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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-01-03
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Rémi Verschelde
2022-01-03
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2022-01-03
Merge pull request #55312 from YeldhamDev/theme_editor_undo
Rémi Verschelde
2022-01-03
Merge pull request #56259 from Chaosus/fix_property_editor_resize
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2022-01-02
Scale freelook sensitivity with zoom in the 3D editor
Hugo Locurcio
2022-01-02
Correctly show and hide tile set editor panel
PucklaMotzer09
2022-01-02
Fix various typos
luz paz
2022-01-01
Improvements to EditorResourcePicker
kobewi
2021-12-31
Correctly use fallback Theme values as last resort
Yuri Sizov
2021-12-31
Print time taken and request attention when lightmaps are done baking
Hugo Locurcio
2021-12-30
Clean preview_node of all none VisualInstances
SaracenOne
2021-12-30
Add undo/redo capabilities to the text control plugin
Michael Alexsander
2021-12-30
Add undo/redo capabilities to the theme editor
Michael Alexsander
2021-12-29
Make the theme editor correctly stop updating after it was hidden
Yuri Sizov
2021-12-29
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
Yuri Sizov
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-28
OSX: Add signing of directory structure in Library when exporting for OSX.
Pierre-Thomas Meisels
2021-12-26
Fix size of the default property popup after opening a Color property
Yuri Roubinsky
2021-12-25
Make Import Dock more obvious to use
kobewi
2021-12-25
Fix some gizmo behavior to make more consistent
Silc 'Tokage' Renew
2021-12-21
Editor: Resolve being able to move control nodes in containers using arrow keys
LlamaLad7
2021-12-21
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-21
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-12-21
Merge pull request #55761 from KoBeWi/alt_hack
Rémi Verschelde
2021-12-21
Merge pull request #56102 from jmb462/fix-wrong-gradientedit-colorpicker-shape
Rémi Verschelde
2021-12-20
EditorAtlasPacker Fix incorrectly deducing zero height in some cases
kleonc
2021-12-20
Fix wrong ColorPicker shape with GradientEdit
jmb462
2021-12-18
Merge pull request #56041 from Zylann/null_checks2
Rémi Verschelde
2021-12-18
Fix crash if font fails loading when generating a preview
Marc Gilleron
2021-12-17
Merge pull request #55976 from timothyqiu/font-preview-fg
Rémi Verschelde
2021-12-18
Fix font preview text color on light background
Haoyu Qiu
2021-12-17
Don't crash when texture param is null
Marc Gilleron
2021-12-16
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-12-16
Merge pull request #55930 from timothyqiu/doctool-i18n
Rémi Verschelde
2021-12-16
Make `--doctool` locale aware
Haoyu Qiu
2021-12-16
Merge pull request #55747 from timothyqiu/editor-proxy
Fabio Alessandrelli
2021-12-15
Merge pull request #55927 from pycbouh/editor-add-theme-type-communication
Rémi Verschelde
2021-12-15
Make EditorSpinSlider grabbers thicker to be more noticeable
Hugo Locurcio
2021-12-14
Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ...
Xavier Sellier
2021-12-14
Improve user communication in the Add Item Type dialog
Yuri Sizov
2021-12-13
Allow to copy foreign nodes
kobewi
2021-12-12
Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UI
Rémi Verschelde
2021-12-12
Merge pull request #55816 from RandomShaper/fix_revert_null_defaults
Rémi Verschelde
2021-12-12
Merge pull request #55836 from jabcross/asset-selectable
Rémi Verschelde
2021-12-12
Merge pull request #55860 from rcorre/mesh_typo
Rémi Verschelde
2021-12-12
Fix typo in create_outline error message.
Ryan Roden-Corrent
2021-12-11
Allow selection in asset description
jabcross
2021-12-11
Fix `PluginConfigDialog` UI broken
Zae
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