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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-05-04
Merge pull request #35375 from Calinou/version-click-to-copy
Rémi Verschelde
2021-05-04
Merge pull request #48274 from groud/undoredo_dependencies
Rémi Verschelde
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
Provide a way to hook into Inspectors UndoRedo.
Gilles Roudière
2021-05-04
Improve output log performance.
Eric M
2021-05-04
Output log rewrite and enhancements.
Eric M
2021-05-03
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-03
Merge pull request #48403 from kleonc/tilemap-editor-modulate-autotile-preview
Rémi Verschelde
2021-05-03
TileMapEditor Modulate autotile previews
kleonc
2021-05-03
TileMapEditor::_bucket_fill Check autotile coordinates only if autotile is se...
kleonc
2021-05-02
Add comment highlighting to script thumbnails
Michael Alexsander
2021-05-02
Improve the editor audio preview inspector appearance and functionality
Hugo Locurcio
2021-05-01
FileSystem: Force update when we delete a folder from the editor and searchin...
Mateo Kuruk Miccino
2021-04-30
Implement Particle Trails
reduz
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-28
Make it possible to copy the Godot version identifier by clicking it
Hugo Locurcio
2021-04-28
Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde
2021-04-28
Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-27
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding
Rémi Verschelde
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-24
Merge pull request #46952 from LightningAA/patch-1
Rémi Verschelde
2021-04-23
Merge pull request #46593 from pycbouh/theme-editor-better-edit-ui
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-04-23
Merge pull request #48079 from sboron/fix-47643-remote
Fabio Alessandrelli
2021-04-23
fix stop debugger on closing game
Stefan Boronczyk
2021-04-22
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-21
i18n: Sync translations with Weblate
Rémi Verschelde
2021-04-20
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ...
kleonc
2021-04-20
Merge pull request #47990 from Calinou/editor-debugger-open-cpp-source-on-github
Rémi Verschelde
2021-04-19
Use multiple threads to import.
Juan Linietsky
2021-04-19
Add a menu action to open C++ source on GitHub in the editor debugger
Hugo Locurcio
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-19
Merge pull request #47611 from Bhu1-V/PR/instance-scene-fix
Rémi Verschelde
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
instance-scene: make parent as edited_scene if no parent selected.
Bhuvan Vemula
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-16
Add the About dialog to the project manager
Hugo Locurcio
2021-04-16
Merge pull request #47629 from Calinou/editor-allow-center-selection-without-...
Rémi Verschelde
2021-04-16
Merge pull request #47686 from aaronfranke/script-name-warning
Rémi Verschelde
2021-04-16
Merge pull request #47895 from Calinou/project-manager-name-strip-edges
Rémi Verschelde
2021-04-15
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rémi Verschelde
2021-04-14
Rename get_surface_material to get_surface_override_material
clayjohn
2021-04-14
Strip leading/trailing whitespace for project name in the project manager
Hugo Locurcio
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-14
Merge pull request #47856 from ray90514/bug#47555
Rémi Verschelde
2021-04-14
Merge pull request #47625 from SushiJackal/47450_fix
Rémi Verschelde
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