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2017-08-29Changed defaults, as it seems to be obviousy better to keep materials outside...Juan Linietsky
2017-08-29Added nice icon to show when a file is broken on import.Juan Linietsky
2017-08-29Fix constant reimport on broken files, closes #9930Juan Linietsky
2017-08-29Merge pull request #10771 from neikeq/pr-improve-build-callbacksJuan Linietsky
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
2017-08-29Improved and added some iconsDaniel J. Ramirez
2017-08-29Improve build callbacksIgnacio Etcheverry
2017-08-29Makes built-in vararg methods actual vararg methodsIgnacio Etcheverry
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-29removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
2017-08-29Merge pull request #10716 from Noshyaar/pr-updateRémi Verschelde
2017-08-29Merge pull request #10704 from Noshyaar/pr-sceneRémi Verschelde
2017-08-29Merge pull request #10705 from djrm/pr_gizmo_iconsRémi Verschelde
2017-08-29Merge pull request #10731 from Noshyaar/pr-saveRémi Verschelde
2017-08-29Change editor update_mode to booleanPoommetee Ketson
2017-08-29EditorNode: fix scene save over othersPoommetee Ketson
2017-08-29EditorNode: enhance open scene error dialogPoommetee Ketson
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
2017-08-28Added missing gizmo icons and fixed ugly looking gizmo icons.Daniel J. Ramirez
2017-08-28Merge pull request #10709 from djrm/pr_gizmos_improvementsRémi Verschelde
2017-08-28Fix the channels gltf importer uses for metallic and AO textures.Ferenc Arn
2017-08-28Improved directional light arrow and gizmo highlightingDaniel J. Ramirez
2017-08-28Fix inability to change project settingsRémi Verschelde
2017-08-28Highlight currently selected gizmo.Daniel J. Ramirez
2017-08-28-Some fixes to code completion.Juan Linietsky
2017-08-28Merge pull request #10688 from Noshyaar/pr-csv2Rémi Verschelde
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
2017-08-28Merge pull request #10662 from hoelzl/python3-v3Rémi Verschelde
2017-08-27-Moved script run to editor, removed from projectJuan Linietsky
2017-08-27Make build scripts Python3 compatibleMatthias Hoelzl
2017-08-27Fix mixed tab/whitespace in build filesMatthias Hoelzl
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27-Largely rewrote gridmap to simplify itJuan Linietsky
2017-08-27ImporterCSV: add delimiter options , ; or \tPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Buildsystem: Reduce verbosity of font and translation generationRémi Verschelde
2017-08-27ImporterCSV: print error condition to consolePoommetee Ketson
2017-08-27Added freelook inertiaMarc Gilleron
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
2017-08-27Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde
2017-08-27Merge pull request #10657 from Noshyaar/pr-debugRémi Verschelde
2017-08-27Merge pull request #10665 from Hinsbart/save_update_modeRémi Verschelde
2017-08-27Merge pull request #10669 from hpvb/fix-6118Rémi Verschelde
2017-08-27Merge pull request #10670 from neikeq/oh-hello-thereRémi Verschelde
2017-08-27Always size project icons to default icon sizeHein-Pieter van Braam
2017-08-26EditorHelp: Fixes desc of vararg methodsIgnacio Etcheverry
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-26Add several missing Null checks in _notificationHein-Pieter van Braam
2017-08-26Save update mode in project metadata.Andreas Haas