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2022-09-09Merge pull request #64938 from YuriSizov/editor-scaled-iconsRémi Verschelde
2022-09-09Merge pull request #65352 from Mickeon/try-scene-tree-filter-multi-wordRémi Verschelde
2022-09-09i18n: Sync editor translations with Weblate (3.5 branch)Rémi Verschelde
(cherry picked from commit 367ffd10c8a0131bb7f669070d99841fdc3ec6e2)
2022-09-09Improve Scene Tree Dock's Node filter (Allow multiple terms & more)Micky
- Allows more than one parameter to be passed in the "Filter Node" search box, each term separated by spaces. - Grays out any parent Node not matching the search, but still having to be there because a child is. - Adds a `group:` filter. It matches any Node belonging to the passed group. If no argument is passed, it matches all Nodes belonging to any group. It also ignores groups used internally, and its alias is `g`.
2022-09-09Merge pull request #63640 from mbe9/fix_noneditable_remote_objectsRémi Verschelde
2022-09-09Merge pull request #65520 from V-Sekai/remote_objects_no_read_onlyRémi Verschelde
2022-09-09Merge pull request #64373 from YeldhamDev/edscale_likes_them_floatyRémi Verschelde
2022-09-08Fix undo actions in SceneTreeDockkobewi
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-08Remove read-only status from EditorDebuggerRemoteObjectSaracenOne
2022-09-08Merge pull request #65468 from Chaosus/vs_fixYuri Rubinsky
2022-09-08Merge pull request #65495 from V-Sekai/animation_editor_fixesRémi Verschelde
2022-09-08Merge pull request #65499 from Mickeon/project-converter-english-examRémi Verschelde
2022-09-08Merge pull request #65504 from KoBeWi/close_before_savingRémi Verschelde
2022-09-08Fix several oddities in Project ConverterMicky
This is not a complete list. Nor are all of the changes exhaustive. - Measure final execution time in seconds instead of milliseconds. - Use `vformat()` instead of unreadable string concatenation whenever necessary. - Replaces every `&` used with booleans with `&&` because Visual Studio was really complaining about it. - Adds punctuation to some comments, in accordance to codebase guidelines. - Fixes some typos around the file (such as "parenthesis" being called "parenthess"), as well as attempt to change some sentences to be more English-correct. - Reworded some comments and error messages entirely.
2022-09-08Merge pull request #65241 from bruvzg/no_keymap_ambiguityRémi Verschelde
Fix key mapping changes when moving from macOS to other platform.
2022-09-08Merge pull request #60108 from KoBeWi/arise_to_topRémi Verschelde
Rename raise() to move_to_front()
2022-09-08Merge pull request #63596 from Jayman2000/issue-27640Rémi Verschelde
Rename `change_scene()` and `change_scene_to()`
2022-09-08Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_moreRémi Verschelde
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08Merge pull request #64757 from nathanfranke/change-node-dialogRémi Verschelde
Simplify title of Create/Change Node Dialog
2022-09-08Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde
Fix issue causing the project manager to crash because of missing path argument
2022-09-08Merge pull request #63905 from smix8/navigation_replace_old_debug_4.xRémi Verschelde
Remove / Replace old Navigation Debug Visualization
2022-09-07simplify title of create/change node dialogNathan Franke
The create dialog in replace mode now always has the title `Change type of "%s"`, where `%s` is either "MyNodeName" or "MyVisualScript.vs".
2022-09-08[Net] Rename "ssl" references to "tls" in methods and members.Fabio Alessandrelli
2022-09-08Ask before closing with unsaved resourceskobewi
2022-09-07Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
2022-09-07Rename change_scene() and change_scene_to()Jason Yundt
Before this change, the SceneTree had methods named “change_scene” and “change_scene_to”. One of them accepted a String as a parameter and the other accepted a PackedScene, but you couldn’t tell which one was which just by looking at their names. This change renames those two methods to “change_scene_to_file” and “change_scene_to_packed”. These new names came from this suggestion [1]. These new names make the difference between the two methods more clear and hint at the fact that there’s more than one change_scene method. [1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955> Fixes #27640.
2022-09-07Allow images to be imported "for editor use" and respect editor settingsYuri Sizov
2022-09-07Enable long press, pan and scale gestures for the Godot Android EditorFredia Huya-Kouadio
Fix the bug causing the editor to crash when running the project.
2022-09-07Fix key mapping changes when moving from macOS to other platformbruvzg
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07Remove / Replace old Navigation Debug Visualizationsmix8
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07Merge pull request #49466 from AnilBK/rotate-previewsRémi Verschelde
Add rotation ability to material editor preview.
2022-09-07Merge pull request #58617 from KoBeWi/custom_somethingRémi Verschelde
Improve handling of custom types
2022-09-07Merge pull request #65471 from KoBeWi/sRémi Verschelde
Fix tile source selection from picking
2022-09-07Merge pull request #65389 from Rindbee/fix-file-list-in-FileDialog-not-updatingRémi Verschelde
Fix file list in FileDialog not updating on first run
2022-09-07Merge pull request #59069 from fire-forge/stylebox_margin_functionsRémi Verschelde
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07Merge pull request #65355 from groud/split_container_min_grab_thicknessRémi Verschelde
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07Add set_default_margin_all/individual to StyleBoxFireForge
2022-09-07Fix file list in FileDialog not updating on first runRindbee
2022-09-07Fix tile source selection from pickingkobewi
2022-09-07Remove subcategory parameter from `AddOption` in visual shader editorYuri Rubinsky
2022-09-07Allow SplitContainer to have a grab area larger than its visual grabberGilles Roudière
2022-09-07Add missing constants to project converterMicky
- CONTAINER_INSPECTOR_BOTTOM - NOTIFICATION_SCENE_INSTANTIATED
2022-09-07Rename ProgressBar.`percent_visible` to `show_percentage`Micky
`percent_visible` -> `show_percentage` `set_percent_visible` -> `set_show_percentage` `is_percent_visible` -> `is_percentage_shown`
2022-09-07Refactor to use internal foreign resource checking function.SaracenOne
Create unique duplicates of embedded animations when calling 'Make Unique' on AnimationLibrary.
2022-09-07Merge pull request #65447 from Faless/net/4.x_ssl_to_tlsRémi Verschelde
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matterRémi Verschelde
Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07Merge pull request #65449 from ↵Rémi Verschelde
YuriSizov/editor-main-control-screen-container-node Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07Merge pull request #65437 from YuriSizov/theme-gui-renamesRémi Verschelde
Improve naming of theme properties throughout GUI code
2022-09-07Merge pull request #65197 from Mickeon/rename-connect-one-shotRémi Verschelde
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT