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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-01-15
Merge pull request #35572 from dankan1890/drag_sheet
Rémi Verschelde
2021-01-14
Merge pull request #45070 from fmazan/fs-dock-name-sort
Rémi Verschelde
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
Merge pull request #44514 from madmiraal/split-os-execute
Rémi Verschelde
2021-01-12
Create spritesheet for SpriteFrames by drag and dropping.
dankan1890
2021-01-11
Fix script list only showing their names regardless of display option
Michael Alexsander
2021-01-11
Merge pull request #45038 from fire/meshopt-scale
Rémi Verschelde
2021-01-11
Merge pull request #45059 from fmazan/autoload-export
Rémi Verschelde
2021-01-11
Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-11
Merge pull request #45042 from KoBeWi/ok_maybe_it_changed
Rémi Verschelde
2021-01-11
Merge pull request #45069 from Chaosus/vs_code_preview_window
Rémi Verschelde
2021-01-11
Pushes visual shader code preview to separate window
Yuri Roubinsky
2021-01-10
Don't allow adding Objects to the project settings
Hugo Locurcio
2021-01-10
Fix file name comparison when new file is added to file system
Filip
2021-01-10
Add all AutoLoad resources when exporting the project
Filip
2021-01-09
Emit changed signal from Color Picker when changed
kobewi
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-08
Merge pull request #35505 from dalexeev/rtl_colors
Rémi Verschelde
2021-01-08
Merge pull request #44283 from jeffuntildeath/fix-stf-offset
Rémi Verschelde
2021-01-07
Merge pull request #44980 from RandomShaper/fix_res_lifetime
Rémi Verschelde
2021-01-07
Revert "Fixed EditorPropertyText change signal emission."
Rémi Verschelde
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-06
Merge pull request #44971 from nekomatata/fix-string-property-update
Rémi Verschelde
2021-01-06
Update String property field only when text has changed
PouleyKetchoupp
2021-01-06
Merge pull request #44950 from reduz/shader-debugger
Rémi Verschelde
2021-01-06
Added ability to visualize native shaders
reduz
2021-01-06
Made save dialog open immediately when running unsaved scene.
Eric M
2021-01-05
Merge pull request #44934 from KoBeWi/p-p-push_the_item
Rémi Verschelde
2021-01-05
Properly edit the instanced node in the inspector
kobewi
2021-01-05
Merge pull request #44892 from KoBeWi/gentle_drag
Rémi Verschelde
2021-01-05
Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change
Rémi Verschelde
2021-01-05
Commit CanvasItem state only if it changed
kobewi
2021-01-05
Merge pull request #44893 from Chaosus/shader_reference
Rémi Verschelde
2021-01-05
Fix shader editor documentation link
Yuri Roubinsky
2021-01-05
Merge pull request #44890 from KiritoAM/my-bug-fix
Rémi Verschelde
2021-01-04
Fix odd newline in `EditorLog::add_message()`
Danil Alexeev
2021-01-04
Merge pull request #44907 from qarmin/fix_leak_gradient
Rémi Verschelde
2021-01-04
Fix Leak with Gradient in Node3DEditorViewport
Rafał Mikrut
2021-01-04
Merge pull request #44330 from Hurakano/fixes
Rémi Verschelde
2021-01-03
Don't emit changed signal on Color Picker close
kobewi
2021-01-03
Fix for reselecting a TileMap node without first de-selecting it
andrew-softdev
2021-01-03
Merge pull request #42779 from volzhs/editor-file-dialog
Rémi Verschelde
2021-01-02
Enhance editor file dialog
volzhs
2021-01-02
Typo correction
Muller-Castro
2021-01-01
Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Rémi Verschelde
2021-01-01
Merge pull request #44865 from RandomShaper/fix_reset_anim_crash
Rémi Verschelde
2021-01-01
Fix crash related to reset animation
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Use zero-indexing for physics and render layer names
Hugo Locurcio
2020-12-29
Merge pull request #44709 from Calinou/editor-frame-time-color
Rémi Verschelde
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