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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-01-22
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
Rémi Verschelde
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-21
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-21
i18n: Sync translations with Weblate
Rémi Verschelde
2019-01-21
Make the Texture Region Editor able to edit regions of Sprite3Ds
Michael Alexsander Silva Dias
2019-01-21
ExportDialog: Make error messages translatable
Rémi Verschelde
2019-01-21
Merge pull request #25163 from ankitpriyarup/master
Rémi Verschelde
2019-01-21
Disable autowrap for export dialog errors
Ankit Priyarup
2019-01-20
Make "Export with Debug" more visible in the Export dialog
Hugo Locurcio
2019-01-19
Merge pull request #25110 from groud/display_pivot
Rémi Verschelde
2019-01-18
Displays the pivot all the time and rotate the icon
groud
2019-01-18
Editor source status font size, fixes #25039
Melvin Winstroem-Moeller
2019-01-18
Clean up and fix issues after merging #21701 , closes #21104
Juan Linietsky
2019-01-18
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Juan Linietsky
2019-01-17
Merge pull request #25076 from groud/fix_filesystem_dock
Rémi Verschelde
2019-01-17
Fixes crash in the Filesystem dock
groud
2019-01-17
Add some checks to avoid disaster when making a node the scene root. Fixes #2...
Juan Linietsky
2019-01-17
Fix keying resource properties, closes #24690
Juan Linietsky
2019-01-17
Fix radio buttons support in ItemListEditorPlugin
Rémi Verschelde
2019-01-17
Perform a cleaner exit for resource preview, fixes #24206
Juan Linietsky
2019-01-16
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Rémi Verschelde
2019-01-16
Rename OrientedPathFollow to PathFollowOriented
Danilo Villa (Davi)
2019-01-16
Fix order of a nullptr test in canvas item editor
jlahman
2019-01-15
Clear internal vertex counter when redrawing polygons, closes #24862.
Juan Linietsky
2019-01-15
Merge pull request #24909 from xDGameStudios/array_static_types
Rémi Verschelde
2019-01-14
wtf
Juan Linietsky
2019-01-14
Added a flag to specify an exported node path must be supplied from scene roo...
Juan Linietsky
2019-01-14
Use SceneTreeDock to replace particles node properly, fixes #24162
Juan Linietsky
2019-01-14
Removed ancient code for set_edited that was doing nothing.
Juan Linietsky
2019-01-14
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-14
i18n: Sync translations with Weblate
Rémi Verschelde
2019-01-14
Merge pull request #24981 from akien-mga/property-editor-rid
Rémi Verschelde
2019-01-14
Do not allow adding tasks while in the middle of flushing a message queue
Juan Linietsky
2019-01-14
Add EditorPropertyRID as read-only label showing RID
Rémi Verschelde
2019-01-13
Fixed null editor icon crash
Wilson E. Alvarez
2019-01-11
Merge pull request #24914 from volzhs/export-split
Rémi Verschelde
2019-01-12
Use HSplit to resize presets and options panel on Export window
volzhs
2019-01-11
Add static types to arrays (inspector fix)
xDGameStudios
2019-01-11
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Rémi Verschelde
2019-01-10
Fixes to auto triangle editing in BlendSpace2D
Juan Linietsky
2019-01-10
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
Michael Alexsander Silva Dias
2019-01-09
Fixes 2D bones selection
groud
2019-01-09
Hides error_panel of state machine on the first time.
Guilherme Felipe
2019-01-09
Fix for issue #24810 (find in files logic)
x2f
2019-01-08
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2019-01-08
Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip
Rémi Verschelde
2019-01-07
make tooltips display for subinspectors
clayjohn
2019-01-07
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-07
i18n: Sync translations with Weblate
Rémi Verschelde
2019-01-07
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
Rémi Verschelde
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