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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-07
Fixed regression of skinning with skeleton
Silc 'Tokage' Renew
2021-09-07
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
kleonc
2021-09-07
Fix TileSet terrain painting reset to no terrain
Gilles Roudière
2021-09-07
Fix node pivot shortcut is always active
jmb462
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-06
Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-06
Explicitly convert signed to unsigned value
Kirill Diduk
2021-09-05
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-03
Don't handle property_editor shortcuts on release.
Ryan Roden-Corrent
2021-09-02
Symbol lookup jumps to the correct position in help editor
William Deurwaarder
2021-09-02
Merge pull request #33123 from Calinou/remote-inspector-capitalize-properties
Hugo Locurcio
2021-09-02
Load assets before enabling editor plugins
TechnoPorg
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-09-02
Fix Find Next shortcut not working when search bar is focused
ThreeRhinosInAnElephantCostume
2021-09-02
Tweak tooltip style
Hendrik Brucker
2021-09-01
Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"
Hugo Locurcio
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-09-01
Display the node name in scene tree dock tooltips
Hugo Locurcio
2021-08-31
Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
Reformat Transform(2D) inspector menus
Aaron Franke
2021-08-31
Add Listener2D
kobewi
2021-08-31
Capitalize properties in the remote inspector
Hugo Locurcio
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
Make default main screen plugin work even if 2D and 3D are disabled
Nathan Franke
2021-08-31
Sort palette commands by last use
kobewi
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Merge pull request #43838 from lupoDharkael/cancel-member
Juan Linietsky
2021-08-30
Show help for built-in functions (@GlobalScope)
William Deurwaarder
2021-08-30
Fix CTRL+V doesn't work properly in inspector textedit
jmb462
2021-08-30
Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-30
Merge pull request #52245 from AndreaCatania/AndreaCatania-patch-4
Juan Linietsky
2021-08-30
Update editor_properties.cpp
Andrea Catania
2021-08-30
EditorPropertyText, pass changing variable false.
Andrea Catania
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-29
Revert "Display a matrix for Node2D and don't display a duplicate origin"
Juan Linietsky
2021-08-29
[Editor] Editor debugger binds according to editor settings.
Fabio Alessandrelli
2021-08-29
Display a matrix for Node2D and don't display a duplicate origin
Aaron Franke
2021-08-29
Fix messages with embedded newlines not being properly presented
Ricardo Subtil
2021-08-28
Optimise TextEdit get height and width
Paulb23
2021-08-28
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-27
Merge pull request #52122 from V-Sekai/autoload_list
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51962 from LoipesMas/zoom_fix
Max Hilbrunner
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Fix crash on scenes with tool scripts and mismatched node types
SaracenOne
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Merge pull request #52142 from NathanLovato/GDQuest/animation-bezier-editor-i...
K. S. Ernest (iFire) Lee
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
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