index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander
2020-03-31
Merge pull request #37442 from YeldhamDev/subviewport_register
Rémi Verschelde
2020-03-31
Merge pull request #37153 from neikeq/mono_ios-4.0
Rémi Verschelde
2020-03-31
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-30
Register SubViewport class
Michael Alexsander
2020-03-30
Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
Move glow upscale quality to a global setting, for consistency
Juan Linietsky
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-03-27
General enhancements to floating docks
Michael Alexsander
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Merge pull request #37340 from reduz/rename-3d-nodes
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
Fix default editor font.
bruvzg
2020-03-26
Updade dialog node's icons
Michael Alexsander
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
Merge pull request #37294 from akien-mga/scons-drop-python2
Rémi Verschelde
2020-03-26
Merge pull request #37287 from Chaosus/vs_sky
Yuri Roubinsky
2020-03-25
Added sky shader mode to visual shaders
Yuri Roubinsky
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
Merge pull request #37272 from AndreaCatania/fix_ik_rot
Rémi Verschelde
2020-03-24
Fixed IK rotation issue
Andrea Catania
2020-03-24
Move DocData and Collada out of their subfolders
Rémi Verschelde
2020-03-24
Remove unused classes and stray headers
Rémi Verschelde
2020-03-22
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-21
Merge pull request #37161 from simpuid/positon-gizmo-fix
Rémi Verschelde
2020-03-21
Fixes transform gizmo position when node has default transform
simpuid
2020-03-20
i18n: Add header strings to translation catalog
Rémi Verschelde
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-19
Merge pull request #37159 from ThakeeNathees/f8-stop-process-crash-fix
Fabio Alessandrelli
2020-03-19
Merge pull request #35712 from KoBeWi/theheme_spy
Rémi Verschelde
2020-03-19
stop game process with KEY_F8 crash fixed
Thakee Nathees
2020-03-18
Editor 2D: Change pixel alignment strategy, fix jittering in high zoom
johan
2020-03-18
Merge pull request #37116 from neikeq/issue-12917
Rémi Verschelde
[prev]
[next]