Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-24 | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky | |
GradientTexture now uses a Gradient | |||
2017-06-24 | Merge pull request #9281 from Zylann/fix_freelook_keyboard | Rémi Verschelde | |
Fixed freelook conflict with text inputs | |||
2017-06-24 | Merge pull request #9249 from Noshyaar/pr-colorpick | Rémi Verschelde | |
ColorPicker: fix DPI, hue & color update issues | |||
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron | |
- Added gradient property - Deleted duplicate code | |||
2017-06-24 | Capitalize template names in script dialog. | Andreas Haas | |
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | |
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | |||
2017-06-23 | Merge pull request #9312 from BastiaanOlij/osx_export | Juan Linietsky | |
Osx export | |||
2017-06-24 | Added Curve resource | Marc Gilleron | |
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | |||
2017-06-23 | Merge pull request #9307 from nunodonato/shadererrorline | Thomas Herzog | |
highlight the correct error line in shader editor | |||
2017-06-22 | project and scene swapped, sorry could never get used to it :( | Juan Linietsky | |
Also reorganized menus a bit. | |||
2017-06-23 | Reimplement export module for OSX | BastiaanOlij | |
2017-06-22 | Merge pull request #9293 from MarianoGnu/master | Mariano Javier Suligoy | |
Fix regresion on Texture Region Editor Plugin. Fixes #9282 | |||
2017-06-21 | highlight the correct error line in shader editor | Nuno Donato | |
2017-06-21 | 2D GPU Particles working.. | Juan Linietsky | |
2017-06-20 | Fix EditorImportPlugin::get_preset_count | Andreas Haas | |
Was missing a const... | |||
2017-06-20 | Fix regresion on Texture Region Editor Plugin. Fixes#9282 | Mariano Suligoy | |
2017-06-20 | Fixed freelook conflict with text inputs | Marc Gilleron | |
2017-06-20 | Merge pull request #8407 from Jylhis/popup_item_select_hide | Thomas Herzog | |
Update PopupMenu hiding | |||
2017-06-20 | ColorPicker: fix DPI, hue & color update issues | Poommetee Ketson | |
2017-06-19 | Merge pull request #9099 from kubecz3k/plugin-camera-expose | Thomas Herzog | |
EditorPlugin can request user inputs from editor 3d view | |||
2017-06-19 | Merge pull request #9256 from MarianoGnu/master | Juan Linietsky | |
Fix ColorPicker's screen pick functionality | |||
2017-06-19 | Fix ColorPicker's screen pick functionality | Mariano Suligoy | |
2017-06-19 | Fix image lock on preview image generating | Konrad Nowakowski | |
2017-06-17 | Added option to not save a scene when played. | Kryptocron | |
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | |
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | |||
2017-06-16 | Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock | Rémi Verschelde | |
Fix EditorFileSystem duplicating root folder in new folders | |||
2017-06-16 | Fix EditorFileSystem duplicating root folder in new folders | Bojidar Marinov | |
Also, add some uninitialized variables into constructors (I like to applease cppcheck). Also, remove unused md_count. Fixes #3662. | |||
2017-06-16 | Merge pull request #9221 from volzhs/fix-scene-tab-theme | Andreas Haas | |
Fix scene tab color not updated when theme changed | |||
2017-06-16 | Complete changing of resource extensions | George Marques | |
Some places were missing in e42d59f. | |||
2017-06-17 | Fix scene tab color not updated when theme changed | volzhs | |
2017-06-16 | Fixed ‘CreateNewAnimation’ window wrong size. | ageazrael | |
2017-06-16 | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | |
Increase the default perspective camera FOV | |||
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | |
Adds the following resources: - CapsuleMesh: a capsule object - CubeMesh: a cube that can be subdivided - CylinderMesh: a cylinder - PlaneMesh: a horizontal plane that can be subdivided - PrismMesh: a prism shape - SphereMesh: a sphere - QuadMesh: reintroduction of the original quadmesh Removes the old Quad and TestCube nodes | |||
2017-06-16 | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | |
Rename Godot-specific resource extensions | |||
2017-06-16 | Increase the default perspective camera FOV | Hugo Locurcio | |
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. | |||
2017-06-16 | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | |
Enhance scene tabs | |||
2017-06-16 | Enhance scene tabs | volzhs | |
- show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button | |||
2017-06-15 | Rename Godot-specific resource extensions | George Marques | |
2017-06-15 | Merge pull request #9102 from Faless/debugger_listen_show_error | Rémi Verschelde | |
Editor now shows error when debug port is in use | |||
2017-06-14 | get rid of button array | Juan Linietsky | |
2017-06-14 | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | |
Add ability to use custom script templates. | |||
2017-06-14 | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | |
renamed occurances of ColorRamp with Gradient | |||
2017-06-14 | Merge pull request #9174 from volzhs/file-mode-toggle | Rémi Verschelde | |
Make toggle between thumbnail and list for file dialog on editor | |||
2017-06-14 | Make toggle between thumbnail and list for file dialog on editor | volzhs | |
2017-06-14 | renamed occurances of ColorRamp with Gradient | Karroffel | |
ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | |||
2017-06-13 | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | |
Add ETC1/ETC2 compression support though etc2comp. | |||
2017-06-13 | Add ability to use custom script templates. | Andreas Haas | |
Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders | |||
2017-06-12 | Fix empty shader related crash, closes #8314 | Juan Linietsky | |
2017-06-12 | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | |
2017-06-12 | EditorSettings: Default game window placement to Centered. | Andreas Haas | |
Fixes #8890 |