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2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
Does the same internally for List and Vector<>, which includes all PackedArray types.
2021-03-21Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-divisionRémi Verschelde
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
2021-03-21Tweak the 3D editor grid default to not go below subdivisions of 1 meterHugo Locurcio
Small subdivisions aren't useful that often and make it difficult for people to get a sense of scale in 3D.
2021-03-21Merge pull request #46938 from dreamsComeTrue/pick-track-improvRémi Verschelde
Make Animation's SceneTreeDialog filter nodes properly
2021-03-21Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importerRémi Verschelde
Add additional index checks to COLLADA importer
2021-03-20Merge pull request #46740 from KoBeWi/🎵🎵🎵Rémi Verschelde
Fix audio player not resetting after wav finishes
2021-03-20Fix audio player not resetting after wav finisheskobewi
2021-03-20Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabledRémi Verschelde
Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20Fix project icon size in Project ManagerHaoyu Qiu
2021-03-19Make Animation's SceneTreeDialog filter nodes properlyDominik 'dreamsComeTrue' Jasiński
2021-03-19Fixes TileMap editor copy bug.andybarcia
2021-03-16Merge pull request #46378 from reduz/static-method-in-variant-typesRémi Verschelde
Add static method support to core Variant types
2021-03-16Add static method support to core Variant typesreduz
* Properly exposed, including validated and variant call * Bound static functions in String and Color * Did not add support for scripting languages, will have to be added manually.
2021-03-16i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 94a0fc47f7b4e90f8973f9adbfd3312579ed2825)
2021-03-16Fix AnimationTree editor crash when renaming nodeHaoyu Qiu
2021-03-15Merge pull request #44333 from lupoDharkael/preferred-extensionRémi Verschelde
Save resource: give .res less priority as preferred extension
2021-03-15Reset ruler tool when switching tools with shortcutsDominik 'dreamsComeTrue' Jasiński
Fixes: #37056
2021-03-14Use OS-specific terminology for "Move to Trash" in the editor filesystemHugo Locurcio
This closes https://github.com/godotengine/godot-proposals/issues/2460.
2021-03-14Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal
Also renames Sprite2D.region_filter_clip property and its setter to region_filter_clip_enabled and set_region_filter_clip_enabled.
2021-03-14Merge pull request #46971 from YeldhamDev/editinspec_theme_fixRémi Verschelde
Fix EditorInspector not updating its theme on rare occasions
2021-03-14Merge pull request #46943 from ↵Rémi Verschelde
jmb462/fix-editor-slider-grabber-zoomed-bad-position Fix EditorSpinSlider grabber zoom issues (Fix #46632)
2021-03-14Merge pull request #46942 from ray90514/debugRémi Verschelde
Fix Node can not be reselected
2021-03-14Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-sceneRémi Verschelde
Fix crash on closing empty modified scene (Fix #46959)
2021-03-14Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-updateRémi Verschelde
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977)
2021-03-13Fix Asset Library URL not updating after been changed in editor settingsjmb462
The changes made in this commit refresh the URL OptionButton when editor settings are modified. No need to restart any more for the changes to appear in the Asset Library. Fix #46977
2021-03-13Merge pull request #46969 from Pop0p/fix_folder_stripedgesRémi Verschelde
Remove whitespaces when creating folder
2021-03-13Save resource: implement extension prioritylupoDharkael
give .res less priority and .tres more priority as preferred extensions.
2021-03-13Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifierRémi Verschelde
Fix hardcoded Maya style navigation pan key modifier (Fix #46973)
2021-03-13Merge pull request #46919 from nekomatata/soft-body-gizmo-fixRémi Verschelde
Fix pinned vertices in SoftBody editor gizmo
2021-03-13Merge pull request #46946 from Calinou/editor-sprite-frames-zoom-hidpiRémi Verschelde
Scale zoom values in the SpriteFrames editor for hiDPI displays
2021-03-13Fix hardcoded Maya style navigation pan key modifierjmb462
ALT key modifier was hardcoded is node_3d_editor_plugin.cpp and didn't take editor settings into account. Fix #46973
2021-03-13Fix EditorInspector not updating its theme on rare occasionsMichael Alexsander
2021-03-13Fix always capitalized properties in sub-inspectorjmb462
Fix #46961: This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings.
2021-03-13Fix crash on closing empty modified scenejmb462
2021-03-13trims_whitespaces_when_creating_folder_windowsPop0p
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.
2021-03-13Fix Node can not be reselectedray90514
2021-03-13Merge pull request #46955 from mujpao/polygon2d-update-viewportRémi Verschelde
Update viewport after Polygon2D deselected
2021-03-13fix-EditorSpinSlider-grabber-zoomed-positionjmb462
2021-03-13Fix Create Plugin after GD Annotation Changessboronczyk
2021-03-12Update viewport after Polygon2D deselectedmujpao
2021-03-12Scale zoom values in the SpriteFrames editor for hiDPI displaysHugo Locurcio
This closes #46836.
2021-03-12Merge pull request #46918 from ray90514/debugRémi Verschelde
Fix Tree focus border disappears when Border Size is set to 0
2021-03-12Fix Tree focus border disappears when Border Size is set to 0ray90514
2021-03-11Fix pinned vertices in SoftBody editor gizmoPouleyKetchoupp
The wrong vertices could be highlighted/selected due to generating a debug triangle mesh to gather points, which can modify the order of vertices.
2021-03-11Fix crash when trying to export zero files.mujpao
Fixes crash that happened while exporting if zero files were selected and adds more error handling to EditorExportPlatform class.
2021-03-11Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0Rémi Verschelde
Support for duplication of nested instanced scenes
2021-03-11Support for duplication of nested instanced sceneshilfazer
2021-03-10Implement Navigation layersGilles Roudière
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-03-09Merge pull request #46759 from qarmin/crashes_othersRémi Verschelde
Fix crashes when manipulating nodes in editor