Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-12 | Add `ShapeCast2D` node | Andrii Doroshenko (Xrayez) | |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde | |
2021-11-09 | Merge pull request #54649 from bruvzg/shadows | Rémi Verschelde | |
2021-11-08 | Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` ↵ | bruvzg | |
functions. | |||
2021-11-08 | Several Gradient improvements | Hendrik Brucker | |
2021-11-08 | Merge pull request #52943 from RandomShaper/property_pin_control_natural | Rémi Verschelde | |
2021-11-08 | Merge pull request #54715 from goostengine/gradient-texture-1d-rename | Yuri Roubinsky | |
2021-11-08 | Add property value pinning | Pedro J. Estébanez | |
2021-11-08 | Improve Add Node Here popup | kobewi | |
2021-11-08 | Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colors | Rémi Verschelde | |
2021-11-07 | Fix editor saving blank scenes (for real) | kobewi | |
2021-11-07 | Unify determination of default property values | Pedro J. Estébanez | |
2021-11-07 | Rename `GradientTexture` to `GradientTexture1D` | Andrii Doroshenko (Xrayez) | |
1. Explicit and unambiguous when comparing to `GradientTexture2D` 2. Consistent with other class names where 1D is used in the engine. | |||
2021-11-07 | Fix preview sun and environment names | kobewi | |
2021-11-06 | Fix Label and RichTextLabale text shadows and shadow outlines. | bruvzg | |
2021-11-05 | Merge pull request #54573 from nekomatata/query-parameters | Rémi Verschelde | |
2021-11-05 | Fix previews sometimes displaying wrong/blank image | Brian Semrau | |
2021-11-05 | Merge pull request #54599 from Chaosus/vs_particles_2d_emitters | Rémi Verschelde | |
2021-11-05 | Added 2D boolean hint for particle emitters in visual shaders | Yuri Roubinsky | |
2021-11-05 | Use Callable in RS::request_frame_drawn_callback | Brian Semrau | |
2021-11-04 | Use parameter classes instead of arguments for all physics queries | PouleyKetchoupp | |
Same as what is already done for shape queries, applied to point and ray queries. Easier to document and more flexible to add more parameters. Also expose intersect_point method to script in 3D. Remove intersect_point_on_canvas in 2D, replaced with a parameter. | |||
2021-11-04 | Update usabilaty of the CustomPropertyEditor | David Cambré | |
Structure button layout so there is no more overlap. | |||
2021-11-04 | Ignore external editor for built-in scripts | kobewi | |
2021-11-04 | Add is_built_in() method to Resource | kobewi | |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | |
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`. | |||
2021-11-03 | Merge pull request #54072 from KoBeWi/hrcr_is_ded | Rémi Verschelde | |
2021-11-03 | Merge pull request #52781 from KoBeWi/node's_favorite_shader | Rémi Verschelde | |
2021-11-03 | Infer shader type based on edited node | kobewi | |
2021-11-03 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
German (de) is now above the threshold for inclusion. (cherry picked from commit 0b694eb8e711b6cfdc3d398254692ed9cbb6f8c9) | |||
2021-11-03 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
Latvian (lv) is now above the threshold for inclusion. (cherry picked from commit 74bcf37f90faa8b5ec2bfe2bf2b36934ac875f4b) | |||
2021-11-02 | Add a flag to EditorResourcePicker to differentiate selection contexts | Yuri Sizov | |
2021-11-02 | Fix crash in ResourceImporterTexture::_save_stex if webp disabled | Chained Lupine | |
Fixes #51535. | |||
2021-11-01 | Merge pull request #54387 from ↵ | Rémi Verschelde | |
Calinou/editor-translations-increase-zlib-compression-level | |||
2021-11-01 | Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice | Rémi Verschelde | |
Fix new projects always being created with OpenGL | |||
2021-11-01 | Merge pull request #54396 from groud/implement_terrain_other_brushes | Rémi Verschelde | |
2021-11-01 | Fix new projects always being created with OpenGL | Hugo Locurcio | |
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency. | |||
2021-11-01 | Merge pull request #54379 from Anutrix/editor-default-float-step | Rémi Verschelde | |
2021-11-01 | Merge pull request #54476 from bruvzg/monterey_create_instance | Rémi Verschelde | |
2021-11-01 | Merge pull request #54419 from Chaosus/vs_cut | Rémi Verschelde | |
2021-11-01 | Merge pull request #54475 from groud/fix_tileset_editor_drag_and_drop | Rémi Verschelde | |
2021-11-01 | [macOS] Add `create_instance` function to spawn editor copies. | bruvzg | |
[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly. | |||
2021-11-01 | Fix TileSet editor drag and drop not working | Gilles Roudière | |
2021-11-01 | Merge pull request #54443 from briansemrau/threadsafe-toast | Rémi Verschelde | |
Make editor toasts threadsafe | |||
2021-10-31 | Merge pull request #54288 from Razoric480/fix-key-up-down-idle-frame | Rémi Verschelde | |
2021-10-31 | Merge pull request #53452 from aaronfranke/who-let-the-docs-out | Rémi Verschelde | |
2021-10-31 | Merge pull request #54307 from Calinou/add-opengl-renderer-squash | Rémi Verschelde | |
Add OpenGL renderer (squashed) | |||
2021-10-31 | Use OpenGL 3.3 core profile instead of compatibility profile | Clay John | |
- Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints. | |||
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg | |
Add font selection toolbar editor plugin. | |||
2021-10-31 | Refactored copy/paste of visual shaders, implement 'Cut' feature | Yuri Roubinsky | |
2021-10-30 | Make editor toasts threadsafe | Brian Semrau | |