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2022-07-31Find a better solution for the script editor member list sometimes not being ↵MinusKube
updated
2022-07-31Fix EditorSettings crashes due to nullptr dereferenceSean Kim
Fixes #45979 Noted a few places in this file that would have similar errors, so any access to the EditorSettings singleton has had a check added.
2022-07-31Merge pull request #63697 from YeldhamDev/script_elements_fixRémi Verschelde
Fix elements not being shown on first selected script/doc
2022-07-30Fix elements not being shown on first selected script/docMichael Alexsander
2022-07-31Merge pull request #63690 from snailrhymer/rotation-snap-fixRémi Verschelde
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
2022-07-31Merge pull request #48948 from likeich/cleanup_bindsRémi Verschelde
Remove unused bindings in ProjectManager
2022-07-31Merge pull request #52025 from ↵Rémi Verschelde
Calinou/open-in-new-inspector-use-packedstringarray Use a PackedStringArray for the "open in new inspector" editor setting
2022-07-30Fix default values for rotation snapping in canvas_item_editor_plugin.cppSnailRhymer
Default values for snap_rotation_step and snap_rotation_offset were transposed. Swap them back.
2022-07-30Use a PackedStringArray for the "open in new inspector" editor settingHugo Locurcio
This is safer and provides a more convenient array editor for users.
2022-07-30Merge pull request #63679 from PrecisionRender/masterRémi Verschelde
Fix `ShapeCast3D` creating runtime shape in editor
2022-07-30Fix `ShapeCast3D` creating runtime shape in editorPrecisionRender
2022-07-30Remove unused bindings in ProjectManagerKyle
They were left over after changes to master made them obsolete.
2022-07-30Merge pull request #63563 from aaronfranke/export-archRémi Verschelde
2022-07-30Merge pull request #63664 from heppocogne/Fix-convert3to4-path-handling-issueRémi Verschelde
Fix a path handling issue of ProjectConverter3To4
2022-07-30Merge pull request #63647 from bruvzg/exp_msg_impRémi Verschelde
Improve some export error messages.
2022-07-30Merge pull request #63654 from bruvzg/font_prev_scaleRémi Verschelde
Fix font preview plugin not using editor scale.
2022-07-30Fix a path handling issue of ProjectConverter3To4heppocogne
2022-07-30Merge pull request #48548 from Calinou/editor-help-add-editor-settingsRémi Verschelde
Add support for documenting most editor settings in the class reference
2022-07-29Fix font preview plugin not using editor scale.bruvzg
2022-07-29Merge pull request #61647 from KoBeWi/SaverResourceRémi Verschelde
2022-07-29Add support for documenting most editor settings in the class referenceHugo Locurcio
Settings defined in editor plugins are missing (about 100 of them), but all other settings (about 200 of them) can now be documented in the EditorSettings class. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-07-29Improve some export error messages.bruvzg
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-29Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methodsRémi Verschelde
Expose TileMap methods related to the name of custom data layers
2022-07-29Merge pull request #63603 from aaronfranke/editor-pathsRémi Verschelde
Move editor paths into the EditorPaths class
2022-07-29Merge pull request #43081 from KoBeWi/property_keeperRémi Verschelde
Keep property values when extending script
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
Remove Signal connect binds
2022-07-29Move editor paths into the EditorPaths classAaron Franke
2022-07-29Update export dialog to handle many architecturesAaron Franke
2022-07-29Make some editor export methods constAaron Franke
2022-07-29Keep property values when extending scriptTomasz Chabora
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-29expose TileMap methods related to the name of custom data layersajreckof
2022-07-29Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde
2022-07-29Export: Fix template path for PC (Windows, Linux)Rémi Verschelde
Regression after #63096.
2022-07-29Merge pull request #62629 from linkpy/masterRémi Verschelde
Make the alternative tile control correctly handle right-click dragging.
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-29Merge pull request #63161 from PrecisionRender/masterRémi Verschelde
Add `ShapeCast3D` node
2022-07-29Merge pull request #62164 from DeeJayLSP/oggrammarRémi Verschelde
Rename every instance of "OGG" to "Ogg"
2022-07-29Make the alternative tile control correctly handle right-click dragging.Estelle Linkpy Reid
2022-07-28Merge pull request #63586 from akien-mga/editor-paths-create-export_templatesRémi Verschelde
2022-07-28Rename every instance of "OGG" to "Ogg"DeeJayLSP
2022-07-28Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde
2022-07-28Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde
2022-07-28EditorPaths: Fix creating 'export_templates' folder.Rémi Verschelde
2022-07-28Merge pull request #60957 from DeeJayLSP/sample_pcmRémi Verschelde
2022-07-28Add ShapeCast3D nodePrecisionRender
2022-07-28Rename AudioStreamSample to a more discoverable nameDeeJayLSP
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
The `global_shader_uniform` name is longer, but it makes it much easier to find the methods when searching in the class reference.
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
Mipmap LOD bias can be useful to improve the appearance of distant textures without increasing anisotropic filtering (or in situations where anisotropic filtering is not effective). `fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly. The property hint now allows for greater precision as well.