Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal | |
Does the same internally for List and Vector<>, which includes all PackedArray types. | |||
2021-03-21 | Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-division | Rémi Verschelde | |
Tweak the 3D editor grid default to not go below subdivisions of 1 meter | |||
2021-03-21 | Tweak the 3D editor grid default to not go below subdivisions of 1 meter | Hugo Locurcio | |
Small subdivisions aren't useful that often and make it difficult for people to get a sense of scale in 3D. | |||
2021-03-21 | Merge pull request #46938 from dreamsComeTrue/pick-track-improv | Rémi Verschelde | |
Make Animation's SceneTreeDialog filter nodes properly | |||
2021-03-21 | Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importer | Rémi Verschelde | |
Add additional index checks to COLLADA importer | |||
2021-03-20 | Merge pull request #46740 from KoBeWi/🎵🎵🎵 | Rémi Verschelde | |
Fix audio player not resetting after wav finishes | |||
2021-03-20 | Fix audio player not resetting after wav finishes | kobewi | |
2021-03-20 | Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled | Rémi Verschelde | |
Rename Sprite.region_enabled getter and setter methods to match properties | |||
2021-03-20 | Fix project icon size in Project Manager | Haoyu Qiu | |
2021-03-19 | Make Animation's SceneTreeDialog filter nodes properly | Dominik 'dreamsComeTrue' Jasiński | |
2021-03-19 | Fixes TileMap editor copy bug. | andybarcia | |
2021-03-16 | Merge pull request #46378 from reduz/static-method-in-variant-types | Rémi Verschelde | |
Add static method support to core Variant types | |||
2021-03-16 | Add static method support to core Variant types | reduz | |
* Properly exposed, including validated and variant call * Bound static functions in String and Color * Did not add support for scripting languages, will have to be added manually. | |||
2021-03-16 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 94a0fc47f7b4e90f8973f9adbfd3312579ed2825) | |||
2021-03-16 | Fix AnimationTree editor crash when renaming node | Haoyu Qiu | |
2021-03-15 | Merge pull request #44333 from lupoDharkael/preferred-extension | Rémi Verschelde | |
Save resource: give .res less priority as preferred extension | |||
2021-03-15 | Reset ruler tool when switching tools with shortcuts | Dominik 'dreamsComeTrue' Jasiński | |
Fixes: #37056 | |||
2021-03-14 | Use OS-specific terminology for "Move to Trash" in the editor filesystem | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-proposals/issues/2460. | |||
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal | |
Also renames Sprite2D.region_filter_clip property and its setter to region_filter_clip_enabled and set_region_filter_clip_enabled. | |||
2021-03-14 | Merge pull request #46971 from YeldhamDev/editinspec_theme_fix | Rémi Verschelde | |
Fix EditorInspector not updating its theme on rare occasions | |||
2021-03-14 | Merge pull request #46943 from ↵ | Rémi Verschelde | |
jmb462/fix-editor-slider-grabber-zoomed-bad-position Fix EditorSpinSlider grabber zoom issues (Fix #46632) | |||
2021-03-14 | Merge pull request #46942 from ray90514/debug | Rémi Verschelde | |
Fix Node can not be reselected | |||
2021-03-14 | Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-scene | Rémi Verschelde | |
Fix crash on closing empty modified scene (Fix #46959) | |||
2021-03-14 | Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-update | Rémi Verschelde | |
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977) | |||
2021-03-13 | Fix Asset Library URL not updating after been changed in editor settings | jmb462 | |
The changes made in this commit refresh the URL OptionButton when editor settings are modified. No need to restart any more for the changes to appear in the Asset Library. Fix #46977 | |||
2021-03-13 | Merge pull request #46969 from Pop0p/fix_folder_stripedges | Rémi Verschelde | |
Remove whitespaces when creating folder | |||
2021-03-13 | Save resource: implement extension priority | lupoDharkael | |
give .res less priority and .tres more priority as preferred extensions. | |||
2021-03-13 | Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifier | Rémi Verschelde | |
Fix hardcoded Maya style navigation pan key modifier (Fix #46973) | |||
2021-03-13 | Merge pull request #46919 from nekomatata/soft-body-gizmo-fix | Rémi Verschelde | |
Fix pinned vertices in SoftBody editor gizmo | |||
2021-03-13 | Merge pull request #46946 from Calinou/editor-sprite-frames-zoom-hidpi | Rémi Verschelde | |
Scale zoom values in the SpriteFrames editor for hiDPI displays | |||
2021-03-13 | Fix hardcoded Maya style navigation pan key modifier | jmb462 | |
ALT key modifier was hardcoded is node_3d_editor_plugin.cpp and didn't take editor settings into account. Fix #46973 | |||
2021-03-13 | Fix EditorInspector not updating its theme on rare occasions | Michael Alexsander | |
2021-03-13 | Fix always capitalized properties in sub-inspector | jmb462 | |
Fix #46961: This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings. | |||
2021-03-13 | Fix crash on closing empty modified scene | jmb462 | |
2021-03-13 | trims_whitespaces_when_creating_folder_windows | Pop0p | |
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir. | |||
2021-03-13 | Fix Node can not be reselected | ray90514 | |
2021-03-13 | Merge pull request #46955 from mujpao/polygon2d-update-viewport | Rémi Verschelde | |
Update viewport after Polygon2D deselected | |||
2021-03-13 | fix-EditorSpinSlider-grabber-zoomed-position | jmb462 | |
2021-03-13 | Fix Create Plugin after GD Annotation Changes | sboronczyk | |
2021-03-12 | Update viewport after Polygon2D deselected | mujpao | |
2021-03-12 | Scale zoom values in the SpriteFrames editor for hiDPI displays | Hugo Locurcio | |
This closes #46836. | |||
2021-03-12 | Merge pull request #46918 from ray90514/debug | Rémi Verschelde | |
Fix Tree focus border disappears when Border Size is set to 0 | |||
2021-03-12 | Fix Tree focus border disappears when Border Size is set to 0 | ray90514 | |
2021-03-11 | Fix pinned vertices in SoftBody editor gizmo | PouleyKetchoupp | |
The wrong vertices could be highlighted/selected due to generating a debug triangle mesh to gather points, which can modify the order of vertices. | |||
2021-03-11 | Fix crash when trying to export zero files. | mujpao | |
Fixes crash that happened while exporting if zero files were selected and adds more error handling to EditorExportPlatform class. | |||
2021-03-11 | Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0 | Rémi Verschelde | |
Support for duplication of nested instanced scenes | |||
2021-03-11 | Support for duplication of nested instanced scenes | hilfazer | |
2021-03-10 | Implement Navigation layers | Gilles Roudière | |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière | |
2021-03-09 | Merge pull request #46759 from qarmin/crashes_others | Rémi Verschelde | |
Fix crashes when manipulating nodes in editor |