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2021-06-16Remove GridMap's "Lock View" option and a related method.Riteo Siuga
Apparently this feature utilized a completely commented out 7+ years old method, effectively doing nothing. Since it was designed with a completely different editor design in mind it is pretty much incompatible and as such it's best to remove it for now.
2021-06-15Merge pull request #49083 from foxydevloper/make-easing-line-smoothRémi Verschelde
Make easing properties drawn with anti aliasing
2021-06-15Merge pull request #49108 from LightningAA/reload-current-project-4.0Rémi Verschelde
Add the ability to reload the current project
2021-06-15Merge pull request #49310 from foxydevloper/add-drag-threshold-select-modeRémi Verschelde
Prevent accidental drags by adding drag distance threshold
2021-06-15Merge pull request #49482 from ↵Rémi Verschelde
unsignedFoo/49451-fix-selection-changed-multinodeeditor Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection
2021-06-15Merge pull request #49604 from pfertyk/issue-49453-wrong-recent-directory-namesRémi Verschelde
Remove trailing slash from recent dir if needed
2021-06-15Merge pull request #49459 from akien-mga/fixup-editor-paths-settingsRémi Verschelde
2021-06-14Overhaul the theme editor and improve user experienceYuri Sizov
2021-06-14Refactor editor paths validation in EditorPaths and EditorSettingsRémi Verschelde
- EditorSettings: Ensure that `create()` makes a valid singleton. Fixes #49179, fixes #49450. - EditorPaths: Cleanup code, properly set `paths_valid`. - EditorPaths: Move more paths validation (check, mkdir) from EditorSettings for a better separation of concerns. - EditorPaths: Move EditorFileSystem creation of `.godot/imported` next to other paths.
2021-06-14Merge pull request #49458 from JFonS/fix_unwrap_xformRémi Verschelde
Rename get_parent_spatial() to get_parent_node_3d()
2021-06-14Remove trailing slash from recent dir if neededPaweł Fertyk
2021-06-14Rename get_parent_spatial() to get_parent_node3d()jfons
Renames get_parent_spatial() to get_parent_node3d() and changes its implementation. Before it was not returning a correct pointer if the node wasn't added to a SceneTree. Now it uses the same implementation as CanvasItem, which will be correct even for nodes outside a SceneTree.
2021-06-13Merge pull request #49227 from pycbouh/editor-theme-freeze-changesRémi Verschelde
Prevent `Theme` resource from emitting changes during bulk operations
2021-06-13Merge pull request #49526 from Chaosus/fix_textureregion_errorsRémi Verschelde
2021-06-13Validate parameters when adding pluginsHaoyu Qiu
2021-06-13Fix some virtual methodskobewi
2021-06-12Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibilityRémi Verschelde
Consistently prefix bound virtual methods with _
2021-06-12Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde
Add a Time singleton
2021-06-12Fix game camera override tooltips being swappedHugo Locurcio
Previously, the wrong tooltip was shown. This also tweaks the tooltips' texts to be clearer and remove references to "game" (since Godot is used for more than just games).
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-11Merge pull request #49519 from Xrayez/filesystem-delete-for-everyoneRémi Verschelde
Use "Delete" in FileSystemDock on all platforms
2021-06-11Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde
Rename `Reference` to `RefCounted`
2021-06-11Use "Delete" in FileSystemDock on all platformsAndrii Doroshenko (Xrayez)
The consensus is that the per-platform strings are not so useful in the first place, so it's better to revert back to "Delete" for every platform.
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
Implement lossless WebP encoding
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-11Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde
Core: Move DirAccess and FileAccess to `core/io`
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
Rename `String.is_abs_path()` to `String.is_absolute_path()`
2021-06-11Add Time singletonAaron Franke
2021-06-11Merge pull request #49338 from Chaosus/fix_property_editor_remakeRémi Verschelde
Fix property editor to make changes if popup closed (remake)
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
2021-06-10[49451] fix: Control _selection_changed from Multiple SelectionAitor Cereceto
2021-06-09Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replaceRémi Verschelde
Move FindReplaceBar out of CodeTextEditor
2021-06-09Merge pull request #49462 from TokageItLab/update-property-selector-icon-listRémi Verschelde
update property selector's icon list
2021-06-09update property selector's icon list and rename Quat.svg to Quaternion.svgSilc 'Tokage' Renew
2021-06-09Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-lossRémi Verschelde
Fix out of sync ScriptEditor distraction mode when `Separate Distraction Mode` is Enabled
2021-06-09Merge pull request #42248 from Chaosus/vs_particles_shaderRémi Verschelde
Continuation of work on visual particles system
2021-06-09Fix out of sync separate distraction-free modedaniel-mcclintock
2021-06-08Move FindReplaceBar out of CodeTextEditorkobewi
2021-06-08Merge pull request #49422 from timothyqiu/hani-preview-textRémi Verschelde
Fix font preview text for CJKV ideographs
2021-06-08Fix TextEditor redo shortcut typoPaulb23
2021-06-08Separate version hash from version number in editor and project managerAndrii Doroshenko (Xrayez)
When copy-pasting the version from About dialog to bug reports at GitHub, this makes the version hash linkable to commits at GitHub.
2021-06-08Fix font preview text for CJKV ideographsHaoyu Qiu
2021-06-07Merge pull request #48742 from pycbouh/editor-subresource-selectorRémi Verschelde
Make several actions in the Inspector dock more obvious
2021-06-07Continuation of work on visual particles systemYuri Roubinsky
2021-06-07Merge pull request #49128 from Calinou/improve-position-node-axis-visibilityRémi Verschelde
Improve axis awareness and visibility for Position2D and Position3D
2021-06-07Merge pull request #49296 from NoFr1ends/fix-49294Rémi Verschelde
EditorSettings: Look for binding while filtering too
2021-06-07Don't remap resources belonging to instancekobewi
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.