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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-12-08
Merge pull request #69738 from Chaosus/vs_custom_nodes
Yuri Rubinsky
2022-12-08
Make custom visual shader nodes automatically updates from script
Yuri Rubinsky
2022-12-08
Update tile source icons when editor theme changes
Haoyu Qiu
2022-12-08
Merge pull request #69617 from MewPurPur/this-darn-pixel
Rémi Verschelde
2022-12-07
Fix various fringe issues with multi-carets and selections
VolTer
2022-12-07
Add feature tags to signify engine float precision
Mikael Hermansson
2022-12-07
Merge pull request #69573 from KoBeWi/our_hero_call-deferred-man
Rémi Verschelde
2022-12-07
Merge pull request #69719 from groud/fix_gdextension_bad_vformat_error
Rémi Verschelde
2022-12-07
Merge pull request #68682 from timothyqiu/camera-gizmo-size
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-con...
Rémi Verschelde
2022-12-07
Merge pull request #69695 from timothyqiu/id-capitalization
Rémi Verschelde
2022-12-07
Fix a wrong error formatting in gdextension export plugin
Gilles Roudière
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-07
Fix crash when deleting an alternative-level tile proxy
Haoyu Qiu
2022-12-07
Make ID capitalization in tiles editor consistent
Haoyu Qiu
2022-12-06
Merge pull request #69651 from alfredbaudisch/autocomplete-line-number
Rémi Verschelde
2022-12-06
Cancels the code complete timer when the caret moves to another line
Alfred Reinold Baudisch
2022-12-06
Merge pull request #69446 from Chaosus/fix_quick_open
Rémi Verschelde
2022-12-06
Merge pull request #69234 from Sauermann/fix-enter-focus
Rémi Verschelde
2022-12-06
Merge pull request #69643 from Chaosus/vcs_rendering_fix
Rémi Verschelde
2022-12-06
Merge pull request #67906 from groud/simpler_gdextension_config
Rémi Verschelde
2022-12-06
Merge pull request #69631 from timothyqiu/tile-proxy-rmb
Rémi Verschelde
2022-12-06
Fix incorrect rendering of vcs dialogs
Yuri Rubinsky
2022-12-06
Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix
Rémi Verschelde
2022-12-06
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-12-06
Fix error when right clicking proxy list in TileProxiesManagerDialog
Haoyu Qiu
2022-12-05
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with d...
Eduard Zalyaev
2022-12-05
Merge pull request #68324 from AThousandShips/group_import_uid
Rémi Verschelde
2022-12-05
Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
Rémi Verschelde
2022-12-05
Merge pull request #67553 from Sauermann/fix-new-node-dialog-description
Rémi Verschelde
2022-12-05
Merge pull request #69600 from Chaosus/fix_global_shader_crash
Rémi Verschelde
2022-12-05
Fix slight visual discrepancy in Search Result dock
VolTer
2022-12-05
Fix setting a global shader variable in the project settings
Yuri Rubinsky
2022-12-05
Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main
Rémi Verschelde
2022-12-05
Merge pull request #69132 from RumblingTurtle/multiline-move-fix
Rémi Verschelde
2022-12-05
Script editor: Rewrite multiline move logic. Preserving all carets and their ...
Eduard Zalyaev
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-12-05
Fix animation play backward doesn't process current key&animtrack seek
Silc Renew
2022-12-05
Merge pull request #69357 from TokageItLab/byebye-trigger
Rémi Verschelde
2022-12-05
Merge pull request #68770 from TokageItLab/add-track-validator
Rémi Verschelde
2022-12-05
Merge pull request #68995 from bruvzg/sys_font_for_text
Rémi Verschelde
2022-12-05
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Rémi Verschelde
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
Fix dependency reload triggered too early
kobewi
2022-12-04
Fix heap-use-after-free when exiting editor after editing TileSet
Haoyu Qiu
2022-12-03
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
NumbuhFour
2022-12-02
Minor tweaks/polish to the navigation controls to prevent interference:
Fredia Huya-Kouadio
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