Age | Commit message (Collapse) | Author |
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This brings the level of line spacing closer to what it was like
in Godot 3.x, which improves usability on small displays.
This also decreases the default line spacing for fixed-width texts
in the About dialog (license text).
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Rename several transform built-ins in shaders
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(cherry picked from commit 0de7cfc60f9ad8c7e5717bbbe484b22344b4bb17)
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(cherry picked from commit 4228d320bd1410c9b668d9c3cf3bfa4d296a2d0b)
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Fix tab names in advanced font importer
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Remove unused Streamed option for textures in the Import dock
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(cherry picked from commit 93a3d47edcc1b3dabb81df55a8faf6f1cc22d1b3)
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(cherry picked from commit 972c6687ffc3626b76557fc8a40927565db8eb2e)
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(cherry picked from commit 98b8f4043a3e4c0c6d9a1a94bd0de99fbe6ee0b1)
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Also added captialization caching.
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Remove extra borders from the AssetLib plugin
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It used to run the code twice, probably once on button press, once on button release.
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Godot does not support texture streaming yet (and is only planned
for a future 4.x release), so displaying an option can be misleading.
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EricEzaM/improvement/editor-log-better-button-style
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akien-mga/editor-properties-array-dict-clean-button_add_item
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Fixes #59152.
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exports.
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