Age | Commit message (Collapse) | Author |
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[ciskip]
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Improved a lot of icons, and some style fixes
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Fixes the rulers text drawn outside the viewport_base
[ci skip]
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freelook_base_speed calibration
[ci skip]
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freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
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Visual tweaks.
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Spatial scrolling update + better default inertia values
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added editor spacing
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Box selection for MeshInstances and subscene nodes.
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Add missing NULL checks on CanvasItemEditor
[ci skip]
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Updated icons
Updated some color
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Also fix bugs when meshes are always generated.
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
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Better script code font size rescaling on retina displays
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Changed Mononoki font to Hack font
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Visual improvements and new look for VS
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Use code font in editor log
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Drag and drop for meshes directly.
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Do not allow link-local addresses to be used by editor debugger
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Fixed a lot of HiDPI metrics.
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Some 2d editor enhancements
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oribit...
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objects in canvas editor.
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snapping.
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autocomplete logic attempt 2, fixes #10695
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Default editor debugger address is now 127.0.0.1
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they were rotated).
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