |
2018-04-08 | Merge pull request #16297 from lpn/master | Juan Linietsky | |
Fixed wave file importer's broken resampling. | |||
2018-04-08 | Merge pull request #16571 from Zylann/find_in_files | Juan Linietsky | |
Added find & replace in files | |||
2018-04-08 | Fix #18058 regression | Chaosus | |
2018-04-08 | Merge pull request #16995 from mrcdk/custom_resources_inspector | Juan Linietsky | |
The inspector will show the custom resources added via plugin | |||
2018-04-08 | Merge pull request #17123 from ↵ | Juan Linietsky | |
Jason0214/BugFix_UpdataFavoriteListWhenMoveOrRenameDir Editor: update favortite_dirs after move or rename a file in filesytem_dock | |||
2018-04-08 | Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved | Juan Linietsky | |
Duplicate Arrays and Dictionaries when instancing scene in editor | |||
2018-04-08 | Merge pull request #17443 from Noshyaar/tilesetcrash | Juan Linietsky | |
Fix converting to tileset crashes Godot if existing file is not tileset | |||
2018-04-08 | Merge pull request #17967 from Nibodhika/all-device-mode | Juan Linietsky | |
Allows to map an action to all devices. |