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2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
Added round function to gles2
2019-07-29i18n: Sync translation template with current sourceRémi Verschelde
2019-07-29i18n: Sync translations with WeblateRémi Verschelde
2019-07-29added round function to gles2clayjohn
2019-07-29Merge pull request #30918 from Chaosus/fix_crashRémi Verschelde
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
2019-07-29Fix filter crash in EditorFileDialog for MeshLib/TileSet conversionChaosus
2019-07-29Merge pull request #30877 from JosephCatrambone/masterRémi Verschelde
Bugfix GLTF import: Do not reindex when blend shapes are present.
2019-07-29Merge pull request #30879 from Calinou/simplify-font-editor-settingsRémi Verschelde
Simplify editor settings related to font hinting and antialiasing
2019-07-28Make it so that 2D viewport does not pan while editing tilemapsBojidar Marinov
Fixes #30875
2019-07-28Update "Sorting Order" dropdown in Editor Settingshomer666
2019-07-28Simplify editor settings related to font hinting and antialiasingHugo Locurcio
A single setting is now used to control the font hinting/antialiasing settings of both main and code fonts. This means there are 2 settings in total (instead of 4). Font settings were also reordered for clarity.
2019-07-27Bugfix in GLTF import: Flipping boolean check. Reindexing should _NOT_ ↵Joseph Catrambone
happen when blend shapes are present.
2019-07-26Merge pull request #30763 from Calinou/editor-add-version-infoRémi Verschelde
Display version information in the editor at all times
2019-07-26Merge pull request #30839 from Calinou/simplify-dim-editor-settingsRémi Verschelde
Simplify editor settings related to window dimming
2019-07-26Merge pull request #30846 from YeldhamDev/filediag_tooltip_changesRémi Verschelde
Small adjustments to tooltips in '(Editor)FileDialog'
2019-07-26Small adjustments to tooltips in '(Editor)FileDialog'Michael Alexsander Silva Dias
2019-07-26Simplify editor settings related to window dimmingHugo Locurcio
Only a single checkbox is now exposed to control whether the editor window should be dimmed when opening a popup. The main use case for disabling it is picking colors from the editor window while a popup is open.
2019-07-25Snap transform gizmo values in the 3D editorAaron Franke
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
2019-07-25Display version information in the editor at all timesHugo Locurcio
This closes #27811.
2019-07-25Fix memory leaks with SyntaxHighlightersPaulb23
2019-07-25Fix text position in the debugger's "Monitors" tab not being an integerMichael Alexsander Silva Dias
2019-07-25Merge pull request #30807 from akien-mga/da-get_next-hiddenRémi Verschelde
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
2019-07-25Merge pull request #23820 from clayjohn/pointmeshRémi Verschelde
Added PointMesh primitive
2019-07-25DirAccess: Drop compat get_next(bool *is_dir) which was hiddenRémi Verschelde
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790.
2019-07-25Merge pull request #30776 from akien-mga/editor-configurable-float-stepRémi Verschelde
Inspector: Make default float step configurable
2019-07-25Merge pull request #30806 from akien-mga/fix-hint-sprite-framesRémi Verschelde
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
2019-07-25Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGERémi Verschelde
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead.
2019-07-25Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicateRémi Verschelde
Fix undo problems with method and transform tracks in the animation editor
2019-07-24Center text in the debugger's "Monitors" tabMichael Alexsander Silva Dias
2019-07-24added pointMesh primitiveclayjohn
2019-07-24Fix undo problems with method and transform tracks in the animation editorMichael Alexsander Silva Dias
2019-07-24Merge pull request #30778 from YeldhamDev/anim_multi_key_editRémi Verschelde
Make possible to edit multiple keys in an animation again
2019-07-24Merge pull request #23334 from malbach/align_sel_viewRémi Verschelde
Add 'Move to view' and make 'Align to view' only align
2019-07-23Inspector: Make default float step configurableRémi Verschelde
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251.
2019-07-23Merge pull request #30772 from mbrlabs/view-distanceRémi Verschelde
Increased max view distance in spatial editor plugin
2019-07-23Add 'Align Rotation with View' to spatial editormalbach
2019-07-23Merge pull request #30716 from qarmin/fixed_static_analiser_codeRémi Verschelde
Fix some code found by Coverity Scan and PVS Studio
2019-07-23Increased max view distance in spatial editor pluginMarcus Brummer
Increased from 10000 to 1000000. I also removed two related magic numbers. Closes #30766.
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-23Merge pull request #30735 from Zylann/project_manager_improvementRémi Verschelde
Project manager improvements
2019-07-23Move "Open Screenshot" from the "Editor" menu to the editor settingsMichael Alexsander Silva Dias
2019-07-22Make possible to edit multiple keys in an animation againMichael Alexsander Silva Dias
2019-07-22SCons: Fix uses of [].append instead of env.add_source_files()Rémi Verschelde
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270.
2019-07-22Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewportRémi Verschelde
Improve touchpad support in 2d editor viewport
2019-07-22Merge pull request #30749 from godotengine/revert-22642-inspector_metadataRémi Verschelde
Revert "Expose "meta" to the Inspector"
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-22Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"Rémi Verschelde
2019-07-21Project manager improvementsMarc Gilleron
- Faster launch time by loading icons in a coroutine - Faster sorting, filtering, fav'ing etc - Refactored project list with a proper structured class
2019-07-20Improve touchpad support in 2d editor viewportBojidar Marinov
Implements ideas from #30615
2019-07-20Merge pull request #30703 from hbina/patch-1Rémi Verschelde
Make comparison operator== const in EditorAutoloadSettings