Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-28 | Merge pull request #49917 from groud/tree_disable_scroll | Rémi Verschelde | |
Allow disabling scrolling in Tree and implement horizontal scrolling | |||
2021-06-28 | Implement Tree's internal minimum width calculation | Gilles Roudière | |
2021-06-28 | Fix auto-connection from output node to input (VisualShaders) | Yuri Roubinsky | |
2021-06-26 | Merge pull request #49891 from Calinou/3d-editor-add-grid-toggle-shortcut | Rémi Verschelde | |
Use Ctrl + G to toggle the 3D editor grid visibility by default | |||
2021-06-25 | Implement native extension system | reduz | |
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h | |||
2021-06-25 | Fix RichTextLabel custom_effects export to be properly filtered in the Editor | Eric M | |
2021-06-24 | Use Ctrl + G to toggle the 3D editor grid visibility by default | Hugo Locurcio | |
The 2D editor grid toggle shortcut has been changed to use `KEY_MASK_CMD` for consistency. This means it will now use Cmd on macOS instead of Ctrl. | |||
2021-06-24 | Merge pull request #49650 from KoBeWi/FindReplaceCrash | Rémi Verschelde | |
Fix crash with FindReplaceBar | |||
2021-06-24 | Fix crash with FindReplaceBar | kobewi | |
2021-06-24 | Tweak script export text in the export dialog to be more explicit | Hugo Locurcio | |
2021-06-23 | Improve error message when there are no meshes to bake for 3D occlusion | Hugo Locurcio | |
2021-06-23 | Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Remove early return from gizmo intersect_ray | |||
2021-06-23 | Remove early return from gizmo intersect_ray | AndreaCatania | |
Remove early returns from `EditorNode3DGizmo::intersect_ray` that is preventing to have gizmos that use Mesh collision + Segment collision + Icon. | |||
2021-06-21 | Merge pull request #49665 from Paulb23/code_edit_indent | Rémi Verschelde | |
Move indentation into CodeEdit | |||
2021-06-20 | Fix pinned StyleBox incorrectly reacting to several actions in the new Theme ↵ | Yuri Sizov | |
editor | |||
2021-06-20 | Move indent management to CodeEdit | Paulb23 | |
2021-06-20 | Use mouse and joypad enums instead of plain integers | Aaron Franke | |
Also MIDIMessage | |||
2021-06-20 | Fix for LOD is broken 49706 | K. S. Ernest (iFire) Lee | |
2021-06-20 | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt | Rémi Verschelde | |
Fix sub-optimal uses of is_equal_approx | |||
2021-06-20 | Fix sub-optimal uses of is_equal_approx | Aaron Franke | |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-20 | Merge pull request #49742 from Paulb23/remove_keywords_textedit | Rémi Verschelde | |
Remove redundant keywords from TextEdit | |||
2021-06-20 | Merge pull request #48804 from EricEzaM/scripting-multi-error-support | Rémi Verschelde | |
Added support for scripts reporting multiple errors to ScriptTextEditor | |||
2021-06-20 | Merge pull request #49741 from RandomShaper/fix_save_scene_side_effects | Rémi Verschelde | |
Remove side effects of scene save | |||
2021-06-20 | Merge pull request #48696 from madmiraal/fix-48692 | Rémi Verschelde | |
Fix `InputMap.action_erase_event()` failing to erase events correctly. | |||
2021-06-19 | Remove redundant keywords from TextEdit | Paulb23 | |
2021-06-19 | Added support for scripts reporting multiple errors to ScriptTextEditor | Eric M | |
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors. | |||
2021-06-19 | Remove side effects of scene save | Pedro J. Estébanez | |
2021-06-19 | Consolidate JSON, JSONParseResults and JSONParser into JSON | Marcel Admiraal | |
Renames JSON.parse_string() to parse() Renames JSON.decode_data() to stringify() | |||
2021-06-18 | Merge pull request #49659 from LightningAA/string-valid-integer-to-int | Rémi Verschelde | |
2021-06-18 | Merge pull request #49683 from lyuma/remove_late_added | Rémi Verschelde | |
Remove thread-unsafe and unused late_added_files. | |||
2021-06-18 | Merge pull request #40525 from KoBeWi/fastest_close_in_the_west | Rémi Verschelde | |
Make closing current scene faster | |||
2021-06-18 | Merge pull request #47802 from Calinou/editor-sprite-frames-select-hold-mouse | Rémi Verschelde | |
Allow selecting frames by holding down the mouse in SpriteFrames editor | |||
2021-06-18 | Merge pull request #49698 from aaronfranke/prop-no-usage | Rémi Verschelde | |
Add PROPERTY_USAGE_NONE and use it | |||
2021-06-17 | Allow setting the preview sun angle with numbers | Aaron Franke | |
2021-06-17 | Add PROPERTY_USAGE_NONE and use it | Aaron Franke | |
2021-06-17 | AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all ↵ | kleonc | |
edited tracks | |||
2021-06-17 | Allow selecting frames by holding down the mouse in SpriteFrames editor | Hugo Locurcio | |
This complements the existing (Ctrl +) Shift + Left mouse button multiple frame (de)selection. | |||
2021-06-17 | Merge pull request #49670 from reduz/rename-visibility-notifiers | Rémi Verschelde | |
Rename VisibilityNotifier2D/3D to VisibleOnScreenNotifier2D/3D | |||
2021-06-17 | Remove thread-unsafe and unused late_added_files. | Lyuma | |
_reimport_file is called from multiple threads as part of the threaded importer. Inserting to this set from a thread could hit a race condition leading to memory corruption or hangs. It seems to be unused, intentionally or unintentionally | |||
2021-06-17 | ThemeEditor: Fix text_submitted connections after #49258 | Rémi Verschelde | |
2021-06-17 | Merge pull request #47796 from Calinou/editor-add-save-on-focus-loss-option | Rémi Verschelde | |
Add a "save on focus loss" editor setting (disabled by default) | |||
2021-06-17 | Merge pull request #47813 from Calinou/editor-decrease-unfocused-fps-limit | Rémi Verschelde | |
Decrease the editor FPS limit when unfocused from 20 to 10 | |||
2021-06-17 | Merge pull request #47894 from Calinou/project-manager-add-keyboard-shortcuts | Rémi Verschelde | |
Add keyboard shortcuts to the project manager | |||
2021-06-17 | Merge pull request #49661 from akien-mga/main-fallback-to-projectmanager | Rémi Verschelde | |
Main: Fixup bogus fallback to project manager with more bolognese | |||
2021-06-17 | Merge pull request #49654 from ↵ | Rémi Verschelde | |
akien-mga/editorsettings-auto-display-scale-factor EditorSettings: Factor code to compute auto display scale | |||
2021-06-16 | Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD | reduz | |
* Renames for 2D and 3D * Class name was confusing, given both 2D and 3D have a "visible" property that is unrelated to actual on-screen visibility. * New name makes it clear that this is about visibility on screen. | |||
2021-06-17 | Merge pull request #49258 from megalobyte/editor-fix | Rémi Verschelde | |
Fixes for documentation search | |||
2021-06-17 | Merge pull request #49669 from fire/save-stex-null | Rémi Verschelde | |
ERR_FAIL_NULL check file access | |||
2021-06-16 | ERR_FAIL_NULL check file access | K. S. Ernest (iFire) Lee | |
Null in ResourceImporterTexture::_save_stex |