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2023-01-31Merge pull request #72452 from akien-mga/global_class_always_createRémi Verschelde
Always create global class list, even if empty
2023-01-31Merge pull request #72396 from TokageItLab/bs1dconsistRémi Verschelde
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31Merge pull request #57520 from jordigcs/gd-rename-mapRémi Verschelde
Add hint for identifiers renamed from 3.x to 4.0
2023-01-31Always create global class list, even if emptyRémi Verschelde
Fixes #72451.
2023-01-31Merge pull request #72445 from reduz/restore-script-class-cache-if-removedRémi Verschelde
Restore script class cache if removed
2023-01-31Merge pull request #72245 from JonqsGames/apply_root_scale_to_shapeRémi Verschelde
Apply root scale to 3d shapes on import
2023-01-31Merge pull request #72447 from TokageItLab/fix-sprite-frames-edit-switchingRémi Verschelde
Fix SpriteFramesEditor is spamming to switch bottom panel
2023-01-31Merge pull request #72420 from TokageItLab/fix-animation-editor-pluginRémi Verschelde
Fix broken bottom panel switching
2023-01-31Fix switching method in SpriteFramesEditorSilc Renew
2023-01-31Fix broken bottom panel switchingSilc Renew
2023-01-31Restore script class cache if removedJuan Linietsky
I have no idea why anyone would do this, but this fixes it. Fixes #72154. Depends on #72444 being merged to function properly.
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
GDScript: Fix typed arrays
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72439 from bruvzg/ed_pr_hideRémi Verschelde
[Editor] Fix editor progress dialog auto closing on focus loss.
2023-01-31Merge pull request #71499 from dalexeev/improve-sprite-frame-editorRémi Verschelde
Few improvements for SpriteFrames Editor
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
Replace Area gravity point distance scale with unit distance
2023-01-31Merge pull request #72343 from clayjohn/editor-canvas-bgRémi Verschelde
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
2023-01-31[Editor] Fix editor progress dialog auto closing on focus loss.bruvzg
2023-01-30Remove viewport_set_disable_environment in favor of ↵clayjohn
viewport_set_environment_mode This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
2023-01-30Merge pull request #72031 from reduz/change-high-quality-texture-importRémi Verschelde
Refactor high quality texture import
2023-01-30Only customize resources during export if there are any export plugins in useDavid Snopek
2023-01-30Few improvements for SpriteFrames EditorDanil Alexeev
2023-01-31Consistent with NodeBlendSpace1D option NodeBlendSpace2DSilc Renew
Co-authored-by: Skrapion <rick@firefang.com>
2023-01-30Refactor high quality texture importJuan Linietsky
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30Merge pull request #72312 from KoBeWi/signature_moveRémi Verschelde
Improve Connection Dialog method list
2023-01-30Merge pull request #72340 from Vilcrow/cleanup-editor-property-revertRémi Verschelde
Removes declarations of removed methods of the EditorPropertyRevert class
2023-01-30Merge pull request #72317 from KoBeWi/run_over_hereRémi Verschelde
Add overrun to EditorPropertyObjectID
2023-01-30Fix various typos with codespellRémi Verschelde
And include #72377. Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
2023-01-30Merge pull request #72342 from TokageItLab/immutabletrackRémi Verschelde
Add remove immutable tracks option to glTF importer
2023-01-30Merge pull request #72362 from TokageItLab/fix-scale-gizmoRémi Verschelde
Fix scale tool with view plane is weird in 3D
2023-01-30Merge pull request #71657 from ↵Rémi Verschelde
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30Fix scale tool with view plane is weird in 3DSilc Renew
2023-01-29Replace Area gravity point distance scale with unit distanceAaron Franke
2023-01-30Add remove immutable tracks option to glTF importerSilc Renew
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-01-30Tweak the name for duplicated animations in the editorSilc Renew
2023-01-30Removed declarations of removed methods of the EditorPropertyRevert class.S.V.I. Vilcrow
The implementation of these methods was removed in 1806ec7c14a8f038c0ff33a88d19087225c8d7ab.
2023-01-29Tweak overrun behavior of EditorPropertyObjectIDkobewi
2023-01-29Improve Connection Dialog method listkobewi
2023-01-29Merge pull request #72261 from Paulb23/preserve-carets-searchRémi Verschelde
Fixed removing secondary carets when editing with search open
2023-01-28Fix editors potentially being used twicekobewi
2023-01-28Fixed removing secondary carets when editing with search openPaulb23
2023-01-28Merge pull request #72233 from TokageItLab/audio-blendingRémi Verschelde
Implement blending audio feature to AnimationTree
2023-01-28Merge pull request #72238 from timothyqiu/window-size-3to4Rémi Verschelde
Add window size settings in 3to4 conversion
2023-01-28Restore missing info in the error tooltipsPaul Joannon
2023-01-28Apply root scale to shape on importJoJoX
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-28Add window size settings in 3to4 conversionHaoyu Qiu
2023-01-28Add a theme usability setting which updates the touch area of UI elements ↵Fredia Huya-Kouadio
(e.g: scrollbar) for the editor on touchscreen devices
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
Close undefined Fix undefined
2023-01-27Merge pull request #71965 from Calinou/input-editor-fix-typosRémi Verschelde
Fix typos in input action editor key type names