Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-14 | Fix node preview crashes after updating visual shader node | Yuri Rubinsky | |
2023-01-14 | Merge pull request #71360 from bruvzg/progress_dialog_theme | Rémi Verschelde | |
Fix editor progress dialog theme update. | |||
2023-01-14 | Merge pull request #71321 from TokageItLab/stop-edit | Rémi Verschelde | |
Implement toggling pause / stop button to AnimationPlayerEditor | |||
2023-01-14 | Fix editor progress dialog theme update. | bruvzg | |
2023-01-14 | Implement toggling pause / stop button to AnimationPlayerEditor | Silc 'Tokage' Renew | |
2023-01-13 | Avoid crashing when custom GLSL shaders are imported when using the ↵ | clayjohn | |
gl_compatibility renderer | |||
2023-01-13 | Merge pull request #70601 from vmedea/keep-terrain-choice | Rémi Verschelde | |
Keep terrain choice when changing layer in tilemap editor | |||
2023-01-13 | Merge pull request #71335 from groud/fix_atlas_merging | Rémi Verschelde | |
Fixes TileSet atlas merging not working correctly | |||
2023-01-13 | Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixes | Rémi Verschelde | |
Fix contextual visibility of tileset and tilemap editors (again) | |||
2023-01-13 | Merge pull request #70540 from vaartis/multiline-arrays-dictionaries | Rémi Verschelde | |
Implement export_multiline support for Array[String] and Dictionary | |||
2023-01-13 | Merge pull request #70148 from KoBeWi/remove_all_restrictions | Rémi Verschelde | |
Remove conditons for unfolding inspector sections | |||
2023-01-13 | Merge pull request #63312 from bruvzg/one_click | Rémi Verschelde | |
[Export] Add one-click deploy over SSH for the desktop exports. | |||
2023-01-13 | Fixes TileSet atlas merging not working correctly | Gilles Roudière | |
2023-01-13 | Fix crash when clicking Edit Region after reopening the scene | Haoyu Qiu | |
2023-01-13 | Merge pull request #71152 from nongvantinh/fix-70981 | Rémi Verschelde | |
Fix node name in the SceneTreeEditor allows a node to have no name | |||
2023-01-13 | Merge pull request #71033 from scurest/obj-vertex-color | Rémi Verschelde | |
Add vertex color support to OBJ importer | |||
2023-01-13 | Merge pull request #71209 from bruvzg/ed_progress_reparent | Rémi Verschelde | |
Automatically reparent editor progress dialog to avoid error spam. | |||
2023-01-12 | Merge pull request #71289 from RandomShaper/avoid_color_flash | Clay John | |
Avoid color flash on window creation and resizing | |||
2023-01-12 | Merge pull request #68450 from KoBeWi/bracket_escapist | Rémi Verschelde | |
Allow to escape closing brackets in CFG tags | |||
2023-01-12 | Add framework for avoidance of color flash in new windows | Pedro J. Estébanez | |
2023-01-12 | Merge pull request #71272 from MewPurPur/fix-frame-selection | Rémi Verschelde | |
Fix the Frame Selection (Shift + F) functionality in the 2D editor | |||
2023-01-12 | Merge pull request #58517 from KoBeWi/size_matters | Rémi Verschelde | |
Add expand modes to TextureRect | |||
2023-01-12 | Fix the Frame Selection functionality | VolTer | |
2023-01-12 | Merge pull request #70700 from vonagam/fix-abstract-extends | Rémi Verschelde | |
GDScript: Fix extending abstract classes, forbid their construction | |||
2023-01-12 | Add expand modes to TextureRect | kobewi | |
2023-01-12 | GDScript: Fix extending abstract classes, forbid their construction | Dmitrii Maganov | |
2023-01-12 | [Editor] Fix missing "debug"/"release" export presets feature tags. | Fabio Alessandrelli | |
So the same code can be used in editor and debug exports ("release" is kept for consistency). | |||
2023-01-12 | Merge pull request #71271 from reduz/fix-editorspinslider-tab-usage | Rémi Verschelde | |
Fix TAB key usage in EditorSpinSlider (and hence inpector). | |||
2023-01-12 | Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go | Rémi Verschelde | |
Split pause() from AnimationPlayer's stop() | |||
2023-01-12 | Fix TAB key usage in EditorSpinSlider (and hence inpector). | Juan Linietsky | |
* This ensures that the tab key usage is correct in all situations in EditorSpinSlider * The ESC key can also close the lineedit popup. I can't find a proper issue to fix, but partially solves the concerns raised in #37723. | |||
2023-01-12 | Fix various crashes of ParameterRef nodes in visual shader | Yuri Rubinsky | |
2023-01-11 | Split pause() from AnimationPlayer's stop() | kobewi | |
2023-01-11 | Merge pull request #71075 from Repiteo/open_in_file_manager_shortcut | Rémi Verschelde | |
Setup "Open in File Manager" as shortcut | |||
2023-01-11 | Merge pull request #71206 from nongvantinh/enhance-project-convertion | Rémi Verschelde | |
Add missing functions in the Control node when converting project. | |||
2023-01-11 | Merge pull request #71159 from EricEzaM/minor-input-configuration-fixes | Rémi Verschelde | |
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog` | |||
2023-01-11 | Automatically reparent editor progress dialog to avoid error spam. | bruvzg | |
2023-01-11 | Add missing functions in the Control node when converting project | Nong Van Tinh | |
2023-01-11 | Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents | Rémi Verschelde | |
Ensure that the cached layout mode is in sync | |||
2023-01-11 | Merge pull request #71127 from reduz/drag-forward-to-callables | Rémi Verschelde | |
Change set_drag_forwarding() to use callables. | |||
2023-01-10 | Ensure that the cached layout mode is in sync | Yuri Sizov | |
2023-01-10 | Propagate allowed input types to `event_listener` when setting them on ↵ | Eric M | |
`InputEventConfigurationDialog` | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-10 | Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect | Rémi Verschelde | |
Fix canceling add_node Popup doesn't disconnect previous node. | |||
2023-01-10 | fixes: #70981 | Nong Van Tinh | |
2023-01-10 | Fix canceling add_node Popup doesn't disconnect previous node. | stmSi | |
2023-01-10 | Fix undo of editing animation length with spinner by adding flag | Silc Renew | |
2023-01-09 | Merge pull request #70863 from bruvzg/win_init_min | Rémi Verschelde | |
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates. | |||
2023-01-09 | Merge pull request #69616 from reduz/change-uuid | Rémi Verschelde | |
Ability to change a resource UID from API | |||
2023-01-09 | Ability to change a resource UID from API | Juan Linietsky | |
* Works for text, binary and imported resources * Allows better clean up of duplicate files. TODO (future PRs): * Use this API for assigning new UIDs to copied files. * Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID). | |||
2023-01-09 | Removed unused property hints and `Object::get_translatable_strings()` | Juan Linietsky | |
* Remove unused `EditorPropertyMember` and related hints, previouly used by VisualScript. Such logic should be implemented in the VS module itself. * As the above broke compatibility with the VS module, clean up the other hacks that were still in core in support of VisualScript. * `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's `get_translatable_strings()`, which is a legacy function not used anywhere. So both are removed. * Reordered some usage flags after the above removal to minimize the diff. * General clean up. Fixes #30203. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |