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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-13
Highlight hovered inspector categories
Jummit
2021-09-13
Merge pull request #52632 from vnen/autoload-global-script-class-conflict
Rémi Verschelde
2021-09-13
Merge pull request #52554 from Calinou/2d-editor-enable-pixel-snap
Rémi Verschelde
2021-09-13
Disallow class names to be the same as global names
George Marques
2021-09-13
Merge pull request #51805 from skysphr/scrollbar-icons-pressed
Hugo Locurcio
2021-09-13
Merge pull request #51981 from kleonc/multi-node-edit-node_path-fix
Rémi Verschelde
2021-09-13
Merge pull request #52298 from DeleteSystem32/meshlib-transform
Rémi Verschelde
2021-09-11
Merge pull request #52504 from V-Sekai/gltf_8_uv
Juan Linietsky
2021-09-10
Enable Pixel Snap by default in the 2D editor
Hugo Locurcio
2021-09-10
Merge pull request #52406 from ellenhp/libvorbis
Juan Linietsky
2021-09-10
8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
Merge pull request #52503 from KoBeWi/DROPNODESTOFOLDERRRR
Max Hilbrunner
2021-09-09
Replace stb_vorbis with libogg+libvorbis
Ellen Poe
2021-09-09
Merge pull request #51158 from YeldhamDev/potgen_enhancements
Juan Linietsky
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
2021-09-09
Save branch as scene by dropping to filesystem
kobewi
2021-09-08
Merge pull request #52462 from TokageItLab/fixed-regression-of-skinning
Juan Linietsky
2021-09-08
Merge pull request #52106 from Paulb23/text-edit-optimisation
Gilles Roudière
2021-09-08
Merge pull request #52307 from Calinou/scene-tree-tooltip-display-node-name
Gilles Roudière
2021-09-08
Merge pull request #52459 from groud/fix_terrain_editor_reset
Gilles Roudière
2021-09-08
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-07
Fix undo/redo for properties set as PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
PouleyKetchoupp
2021-09-07
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
Juan Linietsky
2021-09-07
Merge pull request #52440 from kdiduk/issue-41297-fix-type-casting-to-uint32_t
Max Hilbrunner
2021-09-07
Merge pull request #52267 from williamd67/lookup-symbol-builtin-functions
Max Hilbrunner
2021-09-07
Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
Fixed regression of skinning with skeleton
Silc 'Tokage' Renew
2021-09-07
Fix TileSet terrain painting reset to no terrain
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-06
Explicitly convert signed to unsigned value
Kirill Diduk
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-03
Don't handle property_editor shortcuts on release.
Ryan Roden-Corrent
2021-09-02
Symbol lookup jumps to the correct position in help editor
William Deurwaarder
2021-09-02
Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties
Hugo Locurcio
2021-09-02
Load assets before enabling editor plugins
TechnoPorg
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-09-02
Fix Find Next shortcut not working when search bar is focused
ThreeRhinosInAnElephantCostume
2021-09-02
Tweak tooltip style
Hendrik Brucker
2021-09-01
Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"
Hugo Locurcio
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-09-01
Display the node name in scene tree dock tooltips
Hugo Locurcio
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
Reformat Transform(2D) inspector menus
Aaron Franke
2021-08-31
Add Listener2D
kobewi
2021-08-31
Capitalize properties in the remote inspector
Hugo Locurcio
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
Make default main screen plugin work even if 2D and 3D are disabled
Nathan Franke
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