Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-03 | Implement a more coherent (and way less hack) way to block animation ↵ | Juan Linietsky | |
updates, fixes #24618 | |||
2019-03-03 | Merge pull request #26496 from MadEqua/fix-filesystem-dock-icon | Rémi Verschelde | |
Fix grid view button icon not showing on filesystem dock. | |||
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ↵ | Juan Linietsky | |
fixes #26468 | |||
2019-03-03 | Fix grid view button icon not showing on filesystem dock. | Bruno Lourenço | |
2019-03-03 | Merge pull request #26523 from akien-mga/export-etc-check | Rémi Verschelde | |
Improve VRAM texture compression checks for mobile/web | |||
2019-03-03 | Merge pull request #26446 from QbieShay/root_node_from_escn | Rémi Verschelde | |
Importer for scenes only overrides the base Node if differently specified by the user | |||
2019-03-03 | Improve VRAM texture compression checks for mobile/web | Rémi Verschelde | |
For HTML5, we need to support S3TC if running on desktop, and ETC or ETC2 for mobile, so make this explicit. Add logic to check for ETC2 support on GLES3, and remove incorrect ETC feature for GLES3 on Android. Fix ETC check invalidating templates on HTML5. Fixes #26476. | |||
2019-03-03 | Merge pull request #26385 from MarianoGnu/tileset_editor | Rémi Verschelde | |
TileSetEditor: Improvements and fixes | |||
2019-03-02 | TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to ↵ | Mariano Suligoy | |
#24003 | |||
2019-03-02 | Merge pull request #26482 from ptrojahn/missingpreview | Rémi Verschelde | |
Fix preview in file dialog | |||
2019-03-02 | Fix preview in file dialog | Paul Trojahn | |
If the preview is already cached, queue_ressource_preview calls _thumbnail_done immediately, so preview_waiting is never set to false again. The progress wheel isn't rendered, because the WaitPreview icons don't exist. This should probably be Progress. Fixes #25749 | |||
2019-03-02 | Importer for scenes only overrides the base Node if differently specified by ↵ | Ilaria Cislaghi | |
the user | |||
2019-03-01 | Flush stuff pending on visual server thread when exiting, fixes #24669 | Juan Linietsky | |
2019-03-01 | Merge pull request #26451 from ptrojahn/modified | Rémi Verschelde | |
Fix misleading modified status of scenes | |||
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky | |
2019-03-01 | Fix misleading modified status of scenes | Paul Trojahn | |
If a scene is instanced in another scene, any changes to the first triggers _clear_undo_history in EditorNode::set_current_scene, which increments the version in UndoRedo::clear_history. This results in a modified status. Passing false to clear_history fixes this issue. Fixes #25942 | |||
2019-03-01 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-03-01 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-03-01 | Merge pull request #26419 from SeleckyErik/errors-tab-bug | Rémi Verschelde | |
Fixed Errors Tab Indexing Bug in the Debugger | |||
2019-03-01 | Updates error label font in status bar | Chaosus | |
2019-02-28 | Allow to change selection of collision shapes added to the same tile. Fixes ↵ | Mariano Suligoy | |
#26369. | |||
2019-02-28 | Allow to change selection around all tiles on the texture without clicking ↵ | Mariano Suligoy | |
on them. Fixes #25203. Fixes #22077 | |||
2019-02-28 | Fixed Errors Tab Indexing Bug in the Debugger | Erik | |
FIxed bug with Errors tab in the Debugger using wrong index in the tab container. Also removed unused variable that was probably left behind. | |||
2019-02-28 | Merge pull request #26383 from neikeq/issue-26302 | Rémi Verschelde | |
Sanitize file paths before extracting export templates | |||
2019-02-28 | Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspace | Rémi Verschelde | |
Make TileSet editor's workspace change size according to region changes | |||
2019-02-28 | Merge pull request #26335 from ericrybick/26247 | Rémi Verschelde | |
Fix project_settings entry creation for global scripts. | |||
2019-02-27 | Make TileSet editor's workspace change size according to region changes | Michael Alexsander Silva Dias | |
2019-02-28 | Sanitize file paths before extracting export templates | Ignacio Etcheverry | |
2019-02-27 | Save resources even if no scene is present, closes #26273 | Juan Linietsky | |
2019-02-27 | Merge pull request #26373 from groud/fix_layout_loading | Rémi Verschelde | |
Fixes layout loading | |||
2019-02-27 | Avoid docks to be overriden while scanning, fixes #26359 | Juan Linietsky | |
2019-02-27 | Hide global section in project settings when no property is defined | Eric Rybicki | |
Prevent _global_script entries in project settings without section from being loaded fixes #26247 | |||
2019-02-27 | Fixes layout loading | Gilles Roudiere | |
2019-02-27 | -Fix problem of order of import plugins, closes #26340 | Juan Linietsky | |
-Ensure resource previewer does not start until first import is done | |||
2019-02-27 | Merge pull request #26352 from bojidar-bg/21633-progress-stylebox | Rémi Verschelde | |
Fix minimum size of ProgressBar-s | |||
2019-02-27 | Make sure restoring opened scenes happens after scanning is done. | Juan Linietsky | |
2019-02-27 | Fix minimum size of ProgressBar-s | Bojidar Marinov | |
Was a leftover from 0a1c1c660fc6aa0689816e85f2b6791c225c6d63. Fixes #21633. | |||
2019-02-27 | Fixed issue where descriptor is left hanging, which causes file locked on ↵ | Juan Linietsky | |
Windows, closes #26342 | |||
2019-02-27 | Merge pull request #26330 from ↵ | Rémi Verschelde | |
AlmostBearded/tileseteditor_multiplecollisionshapes Allow Creation of Multiple Collision Shapes for Tiles | |||
2019-02-26 | If resources on disk have subresources and they are edited, also save the ↵ | Juan Linietsky | |
resource on ctrl-s | |||
2019-02-27 | Don't crash on previewing an AtlasTexture without a region | Hein-Pieter van Braam | |
2019-02-27 | Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray | Rémi Verschelde | |
Fix GDScript exports having the wrong type of default value by converting it | |||
2019-02-26 | Allow Creation of Multiple Collision Shapes for Tiles #24003 | Peter Oberrauner | |
2019-02-26 | Clarify that ETC is required for GLES2. | Juan Linietsky | |
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky | |
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings | |||
2019-02-26 | Resize native run button according to editor scale. | Jairo Honorio | |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | |
-Fixed a bug where etc textures were imported broken | |||
2019-02-26 | Fix GDScript exports having the wrong type of default value by converting it | Bojidar Marinov | |
Also, initialize elements of PoolArrays when resizing them in the editor. Fixes #26066. | |||
2019-02-26 | Merge pull request #26290 from groud/move_setting_to_layout | Rémi Verschelde | |
Move the FileSystem dock layout properties to the per-project layout file | |||
2019-02-25 | Move the FileSystem dock layout properties to the per-project layout file | Gilles Roudiere | |