Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-31 | Find a better solution for the script editor member list sometimes not being ↵ | MinusKube | |
updated | |||
2022-07-31 | Fix EditorSettings crashes due to nullptr dereference | Sean Kim | |
Fixes #45979 Noted a few places in this file that would have similar errors, so any access to the EditorSettings singleton has had a check added. | |||
2022-07-31 | Merge pull request #63697 from YeldhamDev/script_elements_fix | Rémi Verschelde | |
Fix elements not being shown on first selected script/doc | |||
2022-07-30 | Fix elements not being shown on first selected script/doc | Michael Alexsander | |
2022-07-31 | Merge pull request #63690 from snailrhymer/rotation-snap-fix | Rémi Verschelde | |
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp | |||
2022-07-31 | Merge pull request #48948 from likeich/cleanup_binds | Rémi Verschelde | |
Remove unused bindings in ProjectManager | |||
2022-07-31 | Merge pull request #52025 from ↵ | Rémi Verschelde | |
Calinou/open-in-new-inspector-use-packedstringarray Use a PackedStringArray for the "open in new inspector" editor setting | |||
2022-07-30 | Fix default values for rotation snapping in canvas_item_editor_plugin.cpp | SnailRhymer | |
Default values for snap_rotation_step and snap_rotation_offset were transposed. Swap them back. | |||
2022-07-30 | Use a PackedStringArray for the "open in new inspector" editor setting | Hugo Locurcio | |
This is safer and provides a more convenient array editor for users. | |||
2022-07-30 | Merge pull request #63679 from PrecisionRender/master | Rémi Verschelde | |
Fix `ShapeCast3D` creating runtime shape in editor | |||
2022-07-30 | Fix `ShapeCast3D` creating runtime shape in editor | PrecisionRender | |
2022-07-30 | Remove unused bindings in ProjectManager | Kyle | |
They were left over after changes to master made them obsolete. | |||
2022-07-30 | Merge pull request #63563 from aaronfranke/export-arch | Rémi Verschelde | |
2022-07-30 | Merge pull request #63664 from heppocogne/Fix-convert3to4-path-handling-issue | Rémi Verschelde | |
Fix a path handling issue of ProjectConverter3To4 | |||
2022-07-30 | Merge pull request #63647 from bruvzg/exp_msg_imp | Rémi Verschelde | |
Improve some export error messages. | |||
2022-07-30 | Merge pull request #63654 from bruvzg/font_prev_scale | Rémi Verschelde | |
Fix font preview plugin not using editor scale. | |||
2022-07-30 | Fix a path handling issue of ProjectConverter3To4 | heppocogne | |
2022-07-30 | Merge pull request #48548 from Calinou/editor-help-add-editor-settings | Rémi Verschelde | |
Add support for documenting most editor settings in the class reference | |||
2022-07-29 | Fix font preview plugin not using editor scale. | bruvzg | |
2022-07-29 | Merge pull request #61647 from KoBeWi/SaverResource | Rémi Verschelde | |
2022-07-29 | Add support for documenting most editor settings in the class reference | Hugo Locurcio | |
Settings defined in editor plugins are missing (about 100 of them), but all other settings (about 200 of them) can now be documented in the EditorSettings class. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-07-29 | Improve some export error messages. | bruvzg | |
2022-07-29 | Swap arguments of ResourceSaver.save() | kobewi | |
2022-07-29 | Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods | Rémi Verschelde | |
Expose TileMap methods related to the name of custom data layers | |||
2022-07-29 | Merge pull request #63603 from aaronfranke/editor-paths | Rémi Verschelde | |
Move editor paths into the EditorPaths class | |||
2022-07-29 | Merge pull request #43081 from KoBeWi/property_keeper | Rémi Verschelde | |
Keep property values when extending script | |||
2022-07-29 | Merge pull request #63595 from reduz/remove-signal-connect-binds | Rémi Verschelde | |
Remove Signal connect binds | |||
2022-07-29 | Move editor paths into the EditorPaths class | Aaron Franke | |
2022-07-29 | Update export dialog to handle many architectures | Aaron Franke | |
2022-07-29 | Make some editor export methods const | Aaron Franke | |
2022-07-29 | Keep property values when extending script | Tomasz Chabora | |
2022-07-29 | Remove Signal connect binds | Juan Linietsky | |
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind() | |||
2022-07-29 | expose TileMap methods related to the name of custom data layers | ajreckof | |
2022-07-29 | Merge pull request #62601 from smix8/navigation_3d_debug_4.x | Rémi Verschelde | |
2022-07-29 | Export: Fix template path for PC (Windows, Linux) | Rémi Verschelde | |
Regression after #63096. | |||
2022-07-29 | Merge pull request #62629 from linkpy/master | Rémi Verschelde | |
Make the alternative tile control correctly handle right-click dragging. | |||
2022-07-29 | Add more detailed Navigation Debug Visualization | smix8 | |
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API. | |||
2022-07-29 | Merge pull request #63161 from PrecisionRender/master | Rémi Verschelde | |
Add `ShapeCast3D` node | |||
2022-07-29 | Merge pull request #62164 from DeeJayLSP/oggrammar | Rémi Verschelde | |
Rename every instance of "OGG" to "Ogg" | |||
2022-07-29 | Make the alternative tile control correctly handle right-click dragging. | Estelle Linkpy Reid | |
2022-07-28 | Merge pull request #63586 from akien-mga/editor-paths-create-export_templates | Rémi Verschelde | |
2022-07-28 | Rename every instance of "OGG" to "Ogg" | DeeJayLSP | |
2022-07-28 | Merge pull request #63049 from Faless/mp/4.x_as_module | Rémi Verschelde | |
2022-07-28 | Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename | Rémi Verschelde | |
2022-07-28 | EditorPaths: Fix creating 'export_templates' folder. | Rémi Verschelde | |
2022-07-28 | Merge pull request #60957 from DeeJayLSP/sample_pcm | Rémi Verschelde | |
2022-07-28 | Add ShapeCast3D node | PrecisionRender | |
2022-07-28 | Rename AudioStreamSample to a more discoverable name | DeeJayLSP | |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio | |
The `global_shader_uniform` name is longer, but it makes it much easier to find the methods when searching in the class reference. | |||
2022-07-28 | Allow changing mipmap LOD bias when FSR 1.0 scaling is not used | Hugo Locurcio | |
Mipmap LOD bias can be useful to improve the appearance of distant textures without increasing anisotropic filtering (or in situations where anisotropic filtering is not effective). `fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly. The property hint now allows for greater precision as well. |