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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-02-12
Changed in-text driver name to "Vulkan"
Teashrock
2020-02-12
Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixes
Rémi Verschelde
2020-02-11
Fix problems with concave shapes in the TileSet editor
Michael Alexsander
2020-02-11
Don't flip screenshot.
K. S. Ernest (iFire) Lee
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Added normalmap guided roughness mipmap generator, and a global roughness lim...
Juan Linietsky
2020-02-11
Re-implemented screen space ambient occlusion
Juan Linietsky
2020-02-11
DOF fully implemented, can be edited on the fly.
Juan Linietsky
2020-02-11
Auto exposure re-implemented in Vulkan
Juan Linietsky
2020-02-11
[Vulkan] Add repeat flag to texture preview checkerboard background
Yuri Roubinsky
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Several fixes to GIProbes
Juan Linietsky
2020-02-11
More GIProbe work and fixes
Juan Linietsky
2020-02-11
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
Fixed display menu visualizations.
Juan Linietsky
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Fixes to Basis Universal.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Untested support for compute shaders
Juan Linietsky
2020-02-11
Visual GPU profiler and related profiling support in Vulkan.
Juan Linietsky
2020-02-11
Proper texture reloading (was broken).
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Environment sky more or less working.
Juan Linietsky
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
Merge pull request #29993 from bruvzg/vulkan
Rémi Verschelde
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Changes to material required to add custom shaders in RD renderer
Juan Linietsky
2020-02-11
Fix crash on import.
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-11
Merge pull request #36086 from KoBeWi/TOOL_MOVE_move
Rémi Verschelde
2020-02-11
Fix selectable locked items
Tomasz Chabora
2020-02-10
Allow to use arrow keys with TOOL_MOVE
Tomasz Chabora
2020-02-10
Merge pull request #36085 from YeldhamDev/rip_animationtreeplayer_press_f
Rémi Verschelde
2020-02-10
Remove AnimationTreePlayer node
Michael Alexsander
2020-02-10
Fixes a crash in the 2D editor
Gilles Roudière
2020-02-10
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
Merge pull request #35704 from KoBeWi/free_the_nodes
Rémi Verschelde
2020-02-10
Include locked nodes on selection list
Tomasz Chabora
2020-02-10
Merge pull request #36070 from RandomShaper/imvu/robust_fs_scan
Rémi Verschelde
2020-02-10
Merge pull request #33815 from Calinou/assetlib-focus-search-shortcut
Rémi Verschelde
2020-02-10
Merge pull request #33903 from gururise/anim_length_edit
Rémi Verschelde
2020-02-10
Merge pull request #34027 from Calinou/tweak-project-manager-renderer-selection
Rémi Verschelde
2020-02-10
Merge pull request #35260 from Calinou/project-manager-enter-open-first
Rémi Verschelde
2020-02-10
Merge pull request #36071 from RandomShaper/imvu/ignore_hidden_find
Rémi Verschelde
2020-02-10
Merge pull request #35787 from Calinou/editor-expose-create-single-convex-shape
Rémi Verschelde
2020-02-10
Merge pull request #35819 from Calinou/improve-inputmap-editor-icons
Rémi Verschelde
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