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2018-08-25Texture Region: Cache auto-slice information into the texture. Fixes #11503Mariano Suligoy
2018-08-24Style: Fix previous commits from @reduzRémi Verschelde
2018-08-24Merge pull request #21110 from natrim/particles2d_editorRémi Verschelde
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24Merge pull request #21272 from paulloz/tilemap-tools-enhancementsRémi Verschelde
tilemap_editor: change move and duplicate tools
2018-08-24Merge pull request #21356 from akien-mga/drop-shadergraphRémi Verschelde
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24Merge pull request #21351 from akien-mga/print_verboseRémi Verschelde
Add print_verbose to print to stdout only in verbose mode
2018-08-24Merge pull request #21359 from dragmz/fix-plot-clear-when-stoppedRémi Verschelde
Fix clear button not clearing plot when stopped
2018-08-24some checks for node removed, may fix #20863Juan Linietsky
2018-08-24Fix clear button not clearing plot when stoppedMarcin Zawiejski
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
2018-08-24tilemap_editor: change move and duplicate toolsPaul Joannon
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy
2018-08-24Drop old ShaderGraph code, obsoleted by VisualShaderRémi Verschelde
2018-08-24Add print_verbose to print to stdout only in verbose modeRémi Verschelde
Equivalent of the cumbersome: if (OS::get_singleton()->is_stdout_verbose()) print_line(msg);
2018-08-23-Fix blend tree rename, closes #20210Juan Linietsky
-Fixed activity lines in blend tree
2018-08-23Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selectionRémi Verschelde
Fix update 2D view on selections in scene tree
2018-08-23Change how path properties are presented, so they can be edited. Fixes #20709Juan Linietsky
2018-08-23i18n: Fix extract.py after #17440Rémi Verschelde
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
2018-08-23i18n: Merge translation catalogs with updated templateRémi Verschelde
2018-08-23i18n: Sync translation template with current sourceRémi Verschelde
Finally unlocking translations for the master/3.1 branch on Weblate to prepare for the stable release.
2018-08-23Fix update 2D view on selections in scene treeAlexander Holland
2018-08-23i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit f16f9b2b8ae38b76e2a820c060561ebfc71644ab) Also adds initial Georgian and Latvian translations.
2018-08-23Remove material errors after opening new project, fixes #21073JFonS
2018-08-23Merge pull request #21254 from YeldhamDev/tile_grid_map_sideRémi Verschelde
Add option to move Tile/GridMap editors to another side
2018-08-23Merge pull request #21290 from elasota/texture-import-optionsRémi Verschelde
Hide unused options when not using "Video RAM" compression mode
2018-08-22Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import.elasota
2018-08-22Add option to move Tile/GridMap editors to another sideMichael Alexsander Silva Dias
2018-08-22Merge pull request #21283 from YeldhamDev/gridmap_meshlib_renameRémi Verschelde
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22Merge pull request #21150 from Calinou/more-window-placement-optionsRémi Verschelde
Add more project window placement options
2018-08-22Rename instances of the word "theme" to "mesh_library" in GridMap and ↵Michael Alexsander Silva Dias
MeshLibrary editors
2018-08-22Add more project window placement optionsHugo Locurcio
It is now possible to use the previous or next monitor (relative to the editor) to display running projects. If either end is reached, it will wrap around to the last or first monitor (respectively). This closes #20283.
2018-08-22Display tile ID along with nameMariano Javier Suligoy
Fixes #20895.
2018-08-22Fix crash when previewing null AudioStreamPoommetee Ketson
2018-08-21BPTC supportelasota
2018-08-22Merge pull request #21274 from YeldhamDev/meshlib_editor_fixesRémi Verschelde
Fix MeshLibrary editor
2018-08-22Add modulation of tiles from tileset in palette and editor drawLaurent Van Acker
2018-08-21Fix MeshLibrary editorMichael Alexsander Silva Dias
2018-08-21Merge pull request #21252 from vnen/remove-autoload-initRémi Verschelde
Disable scripting and physics early in EditorNode
2018-08-21Merge pull request #21236 from dragmz/windows-graceful-closeRémi Verschelde
Try closing gracefully before terminating process
2018-08-21display some constants as hexJuan Linietsky
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-21Clipped camera implementation, a camera that avoids going into geometry.Juan Linietsky
2018-08-20Disable scripting and physics early in EditorNodeGeorge Marques
This avoids issues with scripts being instanced before this is set, like autoloads.
2018-08-21Merge pull request #21241 from dragmz/reset-debugger-reasonRémi Verschelde
Reset reason text when no longer connected
2018-08-21Merge pull request #21220 from Noshyaar/import-crashRémi Verschelde
Fix crash while importing corrupt wav
2018-08-21Merge pull request #21228 from Noshyaar/docs-bindRémi Verschelde
Fix arg name in docs, some copy-paste errors
2018-08-21Merge pull request #21234 from guilhermefelipecgs/fix_inspector_capitalizeRémi Verschelde
[EditorInspector] Fix ImportDock and ProjectExport capitalize
2018-08-20Try closing gracefully before terminating processMarcin Zawiejski
Use a Microsoft recommended way of process termination for the project process run from the editor. This allows loaded DLLs to receive and handle DLL_PROCESS_DETACH notification and cleanup any global state before the process actually exits.
2018-08-20[EditorInspector] Fix ImportDock and ProjectExport capitalizeGuilherme Felipe
2018-08-21Fix crash while importing corrupted wavPoommetee Ketson
Line 199 does division with 'bits per sample' but the check for 0 is missing.
2018-08-21Fix arg name in docs, some copy-paste errorsPoommetee Ketson