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AgeCommit message (Expand)Author
2022-12-08Merge pull request #69738 from Chaosus/vs_custom_nodesYuri Rubinsky
2022-12-08Make custom visual shader nodes automatically updates from scriptYuri Rubinsky
2022-12-08Update tile source icons when editor theme changesHaoyu Qiu
2022-12-08Merge pull request #69617 from MewPurPur/this-darn-pixelRémi Verschelde
2022-12-07Fix various fringe issues with multi-carets and selectionsVolTer
2022-12-07Add feature tags to signify engine float precisionMikael Hermansson
2022-12-07Merge pull request #69573 from KoBeWi/our_hero_call-deferred-manRémi Verschelde
2022-12-07Merge pull request #69719 from groud/fix_gdextension_bad_vformat_errorRémi Verschelde
2022-12-07Merge pull request #68682 from timothyqiu/camera-gizmo-sizeRémi Verschelde
2022-12-07Merge pull request #69713 from groud/rename_get_surrounding_tilesRémi Verschelde
2022-12-07Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-con...Rémi Verschelde
2022-12-07Merge pull request #69695 from timothyqiu/id-capitalizationRémi Verschelde
2022-12-07Fix a wrong error formatting in gdextension export pluginGilles Roudière
2022-12-07Rename get_surrounding_tiles to get_surrounding_cellsGilles Roudière
2022-12-07Fix Determining Window for TouchscreenMarkus Sauermann
2022-12-07Fix crash when deleting an alternative-level tile proxyHaoyu Qiu
2022-12-07Make ID capitalization in tiles editor consistentHaoyu Qiu
2022-12-06Merge pull request #69651 from alfredbaudisch/autocomplete-line-numberRémi Verschelde
2022-12-06Cancels the code complete timer when the caret moves to another lineAlfred Reinold Baudisch
2022-12-06Merge pull request #69446 from Chaosus/fix_quick_openRémi Verschelde
2022-12-06Merge pull request #69234 from Sauermann/fix-enter-focusRémi Verschelde
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
2022-12-06Merge pull request #67906 from groud/simpler_gdextension_configRémi Verschelde
2022-12-06Merge pull request #69631 from timothyqiu/tile-proxy-rmbRémi Verschelde
2022-12-06Fix incorrect rendering of vcs dialogsYuri Rubinsky
2022-12-06Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fixRémi Verschelde
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
2022-12-05Unify String and StringNamerune-scape
2022-12-06Fix error when right clicking proxy list in TileProxiesManagerDialogHaoyu Qiu
2022-12-05 AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with d...Eduard Zalyaev
2022-12-05Merge pull request #68324 from AThousandShips/group_import_uidRémi Verschelde
2022-12-05Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde
2022-12-05Merge pull request #67553 from Sauermann/fix-new-node-dialog-descriptionRémi Verschelde
2022-12-05Merge pull request #69600 from Chaosus/fix_global_shader_crashRémi Verschelde
2022-12-05Fix slight visual discrepancy in Search Result dockVolTer
2022-12-05Fix setting a global shader variable in the project settingsYuri Rubinsky
2022-12-05Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_mainRémi Verschelde
2022-12-05Merge pull request #69132 from RumblingTurtle/multiline-move-fixRémi Verschelde
2022-12-05Script editor: Rewrite multiline move logic. Preserving all carets and their ...Eduard Zalyaev
2022-12-05draw fish bones for Path2D and Path3DYaohua Xiong
2022-12-05Fix animation play backward doesn't process current key&animtrack seekSilc Renew
2022-12-05Merge pull request #69357 from TokageItLab/byebye-triggerRémi Verschelde
2022-12-05Merge pull request #68770 from TokageItLab/add-track-validatorRémi Verschelde
2022-12-05Merge pull request #68995 from bruvzg/sys_font_for_textRémi Verschelde
2022-12-05Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_varRémi Verschelde
2022-12-04Use system fonts as fallback and improve system font handling.bruvzg
2022-12-04Fix dependency reload triggered too earlykobewi
2022-12-04Fix heap-use-after-free when exiting editor after editing TileSetHaoyu Qiu
2022-12-03Implement CAMERA_VISIBLE_LAYERS as built-in shader variableNumbuhFour
2022-12-02Minor tweaks/polish to the navigation controls to prevent interference:Fredia Huya-Kouadio