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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-18
Restrict the project data directory configuration
ne0fhyk
2021-10-18
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-10-17
Fix plugin create dialog subfolder and script field validity checks
jmb462
2021-10-16
Merge pull request #51984 from rcorre/camera_shortcuts
Rémi Verschelde
2021-10-16
Merge pull request #53865 from reduz/implement-blend-shape-tracks
Rémi Verschelde
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
Merge pull request #53860 from akien-mga/scons-end-gen-cpp-suffering
Rémi Verschelde
2021-10-15
Merge pull request #53859 from lyuma/collada_fix_transform
Rémi Verschelde
2021-10-15
SCons: List `.gen.cpp` sources explicitly to avoid globbing errors
Rémi Verschelde
2021-10-15
collada: fix error in use of fix_transform.
Lyuma
2021-10-15
Merge pull request #53764 from Chaosus/vs_curve_input_port_default
Rémi Verschelde
2021-10-15
Merge pull request #53813 from reduz/editor-import-plugins
Rémi Verschelde
2021-10-15
Merge pull request #53753 from EricEzaM/fix-shortcut-saving
Rémi Verschelde
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-15
Merge pull request #53782 from reduz/animation-track-type-import-actions
Rémi Verschelde
2021-10-15
Fixed shortcut saving and 'original' comparisons
Eric M
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-14
Merge pull request #53786 from TokageItLab/fix-skeleton-editor-methods
Rémi Verschelde
2021-10-15
get rid set_bone_pose and fix some function in SkeletonEditor
Silc 'Tokage' Renew
2021-10-14
Add a name to TileSet sources
Gilles Roudière
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
Implement import actions for pos/rot/scale animation tracks
reduz
2021-10-14
Add tool quick-select to tile editor
kobewi
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
Add a default input parameter field to CurveTexture (in visual shaders)
Yuri Roubinsky
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-10-13
Merge pull request #53689 from reduz/remove-animation-transform3d-track
Rémi Verschelde
2021-10-13
Merge pull request #53727 from Calinou/3d-editor-tweak-object-snap-distances
Rémi Verschelde
2021-10-13
Merge pull request #53683 from Chaosus/vs_previews
Rémi Verschelde
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
Merge pull request #53471 from KoBeWi/🥞
Rémi Verschelde
2021-10-12
Merge pull request #53705 from e8newallm/53668
Rémi Verschelde
2021-10-12
Merge pull request #53735 from Paulb23/text-file-drop-and-drag
Rémi Verschelde
2021-10-12
Allow dragging TextFiles from the Filesystem dock
Paulb23
2021-10-12
Fix TextFiles not saving when closing the tab
Paulb23
2021-10-12
Increase object snapping distances in the 3D editor
Hugo Locurcio
2021-10-12
Create key inputs as physical by default in the input action editor
Hugo Locurcio
2021-10-12
Fixed editor attempting to save a blank scene with save all scenes
Matthew Newall
2021-10-12
Merge pull request #52548 from m4gr3d/customize_metadata_dir_master
Rémi Verschelde
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
Make the project data directory customizable.
ne0fhyk
2021-10-11
Merge pull request #48332 from TokageItLab/implement-ping-pong
Rémi Verschelde
2021-10-11
Make port previews in visual shader visible in other shader modes
Yuri Roubinsky
2021-10-11
Move add_syntax_highlighter bind to ScriptEditorBase
Paulb23
2021-10-11
Merge pull request #53678 from groud/fix_tilemap_selection_not_updating
Rémi Verschelde
2021-10-11
Fix selection not updating when erasing tiles
Gilles Roudière
2021-10-11
Fix TileSet selection not updating when selecting on TileMap
Gilles Roudière
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