Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-31 | Merge pull request #72452 from akien-mga/global_class_always_create | Rémi Verschelde | |
Always create global class list, even if empty | |||
2023-01-31 | Merge pull request #72396 from TokageItLab/bs1dconsist | Rémi Verschelde | |
Consistent with NodeBlendSpace1D option NodeBlendSpace2D | |||
2023-01-31 | Merge pull request #57520 from jordigcs/gd-rename-map | Rémi Verschelde | |
Add hint for identifiers renamed from 3.x to 4.0 | |||
2023-01-31 | Always create global class list, even if empty | Rémi Verschelde | |
Fixes #72451. | |||
2023-01-31 | Merge pull request #72445 from reduz/restore-script-class-cache-if-removed | Rémi Verschelde | |
Restore script class cache if removed | |||
2023-01-31 | Merge pull request #72245 from JonqsGames/apply_root_scale_to_shape | Rémi Verschelde | |
Apply root scale to 3d shapes on import | |||
2023-01-31 | Merge pull request #72447 from TokageItLab/fix-sprite-frames-edit-switching | Rémi Verschelde | |
Fix SpriteFramesEditor is spamming to switch bottom panel | |||
2023-01-31 | Merge pull request #72420 from TokageItLab/fix-animation-editor-plugin | Rémi Verschelde | |
Fix broken bottom panel switching | |||
2023-01-31 | Fix switching method in SpriteFramesEditor | Silc Renew | |
2023-01-31 | Fix broken bottom panel switching | Silc Renew | |
2023-01-31 | Restore script class cache if removed | Juan Linietsky | |
I have no idea why anyone would do this, but this fixes it. Fixes #72154. Depends on #72444 being merged to function properly. | |||
2023-01-31 | Merge pull request #69248 from vonagam/fixing-typed-arrays | Rémi Verschelde | |
GDScript: Fix typed arrays | |||
2023-01-31 | GDScript: Fix issues with typed arrays | Dmitrii Maganov | |
2023-01-31 | Merge pull request #72439 from bruvzg/ed_pr_hide | Rémi Verschelde | |
[Editor] Fix editor progress dialog auto closing on focus loss. | |||
2023-01-31 | Merge pull request #71499 from dalexeev/improve-sprite-frame-editor | Rémi Verschelde | |
Few improvements for SpriteFrames Editor | |||
2023-01-31 | Merge pull request #72357 from aaronfranke/area-gravity-unit-dist | Rémi Verschelde | |
Replace Area gravity point distance scale with unit distance | |||
2023-01-31 | Merge pull request #72343 from clayjohn/editor-canvas-bg | Rémi Verschelde | |
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode | |||
2023-01-31 | [Editor] Fix editor progress dialog auto closing on focus loss. | bruvzg | |
2023-01-30 | Remove viewport_set_disable_environment in favor of ↵ | clayjohn | |
viewport_set_environment_mode This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor | |||
2023-01-30 | Merge pull request #72031 from reduz/change-high-quality-texture-import | Rémi Verschelde | |
Refactor high quality texture import | |||
2023-01-30 | Only customize resources during export if there are any export plugins in use | David Snopek | |
2023-01-30 | Few improvements for SpriteFrames Editor | Danil Alexeev | |
2023-01-31 | Consistent with NodeBlendSpace1D option NodeBlendSpace2D | Silc Renew | |
Co-authored-by: Skrapion <rick@firefang.com> | |||
2023-01-30 | Refactor high quality texture import | Juan Linietsky | |
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it. | |||
2023-01-30 | Merge pull request #72312 from KoBeWi/signature_move | Rémi Verschelde | |
Improve Connection Dialog method list | |||
2023-01-30 | Merge pull request #72340 from Vilcrow/cleanup-editor-property-revert | Rémi Verschelde | |
Removes declarations of removed methods of the EditorPropertyRevert class | |||
2023-01-30 | Merge pull request #72317 from KoBeWi/run_over_here | Rémi Verschelde | |
Add overrun to EditorPropertyObjectID | |||
2023-01-30 | Fix various typos with codespell | Rémi Verschelde | |
And include #72377. Co-authored-by: Wiktor Kocielski <withaust@gmail.com> | |||
2023-01-30 | Merge pull request #72342 from TokageItLab/immutabletrack | Rémi Verschelde | |
Add remove immutable tracks option to glTF importer | |||
2023-01-30 | Merge pull request #72362 from TokageItLab/fix-scale-gizmo | Rémi Verschelde | |
Fix scale tool with view plane is weird in 3D | |||
2023-01-30 | Merge pull request #71657 from ↵ | Rémi Verschelde | |
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices | |||
2023-01-30 | Fix scale tool with view plane is weird in 3D | Silc Renew | |
2023-01-29 | Replace Area gravity point distance scale with unit distance | Aaron Franke | |
2023-01-30 | Add remove immutable tracks option to glTF importer | Silc Renew | |
Co-authored-by: Lyuma <xn.lyuma@gmail.com> | |||
2023-01-30 | Tweak the name for duplicated animations in the editor | Silc Renew | |
2023-01-30 | Removed declarations of removed methods of the EditorPropertyRevert class. | S.V.I. Vilcrow | |
The implementation of these methods was removed in 1806ec7c14a8f038c0ff33a88d19087225c8d7ab. | |||
2023-01-29 | Tweak overrun behavior of EditorPropertyObjectID | kobewi | |
2023-01-29 | Improve Connection Dialog method list | kobewi | |
2023-01-29 | Merge pull request #72261 from Paulb23/preserve-carets-search | Rémi Verschelde | |
Fixed removing secondary carets when editing with search open | |||
2023-01-28 | Fix editors potentially being used twice | kobewi | |
2023-01-28 | Fixed removing secondary carets when editing with search open | Paulb23 | |
2023-01-28 | Merge pull request #72233 from TokageItLab/audio-blending | Rémi Verschelde | |
Implement blending audio feature to AnimationTree | |||
2023-01-28 | Merge pull request #72238 from timothyqiu/window-size-3to4 | Rémi Verschelde | |
Add window size settings in 3to4 conversion | |||
2023-01-28 | Restore missing info in the error tooltips | Paul Joannon | |
2023-01-28 | Apply root scale to shape on import | JoJoX | |
2023-01-28 | Implement blending audio feature to AnimationTree | Silc Renew | |
2023-01-28 | Add window size settings in 3to4 conversion | Haoyu Qiu | |
2023-01-28 | Add a theme usability setting which updates the touch area of UI elements ↵ | Fredia Huya-Kouadio | |
(e.g: scrollbar) for the editor on touchscreen devices | |||
2023-01-28 | Merge pull request #72174 from bitsawer/shader_include_fixes | Yuri Rubinsky | |
Close undefined Fix undefined | |||
2023-01-27 | Merge pull request #71965 from Calinou/input-editor-fix-typos | Rémi Verschelde | |
Fix typos in input action editor key type names |