Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-07 | Merge pull request #70939 from bruvzg/win_screen_2 | Rémi Verschelde | |
Add support for the custom initial screen for the main window, fix primary screen detection. | |||
2023-01-07 | Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility | Rémi Verschelde | |
Fix "2D Polygon indices are barely visible on bright background" (#38009) | |||
2023-01-07 | Add support for the custom initial screen for the main window, fix primary ↵ | bruvzg | |
screen detection. | |||
2023-01-06 | Fix "2D Polygon indices are barely visible on bright background" (#38009) | Charles Crete | |
Co-authored-by: Ethan <epruhl102@gmail.com> | |||
2023-01-06 | Merge pull request #68429 from KoBeWi/PropertySettings | Rémi Verschelde | |
Add PropertyInfo overload for GLOBAL_DEF | |||
2023-01-06 | Merge pull request #70999 from timothyqiu/unique-res-confirm | Rémi Verschelde | |
Fix unreadable text in Make Sub-Resources Unique window | |||
2023-01-06 | Merge pull request #70639 from Chaosus/vs_uint | Yuri Rubinsky | |
Closes https://github.com/godotengine/godot/issues/70634 | |||
2023-01-06 | Fix unreadable text in Make Sub-Resources Unique window | Haoyu Qiu | |
2023-01-06 | Fix errors when creating/deleting `VisualShaderNodeExpression` in graph | Yuri Rubinsky | |
2023-01-06 | Add `uint` type support to visual shaders | Yuri Rubinsky | |
2023-01-06 | Merge pull request #70500 from hakro/readd-renderer-options | Rémi Verschelde | |
Bring back the renderer options button on the main editor | |||
2023-01-06 | Merge pull request #70960 from Maran23/4-x-c#-rect-props | Rémi Verschelde | |
Added Rect (rect_) properties to the c# migration table | |||
2023-01-06 | Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panning | Rémi Verschelde | |
`TileAtlasView` Update zoom and panning before emitting signal | |||
2023-01-06 | Merge pull request #70963 from YuriSizov/editor-dead-codes-society | Rémi Verschelde | |
Simplify some editor plugin logic and remove dead code | |||
2023-01-06 | Merge pull request #70675 from ZangEldor/pot-generating-fix | Rémi Verschelde | |
Fix generating POT for multiline messages | |||
2023-01-05 | TileAtlasView Update zoom and panning before emitting signal | kleonc | |
2023-01-05 | Added Rect (rect_) properties to the c# migration table | Marius Hanl | |
2023-01-05 | Simplify some editor plugin logic and remove dead code | Yuri Sizov | |
2023-01-05 | Fixed issue #70617 : generating POT for multiline message | Eldor Zang | |
Fixed the issue and now each message's line is suceeded by a \n. Fixes #70614 | |||
2023-01-05 | Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show | Rémi Verschelde | |
Remove side effect of the `handles` method | |||
2023-01-05 | Merge pull request #65609 from dalexeev/animated-sprite | Rémi Verschelde | |
`AnimatedSprite{2D,3D}` improvements | |||
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-05 | Merge pull request #70909 from TokageItLab/revert-improve-update_tree | Rémi Verschelde | |
Revert improve update tree | |||
2023-01-05 | Merge pull request #70903 from Cretezy/tilemap-pattern-double-click | Rémi Verschelde | |
Fix "Double-click on the TileMap's pattern prints an error" (#70892) | |||
2023-01-05 | `AnimatedSprite{2D,3D}` improvements | Danil Alexeev | |
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements. | |||
2023-01-04 | Remove side effect of the `handles` method | Yaohua Xiong | |
2023-01-04 | Revert "Merge pull request #70696 from Rindbee/propagate-keying-state" | Silc Renew | |
This reverts commit c774b4ce1777d19789bec1cbef100f26c6927777, reversing changes made to ccc609d824802d1d1a20f34bda69ecac75f5a8a1. | |||
2023-01-04 | Revert "Merge pull request #68498 from Rindbee/improve-update_tree" | Silc Renew | |
This reverts commit d5dc70a47871701fc61804b0b75362f5dcdf0055, reversing changes made to ccbefa1f4316c46eed35912e954fdf0e8c88c01a. | |||
2023-01-03 | Fix "Double-click on the TileMap's pattern prints an error" (#70892) | Charles Crete | |
2023-01-03 | Improve remote tree node tooltips | kobewi | |
2023-01-03 | Merge pull request #70865 from bruvzg/fd_crash | Rémi Verschelde | |
Fix file dialog crash on forward click when history is empty. | |||
2023-01-03 | Merge pull request #70428 from MrPhnix/issue-70186 | Rémi Verschelde | |
CanvasItemEditor Fix snapping grid misalignment | |||
2023-01-03 | Merge pull request #70696 from Rindbee/propagate-keying-state | Rémi Verschelde | |
Propagate the keying state in the inspector | |||
2023-01-03 | Merge pull request #70779 from ↵ | Rémi Verschelde | |
jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent Add missing case statement to handle re-parent to new node | |||
2023-01-03 | Merge pull request #70754 from rxlecky/fix-camera-override-button-2d | Rémi Verschelde | |
Fix camera override button not updating in 2D scenes | |||
2023-01-03 | Merge pull request #70732 from timothyqiu/tilemap-crash | Rémi Verschelde | |
Fix heap-use-after-free when using TileMap editor | |||
2023-01-03 | Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fix | Rémi Verschelde | |
Fix substitute buttons were never enabled | |||
2023-01-03 | Merge pull request #69972 from adamscott/add-server-checks-before-free | Rémi Verschelde | |
Add safety-checks before some servers `free()` | |||
2023-01-03 | Merge pull request #70618 from ↵ | Rémi Verschelde | |
stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file. | |||
2023-01-03 | Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree | Rémi Verschelde | |
[4.0] Suggest Filename in Remote Tree File Dialog | |||
2023-01-03 | Merge pull request #70489 from ↵ | Rémi Verschelde | |
stmSi/fix-certain-editor-shortcuts-insert-characters-into-code Fix Editor Shortcut keys are inserting in Script Editor | |||
2023-01-03 | Fix file dialog crash on forward click when history is empty. | bruvzg | |
2023-01-03 | Merge pull request #70585 from Chaosus/vs_custom | Yuri Rubinsky | |
2023-01-01 | Make description in create plugin dialog expand vertically | James Mintram | |
2023-01-01 | Make LineEdits in create plugin dialog expand horizontally | James Mintram | |
2022-12-31 | Add missing case statement to handle re-parent to new node | James Mintram | |
2022-12-31 | Propagate the keying state in the inspector | Rindbee | |
Toggling the keying state does not significantly change the structure of the inspector. So it's ok to propagate the keying state and then use `queue_redraw()` to update the keying icon. | |||
2022-12-30 | Fix camera override button not updating in 2D scenes | SeleckyErik | |
Reconnect accidentally disconnected signal play_pressed to update the button and enable camera override after launching a project in the editor. | |||
2022-12-30 | Fix substitute buttons were never enabled | Marius Hanl | |
This happened because the viewport of the scene_tree_editor was queried for the focus owner instead of the current viewport | |||
2022-12-30 | Fix heap-use-after-free when using TileMap editor | Haoyu Qiu | |